Amûg Whitby, Male Half-Orc [Permalink]
Personal [hide]
Description: This malnourished man wears a well pressed and immaculate suit (or dress). His red hair is matted, messy, and big. His violet eyes dart around the room hyper actively observing anyone and anything.
Personality: Prone to second guessing himself, he comes off as nervous. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He was born the only child of a wealthy merchant. He went to a religious school and was inspired by the priests there in charitable deeds. He was recently attacked on the road and savagely beaten by bandits.
Motivation: His religion dominates his actions; and retire the richest man in the north
Ideals: Entrepeneur. Flaws: Ugly, Shy. Bonds: Poor, Religious. Occupation: Bellfounder
Voice: Spits and sputters
Attributes [hide]
Medium (5'11") Half-Orc, Neutral Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 13 (+1) | 16 (+3) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Orc, Celestial, Sylvan, Goblin
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 500 sp. 1 Banded mail.
Jade Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: She is typically in her Shoemaker uniform. Her brown fur is matted, messy, and big. She wears large thick round spectacles.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She invites people to come help in her community garden.
History: Sold as a small child to a wizard, Jade was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Shoemaker work with an outfit from a few towns over. Shoemaker work suited her well, and with each successful project, she earned more gold and more respect from her peers. She ran away from her former home and has been making her living as a Shoemaker for the past few years.
Motivation: Further expansion of business; and balancing her hectic life and new shoemaker responsibilities is difficult
Ideals: Joker, Philantrophist. Flaws: Ugly. Bonds: Job, Mentor. Occupation: Shoemaker
Voice: Timid voice
Attributes [hide]
Medium (6'1") Tabaxi, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 10 (+0) | 12 (+1) | 17 (+3) | 12 (+1) |
Senses Passive Perception 15
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 1 | 0 |
Possessions: 700 sp. White pearl (90 gp).
Andraste Amastacia, Female Elf [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears suspenders and blue workpants. Her shirt is green, and she wears a heavy blue leather apron most of the time. Her silver hair is wavy and long. Her hazel eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Andraste is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Sculptor arts, while her father instructed her in etiquette, music and courtly manner. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Andraste grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Andraste. She has built up a small fortune and can afford her own way.
Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she is a bit of a kleptomaniac
Ideals: Extrovert, Philantrophist. Bonds: Immigrant, Rich, Criminal record. Occupation: Sculptor
Voice: Relaxed voice
Attributes [hide]
Medium (5'5") Elf, True Neutral (CR 3)
Armor Class 13
Hit Points 9 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 8 (-1) | 16 (+3) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Terran, Draconic, Aquan
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 3100 sp. 1 Darkwood Buckler.
Bethrynna Eathalena, Female Elf [Permalink]
Personal [hide]
Description: 5'0" and lanky with angular features, she is an attractive figure. She wears tight fighting clothing, which leaves very little to the imagination. Sporting a white mohawk this woman's hair draws a lot of attention. She wears round tiny glasses practically rammed into her face.
Personality: She will rave to anyone who will listen. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Gifted from a young age, Bethrynna studied abroad. Her druidic abilities were realized during a raid on her village. She is untrained/undisciplined, which makes her dangerous.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she is not mentally stable, and does not behave rationally
Ideals: Fighting, Logical, Gifted. Flaws: Insane. Bonds: Attractive. Occupation: Sage
Voice: Strong lisp
Attributes [hide]
Medium (5'0") Elf, Lawful Evil (CR 1)
Armor Class 13
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 9 (-1) | 17 (+3) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Ignan, Druidic, Draconic
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
Possessions: 110 gp.
Nithther Jharthraxyn, Male Dragonborn [Permalink]
Personal [hide]
Description: With yellow face paint in a stripe pattern across his face, he wears a simple green robe with grey stripes complete with hood. He wears a small hat to cover his moderate length black crest. He is baby faced.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He is a font of random trivia from the lore and stories he has discovered
History: Nithther hails from a village terrorized by illithids. Brilliant and gifted he never wanted to apply himself. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.
Motivation: He is content; and someone believes him a fraud
Ideals: Justice, Logical, Gifted. Flaws: Mundane. Bonds: Enemies. Occupation: Barrister
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'1") Dragonborn, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 20 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 10 (+0) | 12 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 2 |
Possessions: 100 gp.
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