Rosamund Simmons, Female Half-Elf [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She wears violet robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a kukri, but if one is not available she will default to her scythe. Her long brown hair reaches down to her waist. She has gleaming, smiling gray eyes.
Personality: She snorts whenever she laughs or is feeling confident. She is afraid of women and trembles around them
History: She was born to loving parents in a slum to the west. Her family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. She saw this and took pride in her mother's willingness to do anything to win. Being a Sage kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: She's looking for her big break; and obtaining odd cultural human artifacts is her passion
Flaws: Shy. Bonds: Poor, Criminal record, Adventurer. Occupation: Sage
Voice: Rolls R's
Attributes [hide]
Medium (5'2") Half-Elf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 12 (+1) | 12 (+1) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 500 sp.
Dalaba Maekkelferce, Female Gnome [Permalink]
Personal [hide]
Description: She is wearing a long, tan cloak. She keeps her long chestnut hair kept up in a rat tail. Her face is scarred and worn.
Personality: Dalaba hangs on like a leech to those who appreciate her. It was this clingy personality that held back her painting career. She is harsh and unforgiving.
History: Dalaba was raised in a hard working conservative environment. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She has set out to sabotage the competition.
Motivation: To be a Courier again; and she wants random interesting trinkets and junk, hates to throw anything away
Ideals: Artistic, Fighting. Flaws: Ugly, Antagonistic, Greedy. Bonds: Job. Occupation: Blacksmith
Voice: Relaxed voice
Attributes [hide]
Small (3'2") Gnome, Lawful Neutral (CR 2)
Armor Class 14
Hit Points 20 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 16 (+3) | 15 (+2) | 8 (-1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +0 / 1d6-2, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1000 cp. 1 Masterwork Light wooden shield.
Five Of Stars, Female Tabaxi [Permalink]
Personal [hide]
Description: A 5'3" southern woman, she is generally well dressed albeit a few years behind the times. She has styled her black fur well, parting it to the right. She wears a mask on her face.
Personality: She is not truly malevolent, but she is obsessed with painting. She constantly tries to fill her life with painting. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.
History: Born to a poor family in the city she treasured whatever gifts she got. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.
Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and she has comitted a past crime that haunts her to this day
Ideals: Artistic. Flaws: Hedonist. Bonds: Attractive, Poor, Criminal record. Occupation: Sellsword
Voice: Pirate accent
Attributes [hide]
Medium (5'3") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 14 (+2) | 11 (+0) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
Possessions: 70 gp.
Gilthur Rumnaheim, Male Dwarf [Permalink]
Personal [hide]
Description: He dresses well, wearing grey shirts, loose pants, and blazers most of the time. His attire stands in sharp contrast to his trident, which is beautifully polished and possesses an ornate carving of a butterfly on it. With a patchy chestnut beard and wild chestnut hair. His eyes are gray and he is always smoking a pipe.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Animals are drawn to him, and he is able to talk to them.
History: He was born in the south, but his parents moved at a very young age to the west. After coming to the age of reason, Gilthur took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has never given up on his music dream.
Motivation: He's repulsed by the PC; and he is currently in port desperately looking for someone to get him out
Ideals: Gifted, Artistic. Flaws: Antagonistic. Bonds: Attractive, Immigrant. Occupation: Bounty Hunter
Voice: Ums and uhs a lot
Attributes [hide]
Medium (3'11") Dwarf, Lawful Good (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 11 (+0) | 10 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 1 Hourglass.
Habor Pandaemonium, Male Tiefling [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He is wearing colorful clothing, dressed as a Stableman. His silver hair is unkempt and raggedy. His thin eyebrows rest above his beady silver eyes.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is an amazing painter.
History: Sold as a small child to a brothel owner, Habor was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Over the years he perfected his riding and shooting skills. He has been saving his money to try and buy his brother's freedom.
Motivation: Wants to raise his children well; and marry his brother to traveling adventurers
Ideals: Gifted. Flaws: Ugly. Bonds: Poor, Family, Mentor, Nature. Occupation: Stableman
Voice: Middle-eastern accent
Attributes [hide]
Medium (6'5") Tiefling, Chaotic Good (CR 3)
Armor Class 11
Hit Points 14 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 11 (+0) | 11 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 200 gp. 1 Average lock. 1 Climber’s kit. 1 Silver holy symbol.
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