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NPC Generator

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Advanced [show]


Galiena Benson, Female Human [Permalink]

Personal [hide]

Description: A plain young-adult woman, she dresses like a well dressed Mayor does. Her long chestnut hair is drawn into a two foot long braid. Her amber eyes are slightly larger than normal.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: She is the product a well kept family trust fund and as such has never really known need. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: To clean up the streets; and expand her business

Ideals: Joker. Bonds: Job, Rich, Enemies, Guardian. Occupation: Mayor

Voice: Scratchy, weak

Attributes [hide]

Galiena Benson, Female Human Paladin 1
Medium (5'1") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)11 (+0) 11 (+0)15 (+2)
Skills Acrobatics +4, Nature +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 60 gp. Aquamarine (300 gp). 3 Alchemist’s fire.


Social Check DCs


Andry Wildcloak, Female Halfling [Permalink]

Personal [hide]

Description: She usually wears her white robe and has her quarterstaff always slung over her shoulder, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 2'11" when asserting herself. She wears a broad hat to hide her balding. She wears a mask on her face.

Personality: She is very quiet and rarely speaks above a whisper. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.

History: She was born to a criminal king-pin and mafia family A gifted student she started as a Unemployed, but she got bored and became a Dyer. She is searching for what she claims is her rightful reward.

Motivation: Money/treasure; and she has decided she is irredeemable

Flaws: Shy. Bonds: Criminal record, Job, Adventurer, Rich. Occupation: Dyer

Voice: Speaks with lips pursed

Attributes [hide]

Andry Wildcloak, Female Halfling Bard 1
Small (2'11") Halfling, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 17 (+3)9 (-1) 15 (+2)15 (+2)
Skills Deception +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 50 gp. 1 Masterwork Common Melee.


Social Check DCs


Arha Dudley, Female Half-Orc [Permalink]

Personal [hide]

Description: She likes to wear darkened spectacles and heavy clothing, no matter the weather. She has slicked back black hair. Her face is covered beneath a completely black helmet.

Personality: She can speak with the recently deceased. She is a great chef.

History: Born to a poor family in the city she treasured whatever gifts she got. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She was granted martial powers by her dying sister.

Motivation: Wants to work out more often; and she has a rivalry with the church that dominates her actions

Ideals: Gifted, Athletic. Bonds: Poor, Religious. Occupation: Carpenter

Voice: Spits words with contempt

Attributes [hide]

Arha Dudley, Female Half-Orc Aristocrat 2
Medium (5'7") Half-Orc, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 18 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 16 (+3)12 (+1) 11 (+0)13 (+1)
Skills Athletics +4, Investigation +3
Senses Passive Perception 10
Languages Common, Orc, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +3

Possessions: 70 gp.


Social Check DCs


Hrathy Breeden, Female Half-Orc [Permalink]

Personal [hide]

Description: She usually wears her black robe and has her crossbow always slung over her shoulder. Her brown hair is unkempt and raggedy. She has a dull look in her blue eyes.

Personality: Hrathy speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.

History: She was born in the north, but her parents moved at a very young age to the south. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She has recently gotten a pet goose that steals things from people.

Motivation: She feels that her past leaves her morally obligated to help; and she has comitted a past crime that haunts her to this day

Ideals: Impeccable. Flaws: Ugly. Bonds: Poor, Criminal record, Immigrant. Occupation: Map Maker

Voice: Speaks fast with a slight lisp

Attributes [hide]

Hrathy Breeden, Female Half-Orc Barbarian 2
Medium (5'11") Half-Orc, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 31 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 18 (+4)6 (-2) 14 (+2)15 (+2)
Skills Deception +4, Performance +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3

Possessions: 600 sp.


Social Check DCs


Zook Tarkelby, Male Gnome [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He prefers to wear flannel. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are likewise gray. His teeth are yellowed and unaligned.

Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. In his 11th year, his parents were killed by a brigands raid, leaving Zook alone in the world. After a stint in an orphanage, he was adopted. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Many brigands want him driven away; and he has passion for adventuring and risk

Ideals: Athletic, Artistic. Flaws: Ugly. Bonds: Enemies, Adventurer. Occupation: Shoemaker

Voice: Rolls R's

Attributes [hide]

Zook Tarkelby, Male Gnome Paladin 3
Small (3'6") Gnome, True Neutral (CR 3)
Armor Class 13
Hit Points 34 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 18 (+4)14 (+2) 11 (+0)9 (-1)
Skills Deception +1, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Gnome, Orc, Draconic
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 10 pp. Silver comb with moonstones (100 gp). An abacus with copper, silver and gold markers (80 gp).


Social Check DCs

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