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NPC Generator

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Advanced [show]


Shadow Paws, Female Tabaxi [Permalink]

Personal [hide]

Description: This southern woman is abnormally tall. She is constantly adorned with expensive silk clothing, often dyed in bright pastel and blue, and wears rings and necklaces with large, colorful gems. Her whole body is exceptionally muscular. Her orange fur is braided into rings. She wears crescent spectacles with a black brim.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She is lazy and tries to find solutions quickly.

History: She was raised in a white middle class family as the only child. When she was little, her rather wealthy family often ventured across the forest to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Shadow took refuge in the ruined castle and found the beat up warhammer and armor she uses now. She moves from town to town, unable to find a place to settle.

Motivation: To find somewhere to settle down; and she is greedy

Flaws: Shy, Lazy, Mundane. Bonds: Rich, Immigrant, Nature. Occupation: Shepherd

Voice: pre-pubescent

Attributes [hide]

Shadow Paws, Female Tabaxi Ranger 1
Medium (5'0") Tabaxi, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)15 (+2) 12 (+1)15 (+2)
Skills Deception +4, Survival +3
Senses Passive Perception 11
Languages Common, Celestial, Gnome
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 4000 cp.


Social Check DCs


Armara Fright, Female Tiefling [Permalink]

Personal [hide]

Description: She is wearing a long, green cloak. She is physically well-built. Her purple hair is smooth and relatively long. Her fair skin shows little sign of her aristocratic breeding.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She also has developed a complete distrust of the Mortician profession.

History: Born in the south to a Dilettante, Armara learned a great deal about her mother's area of expertise. At a young age her mother died while driving off some illithids. Her father being the stubborn sort decided to stay and helped train her in ceremonial dagger use. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: Tiefling compassion; and she is unsatisfied with her job

Ideals: Fighting. Flaws: Shy, Racist. Bonds: Attractive, Job, Enemies. Occupation: Dilettante

Voice: Jamaican accent

Attributes [hide]

Armara Fright, Female Tiefling Warrior 2
Medium (4'8") Tiefling, Chaotic Good (CR 2)
Armor Class 10
Hit Points 18 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 15 (+2)14 (+2) 14 (+2)15 (+2)
Skills Animal Handling +4, Performance +4
Senses Passive Perception 12
Languages Common, Aquan, Draconic
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: Just what you see.


Social Check DCs


Jane Tindall, Female Human [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She is well dressed, constantly wearing a brown suit, tan shirt, and black tie. Her golden hair is wavy and long. Her eyes are likewise violet. Her teeth are yellowed and unaligned.

Personality: She never swears and excessively uses polite adverbs when speaking. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Her martial talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Herbalist work with an outfit from a few towns over. Herbalist work suited her well, and with each successful project, she earned more gold and more respect from her peers. She inherited the family business which she has now maintained for 5 years.

Motivation: Balancing her hectic life and new Herbalist responsibilities is difficult; and she is unsatisfied with her job

Ideals: Optimist, Joker, Gifted. Flaws: Ugly. Bonds: Job. Occupation: Herbalist

Voice: Squeaky

Attributes [hide]

Jane Tindall, Female Human Paladin 1
Medium (4'9") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 9 (-1)14 (+2) 14 (+2)11 (+0)
Skills Animal Handling +4, Intimidation +2
Senses Passive Perception 12
Languages Common, Ignan, Auran
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: Pink pearl (90 gp).


Social Check DCs


Dustin Braxton, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft green waves gently in the breeze. His chestnut hair is drawn into a tight pony tail with a rose scrunchie. His green eyes have a joyful gleam in them most of the time.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. Energy wise he seems alert and responsive.

History: He was born several months after his mother was called into army service. Like his mother and his sister before him, after school he went straight into learning to become a Sailor. He's also a talented Bounty Hunter, but doesn't like to broadcast it.

Motivation: Further expansion of business; and sabotage a competitor

Ideals: Professionalism. Flaws: Shy. Bonds: Rich, Military, Job. Occupation: Sailor

Voice: Smooth and feminine

Attributes [hide]

Dustin Braxton, Male Human Warlock 1
Medium (5'1") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)14 (+2) 14 (+2)13 (+1)
Skills Perception +4, Religion +4
Senses Passive Perception 14
Languages Common, Halfling, Orc
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1221000

Possessions: 3000 cp.


Social Check DCs


Quarion Koehlanna, Male Elf [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has styled his auburn hair well, parting it to the right. He has gleaming, smiling gray eyes.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He has a minor phobia of water and hates getting wet.

History: Born to a poor family in the city he treasured whatever gifts he got. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Carpenter work with an outfit from a few towns over. Carpenter work suited him well, and with each successful project, he earned more gold and more respect from his peers. He became a Carpenter soon after.

Motivation: Wants to open a new tavern; and sabotage a competitor

Ideals: Entrepeneur. Flaws: Ugly, Fearful. Bonds: Job, Poor. Occupation: Carpenter

Voice: Complex vocabulary, royal

Attributes [hide]

Quarion Koehlanna, Male Elf Monk 1
Medium (5'4") Elf, Neutral Good (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 14 (+2)18 (+4) 14 (+2)11 (+0)
Skills Deception +2, Performance +2
Senses Passive Perception 12
Languages Common, Elven, Infernal, Gnome, Dwarven, Giant
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 30 gp.


Social Check DCs

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