Trynnicus Jerynomonis, Male Dragonborn [Permalink]
Personal [hide]
Description: This late middle aged man is wearing a perfectly clean shirt and pair of pants and is in decent physical shape. His green crest, when down, is lengthy. His gold eyes dart from person to person to random spaces in the air.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: Trynnicus hails from a village terrorized by orcs. He worked as a nervous Blacksmith and found it very stressful. He tends to his Blacksmith job now, and dutifully fulfills any obligations he has.
Motivation: To end his boredom; and a deep hatred of orcs
Ideals: Entrepeneur. Flaws: Shy, Mundane. Bonds: Attractive, Enemies, Job. Occupation: Blacksmith
Voice: Loud with bravado
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Good (CR 3)
Armor Class 11
Hit Points 10 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 10 (+0) | 9 (-1) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +5
Possessions: 400 gp. Malachite (6 gp). Citrine (20 gp).
Richard Tyndall, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during and is in decent physical shape. His auburn hair is styled in orderly dreadlocks. His eyes are gray and catlike.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: He was raised in a island tribe. There was a wharf not far from home where he often wandered off to fish. He left for the south, certain he would find work there.
Motivation: To reunite with his old friends; and he's looking for his big break
Flaws: Antagonistic, Impulsive. Bonds: Adventurer, Nature, Immigrant. Occupation: Mason
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'10") Human, Neutral Evil (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 12 (+1) | 10 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 1 Everburning torch.
Balimaar Jordan, Male Half-Elf [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears a violet shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them. His silver hair is heavily combed to the right. His thin eyebrows rest above his beady violet eyes.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is skeptical of what others tell him and is slow to trust.
History: The child of a Sellsword, who enjoyed hunting, Balimaar was taken on many hunting expeditions. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to work out more often.
Ideals: Athletic, Disciplined. Flaws: Ugly, Shy. Bonds: Nature. Occupation: Courier
Voice: Irish accent
Attributes [hide]
Medium (5'11") Half-Elf, Neutral Good (CR 4)
Armor Class 13
Hit Points 34 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 16 (+3) | 13 (+1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Sylvan
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
Possessions: 22000 cp.
Torbera Bigtoe, Female Dwarf [Permalink]
Personal [hide]
Description: With grey face paint in a stripe pattern across her face, she is dressed in earthy colors with a grey and black handkerchief worn on her left side. Her auburn hair is heavily combed to the left. Her eyes are gray and catlike.
Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She is obsessed with her god.
History: She was born on a small isolated farm. She made a point of taking high paying jobs and getting most of it up front. She used her abilities to travel the world and help people.
Motivation: Obtaining odd cultural Halfling artifacts is her passion.
Ideals: Philantrophist. Bonds: Religious, Nature, Adventurer. Occupation: Painter
Voice: Scratchy, weak
Attributes [hide]
Medium (4'2") Dwarf, Neutral Good (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 10 (+0) | 16 (+3) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Aquan, Halfling, Abyssal
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 800 sp. 1 Masterwork Common Melee.
Skamos Bright, Male Tiefling [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears black trousers with violet and grey striped suspenders. He wears various colorful collared shirts. He has no hair. His gold eyes lackadaisically let the world flow into them.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is frequently practicing swordplay.
History: He was raised in a mountains tribe. His mother was very strict, and drilled into him lessons on being the perfect gentleman. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He doesn't get along with people that don't share his tastes; and nothing but the best is good enough for him
Ideals: Persistence, Impeccable. Flaws: Ugly. Bonds: Military, Nature. Occupation: Miller
Voice: Can't modulate volume
Attributes [hide]
Medium (5'2") Tiefling, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 17 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 11 (+0) | 16 (+3) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Ignan, Goblin, Draconic
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 70 gp. 1 Half-Plate.
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Their contribution stands as a beacon of hope for all adventurers!
