Harriet Shadowquick, Female Halfling [Permalink]
Personal [hide]
Description: She is dressed in a clean white cloak covering her clean studded leather. Her top hat is riddled with cuts and holes. Her brown eyes lackadaisically let the world flow into them.
Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: She got into the Knight business at a young age. She was taken as a slave by a traveling circus and forced to perform She's also a talented Miner, but doesn't like to broadcast it.
Motivation: Wants to open a new tavern.
Ideals: Joker. Flaws: Ugly, Mundane. Bonds: Job, Slave. Occupation: Knight
Voice: High pitched and raspy
Attributes [hide]
Small (3'2") Halfling, Neutral Evil (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 12 (+1) | 16 (+3) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Goblin, Auran, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 120 gp.
Myria Brushgather, Female Halfling [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she is wearing a perfectly clean shirt and pair of pants. Her brown hair is styled in orderly dreadlocks. She wears crescent spectacles with a black brim.
Personality: She can speak with the recently deceased. She is afraid of women and trembles around them
History: She got into the Miller business at a young age. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She became a Miller soon after.
Motivation: Doesn't want to be a Miller and was forced into it by her family.
Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Job, Family. Occupation: Miller
Voice: Creaky witch voice
Attributes [hide]
Small (2'8") Halfling, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 12 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 14 (+2) | 17 (+3) | 15 (+2) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Halfling, Giant, Draconic, Ignan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 700 sp. 1 Masterwork Common Ranged Weapon.
Emen Bradshaw, Female Half-Orc [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic right hand, she wears tight fighting clothing, which leaves very little to the imagination. Her hair is cut close to her head. Her hazel eyes lackadaisically let the world flow into them.
Personality: She is extraordinarily eccentric. She is a very good compulsive liar and kleptomaniac.
History: Born in the east to a Stylist, Emen learned a great deal about her father's area of expertise. Her childhood dream was to be a Bookbinder, but she was a colossal failure. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Emen fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she has comitted a past crime that haunts her to this day
Ideals: Fighting. Flaws: Insane. Bonds: Criminal record, Job. Occupation: Stylist
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (6'1") Half-Orc, Neutral Evil (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 10 (+0) | 13 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Orc, Gnoll
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +4
Possessions: 60 gp. 3 Thunderstones.
Aldous Harlan, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears a custom-built plate barding that's adorned with grey lining and desert motifs. He has a chestnut handlebar mustache and slicked back chestnut hair. His eyes are blue and he is always smoking a pipe.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He always tries to repair and not replace. It was this mentality that drove him into the Spy business.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has recently gotten a pet goose that steals things from people.
Motivation: To settle down with his crush; and he is greedy
Ideals: Persistence. Flaws: Antagonistic. Bonds: Rich, Criminal record, Has a crush. Occupation: Spy
Voice: Sounds elderly
Attributes [hide]
Medium (5'5") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 14 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 14 (+2) | 10 (+0) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 70 gp. Lapis lazuli (16 gp).
Zaffrab Albaratie, Male Gnome [Permalink]
Personal [hide]
Description: This fat southern man has a bulbous nose and wears light armors faded through time and improper care. His skin is also unnaturally pale. His hair is black and curly. He wears large thick round spectacles.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. Zaffrab is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: He got into the Performer business at a young age. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. After a long history of fighting, Zaffrab and his spouse have recently divorced.
Motivation: Further expansion of business.
Flaws: Ugly, Antagonistic. Bonds: Family, Job. Occupation: Performer
Voice: Scottish accent
Attributes [hide]
Small (3'5") Gnome, Lawful Good (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 13 (+1) | 11 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 300 gp.
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