Thea Jamjar, Female Halfling [Permalink]
Personal [hide]
Description: She has a missing left leg. She dresses like a well dressed Barkeep does. Her blonde hair is cut jaggedly and amateurishly. She wears a mask on her face.
Personality: She can speak with the recently deceased. She is able to make almost anything out of random pieces of junk.
History: She was born on a small isolated farm. She struck it rich when she found rare goods in large quantities. She has set out to sabotage the competition.
Motivation: She is greedy; and she has money and likes to spend it
Ideals: Gifted. Bonds: Job, Nature, Rich. Occupation: Barkeep
Voice: Scratchy, weak
Attributes [hide]
Small (2'10") Halfling, Chaotic Good (CR 1)
Armor Class 15
Hit Points 8 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 11 (+0) | 15 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Halfling, Druidic, Goblin
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 130 gp.
Galiena Blakely, Female Human [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she wears bulky grey painted plate armor. Her long blonde hair is drawn into a two foot long braid. She wears round tiny glasses practically rammed into her face.
Personality: She hates gnolls. She views them as having robbed her home of its proper glory. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.
History: She was born the only child of a wealthy merchant. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She has gone from town to town working and never settling down anywhere, but has fallen for a local Interpreter. She hasn't told them the truth, but wants to settle down with them.
Motivation: Her spouse's relatives view her with great suspicion; and to clean up the streets
Ideals: Entrepeneur. Bonds: Enemies, Family, Has a crush, Guardian. Occupation: Brewer
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 12 (+1) | 13 (+1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Celestial
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 20 gp. 4 Smokesticks.
Conrad Kemmerer, Male Half-Elf [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He dresses well, typically a more casual-formal manner. He sports a long chestnut beard, and similarly colored long hair. He has a dull look in his green eyes.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He also has developed a complete distrust of the Knight profession.
History: His parents moved while he was still in utero so he is the first generation to be born here. He was an apprentice working in his father's forge. He ran away from his former home and has been making his living as a Spy for the past few years.
Motivation: Balancing his hectic life and new Spy responsibilities is difficult; and to be a knight again
Ideals: Logical. Flaws: Secretive. Bonds: Attractive, Immigrant, Job. Occupation: Spy
Voice: Indian accent
Attributes [hide]
Medium (4'9") Half-Elf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 12 (+1) | 9 (-1) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 80 gp.
Blorg Pinkerton, Male Half-Orc [Permalink]
Personal [hide]
Description: Runty and weak-looking, he is wearing the road beaten gear of a warrior. He is bald on top and has large silver tufts of hair around his ears. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He also has developed a complete distrust of the Bookbinder profession.
History: Born in a small village he learned the ways of the warrior from his father. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has worked as a Bather like his father before him.
Motivation: To get a good night's sleep.
Ideals: Fighting. Flaws: Ugly, Insomniac, Disease. Bonds: Poor, Job. Occupation: Bather
Voice: Australian accent
Attributes [hide]
Medium (5'2") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 14 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 13 (+1) | 14 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Orc, Abyssal, Ignan
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
Possessions: 220 gp.
Osco Goodearth, Male Halfling [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears red painted combat armor at almost all times. His hair is always cut to a buzz. He has several tiny amethyst earrings on each ear.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He does not trust anyone and sleeps with one eye open.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Tailor arts, while his mother instructed him in etiquette, music and courtly manner. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.
Motivation: He has money and likes to spend it; and to get a good night's sleep
Flaws: Shy, Insomniac. Bonds: Attractive, Rich. Occupation: Tailor
Voice: Deep voice with rolling R's
Attributes [hide]
Small (2'11") Halfling, True Neutral (CR 1)
Armor Class 13
Hit Points 12 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 18 (+4) | 17 (+3) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Undercommon, Infernal, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 110 gp.
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Their contribution stands as a beacon of hope for all adventurers!
