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NPC Generator

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Advanced [show]


Burgell Tarkelby, Male Gnome [Permalink]

Personal [hide]

Description: A 3'5" southern man, he wears loose pants and a collared shirt complete with sweater beneath his coat. He wears a top hat to hide his balding. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. After a long history of fighting, Burgell and his spouse have recently divorced.

Motivation: He is compelled to act according to his religious beliefs; and many brigands want him driven away

Ideals: Impeccable. Flaws: Antagonistic. Bonds: Attractive, Religious, Enemies. Occupation: Tailor

Voice: Sounds elderly

Attributes [hide]

Burgell Tarkelby, Male Gnome Monk 1
Small (3'5") Gnome, Lawful Good (CR 1)
Armor Class 14
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 15 (+2)14 (+2) 11 (+0)13 (+1)
Skills Arcana +4, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Gnome, Orc, Giant
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: 200 sp. Moss agate (10 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Cask Treat, Male Tabaxi [Permalink]

Personal [hide]

Description: He is dressed in a clean brown cloak covering his clean studded leather. His black fur is still thick. His hazel eyes peer out from beneath his broad brown hat.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Cask was raised in a hard working conservative environment. He helped his father out around the business and became quite the natural. He tends to his Dyer job now, and dutifully fulfills any obligations he has.

Motivation: Wants to open a new tavern.

Flaws: Antagonistic, Fearful. Bonds: Job. Occupation: Dyer

Voice: Eastern European accent

Attributes [hide]

Cask Treat, Male Tabaxi Cleric 2
Medium (5'0") Tabaxi, Chaotic Good (CR 2)
Armor Class 13
Hit Points 16 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 14 (+2)13 (+1) 16 (+3)11 (+0)
Skills Intimidation +2, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134200000

Possessions: 80 gp.


Social Check DCs


Varis Nailo, Male Elf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a custom-built plate barding that's adorned with tan lining and desert motifs. His hair is golden and curly. His eyes are brown and he is always smoking a pipe.

Personality: He is mildly Elf supremacist, though he does not identify as such. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: The child of a Tanner, who enjoyed hunting, Varis was taken on many hunting expeditions. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature warhammer.

Motivation: He wants to meet his childhood hero.

Flaws: Racist. Bonds: Adventurer, Nature, Criminal record. Occupation: Apothecary

Voice: Irish accent

Attributes [hide]

Varis Nailo, Male Elf Paladin 3
Medium (5'3") Elf, Lawful Evil (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 12 (+1)12 (+1) 14 (+2)12 (+1)
Skills Arcana +3, Religion +3
Senses Passive Perception 12
Languages Common, Elven, Ignan
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 400 gp.


Social Check DCs


Creega Blakeley, Female Half-Orc [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears a robe, a symbol of magic around her neck, and a glaive on her belt. She has done her best to style her blonde hair to look like a famous performer. Her brown eyes peer out from beneath her small black hat.

Personality: She exudes charisma. She is a tour de force of persuasion. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: She was born several months after her mother was called into army service. Her family was turned out during the war. She and her family wandered west to less war torn lands. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Creega fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She wants nothing more than to rejoin the army; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Opinionated. Flaws: PTSD. Bonds: Attractive, Military. Occupation: Stylist

Voice: Uses sign language

Attributes [hide]

Creega Blakeley, Female Half-Orc Barbarian 1
Medium (4'7") Half-Orc, Lawful Evil (CR 1)
Armor Class 13
Hit Points 14 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 15 (+2)13 (+1) 12 (+1)15 (+2)
Skills History +3, Intimidation +4
Senses Passive Perception 11
Languages Common, Orc, Halfling
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 60 gp. 1 Banded mail.


Social Check DCs


Quick Prim Posies, Male Tabaxi [Permalink]

Personal [hide]

Description: He dresses in brown turtlenecks beneath a red coat with white slacks. He is physically well-built. He has done his best to style his orange fur to look like a famous performer. His fierce copper eyes like to dwell on things.

Personality: He is erratic and paranoid. He believes orcs are coming to abduct people. He has a minor phobia of water and hates getting wet.

History: Quick was born in the east. At a young age he loved to build and create. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He's also a talented Sailor, but doesn't like to broadcast it.

Motivation: To clean up the streets; and to be a sailor again

Ideals: Persistence. Flaws: Fearful. Bonds: Enemies, Job, Guardian. Occupation: Animal Trainer

Voice: Sore throat, cough

Attributes [hide]

Quick Prim Posies, Male Tabaxi Warlock 4
Medium (5'3") Tabaxi, Neutral Good (CR 4)
Armor Class 13
Hit Points 26 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 13 (+1)17 (+3) 9 (-1)14 (+2)
Skills Acrobatics +5, Arcana +5
Senses Passive Perception 9
Languages Common, Halfling, Terran, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332200000

Possessions: 45000 sp.


Social Check DCs

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