Tordrid Stoutale, Female Dwarf [Permalink]
Personal [hide]
Description: She is a husky woman, who wears suspenders and brown workpants. Her shirt is green, and she wears a heavy brown leather apron most of the time. Her chestnut hair is cut short. Her eyes are amber and catlike.
Personality: Cocky and sure of herself, she believes she is the best Ploughman born in the past three hundred years. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.
History: Sold as a small child to a slaver, Tordrid was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Tordrid grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Tordrid. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.
Motivation: She is greedy; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact
Flaws: Antagonistic. Bonds: Job, Mentor, Criminal record, Rich. Occupation: Ploughman
Voice: Rolls R's
Attributes [hide]
Medium (3'9") Dwarf, True Neutral (CR 2)
Armor Class 9
Hit Points 13 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 17 (+3) | 12 (+1) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 |
Possessions: 220 gp. Obsidian (14 gp). Chrysoberyl (130 gp). Tourmaline (130 gp).
Alexandre Camden, Male Human [Permalink]
Personal [hide]
Description: The light-skinned man stands 6'3" and is dressed in an above average manner. With bright white hair and a scraggly beard. His eyes are likewise gray.
Personality: He likes to make people angry or surprised. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His homeland was ravaged by war and he spent much of his life rebuilding it. He was granted druidic powers by his dying sister.
Motivation: Money/treasure; and he has money and likes to spend it
Ideals: Gifted. Flaws: Antagonistic, PTSD. Bonds: Attractive, Rich. Occupation: Stylist
Voice: Dark and ominous
Attributes [hide]
Medium (6'3") Human, Neutral Good (CR 1)
Armor Class 13
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 17 (+3) | 11 (+0) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 1 |
Possessions: 90 gp.
Halimath Arnuanna, Male Elf [Permalink]
Personal [hide]
Description: He is in excellent shape and wears tan leather gloves, a tan jacket, and tight pants. His chestnut hair and beard is wavy and long. His eyes are a pleasant violet.
Personality: A skeptical and narcissistic man, Halimath's first love is himself. His second love is also himself. When he's not drinking or sleeping the drinks off, he's doing dancing.
History: Halimath was born with his mother's beautiful face. He moved from fad to fad and when he turned 15 he discovered dancing. He has never given up on his dancing dream.
Motivation: He doesn't get along with people that don't share his tastes.
Ideals: Athletic, Impeccable, Artistic, Fighting. Bonds: Attractive. Occupation: Mercenary
Voice: Shortens vowels
Attributes [hide]
Medium (4'10") Elf, Lawful Evil (CR 3)
Armor Class 10
Hit Points 17 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 11 (+0) | 12 (+1) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Elven, Goblin
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Unvera Nopenstallen, Female Gnome [Permalink]
Personal [hide]
Description: She prefers to wear tan pants and tee shirts. She has relatively light skin and is very physically imposing due to her abundance of muscles. Her auburn hair is heavily combed to the left. She has several tiny aquamarine earrings on each ear.
Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. Unvera enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: Unvera was born in the west. At a young age she loved to build and create. Unvera abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has built up a small fortune and can afford her own way.
Motivation: To reunite with her old friends.
Ideals: Optimist, Persistence. Flaws: Hedonist. Bonds: Rich, Adventurer. Occupation: Fisher
Voice: Jittery and nervous
Attributes [hide]
Small (3'0") Gnome, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 45 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 19 (+4) | 17 (+3) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Halfling, Goblin, Terran
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 26000 cp.
Bune Cheer, Female Tiefling [Permalink]
Personal [hide]
Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears black robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a greataxe, but if one is not available she will default to her shortspear. Her hair, while still mostly dark red, has prominent grey streaks. Her eyes are likewise silver.
Personality: She can speak with the recently deceased. She misses her home and complains about the freezing weather, even in summer.
History: Bune was born in the west. At a young age she loved to build and create. She found a children's book about a Tiefling Adept who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: To reunite with her old friends; and she has passion for adventuring and risk
Ideals: Gifted, Persistence. Bonds: Immigrant, Adventurer. Occupation: Ruler
Voice: Jamaican accent
Attributes [hide]
Medium (4'10") Tiefling, True Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 13 (+1) | 11 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 800 sp.
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