Ar-Gul Shelley, Male Half-Orc [Permalink]
Personal [hide]
Description: This malnourished man wears a shirt that is too small, which lets his gut show, with a ratty white coat over it. His long silver hair reaches down to his waist. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: He was born to loving parents in a slum to the south. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He's since become an addict/alcoholic.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he has comitted a past crime that haunts him to this day
Flaws: Ugly, Addict. Bonds: Poor, Criminal record, Has a crush. Occupation: Dyer
Voice: Aggressive tone
Attributes [hide]
Medium (6'5") Half-Orc, True Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 10 (+0) | 14 (+2) | 10 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 1d4+4, Ranged +2 / 1d4+0, Grapple +4
Possessions: Rhodochrosite (7 gp).
Armara Sorrow, Female Tiefling [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her dark red hair is drawn into a tight pony tail with a clover scrunchie. Her half smiles and gold eyes are beguiling and draw you in.
Personality: She can speak with the recently deceased. She is an amazing painter.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Armara was born on a far southern forest where she grew up under the tutelage of her mother, an expert Barber. She bought a bow and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She wants revenge against dire rats; and a deep hatred of dire rats
Ideals: Athletic, Gifted. Bonds: Attractive, Immigrant, Nature, Enemies. Occupation: Barber
Voice: Dark and ominous
Attributes [hide]
Medium (5'5") Tiefling, True Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 13 (+1) | 18 (+4) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Goblin, Celestial, Dwarven, Halfling
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 100 gp.
Fonkin Oomtrowl, Male Gnome [Permalink]
Personal [hide]
Description: Runty and weak-looking, he is wearing a long, blue, dusty cloak. His blonde hair is still thick. He wears crescent spectacles with a black brim.
Personality: Cocky and sure of himself, he believes he is the best Fletcher born in the past three hundred years. When he's not drinking or sleeping the drinks off, he's doing writing.
History: Fonkin was born the youngest of three triplets. A gypsy cursed him at a young age, leading to his ugly appearance. He was granted psionic powers by his dying sister.
Motivation: His relatives are trying to arrange a marriage; and find a way to reverse the transformation of his sister
Ideals: Artistic, Gifted. Flaws: Ugly. Bonds: Poor, Job, Family. Occupation: Fletcher
Voice: Timid voice
Attributes [hide]
Small (3'4") Gnome, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 22 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 18 (+4) | 11 (+0) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 5 |
Possessions: 400 gp.
Nala Pfaphnyrennish, Female Dragonborn [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She wears a black vest and prefers brown and yellow shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her white crest is singed and shortened. She has a dull look in her red eyes.
Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: She was born blind and as such lacked many opportunities for work. Over the years she perfected her riding and shooting skills. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: To reunite with her old friends; and she's looking for her big break
Ideals: Impeccable. Flaws: Ugly, Disease. Bonds: Adventurer, Nature. Occupation: Glassblower
Voice: Squeaky
Attributes [hide]
Medium (6'8") Dragonborn, Neutral Evil (CR 3)
Armor Class 12
Hit Points 17 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 15 (+2) | 14 (+2) | 9 (-1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Sylvan, Celestial
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp. 1 Masterwork Common Melee.
Oriff Burrowfound, Female Dwarf [Permalink]
Personal [hide]
Description: This woman is typically in her Mayor uniform. She is muscular with a powerful set of arms. With bright golden hair. She has a tattooed face.
Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She is lazy, self-centered, vain, and jealous.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Mayor work with an outfit from a few towns over. Mayor work suited her well, and with each successful project, she earned more gold and more respect from her peers. She inherited the family business which she has now maintained for 3 years.
Motivation: She is unsatisfied with her job; and expand her business
Flaws: Antagonistic, Selfish, Disease, Insomniac. Bonds: Job. Occupation: Mayor
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 13 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 16 (+3) | 15 (+2) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven, Infernal, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 60 gp. 1 Masterwork Common Melee.
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