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Unvera Reese, Female Gnome [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She wears a faded coat and loose pants complete with wide-brimmed hat. She sports brown long hair. Her eyes are likewise violet. Her teeth are white and perfect.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She is a ruthless business woman, a trait she acquired from her father.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. In her 18th year, her parents were killed by a orcs raid, leaving Unvera alone in the world. After a stint in an orphanage, she was adopted. She was granted necromantic powers by her dying sister.

Motivation: Someone believes her a fraud; and several ex partners dislike her way of doing things and want revenge

Ideals: Entrepeneur, Gifted. Flaws: Cynical. Bonds: Attractive, Enemies. Occupation: Unemployed

Voice: Old thin voice

Attributes [hide]

Unvera Reese, Female Gnome Cleric 1
Small (3'0") Gnome, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 17 (+3)13 (+1) 8 (-1)13 (+1)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 9
Languages Common, Gnome, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 sp. 2 Antitoxin.


Social Check DCs


Damaia Patience, Female Tiefling [Permalink]

Personal [hide]

Description: This woman wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She has a penchant for wearing a ring with an oversized jet on her left hand. Her hair is cut close to her head. Her black eyes lackadaisically let the world flow into them.

Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. Damaia enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: The child of a Detective, who enjoyed hunting, Damaia was taken on many hunting expeditions. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: She has money and likes to spend it; and to reunite with her old friends

Ideals: Optimist. Flaws: Hedonist. Bonds: Adventurer, Rich, Nature. Occupation: Ploughman

Voice: Strong lisp

Attributes [hide]

Damaia Patience, Female Tiefling Bard 3
Medium (6'1") Tiefling, Neutral Evil (CR 3)
Armor Class 9
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 16 (+3)12 (+1) 8 (-1)15 (+2)
Skills Nature +3, Sleight of Hand +1
Senses Passive Perception 9
Languages Common, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 200 gp. Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Solid gold idol (800 gp). Old masterpiece painting (500 gp).


Social Check DCs


Sumnes Quinten, Female Half-Elf [Permalink]

Personal [hide]

Description: A middle-aged woman, she wears suspenders and yellow workpants. Her shirt is blue, and she wears a heavy yellow leather apron most of the time, and is pretty ugly. She wears her silver hair up in a very large beehive style do. She wears a mask on her face.

Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: She comes from a rich eastern family. Sumnes was born on a far eastern forest where she grew up under the tutelage of her father, an expert Mercenary. She has built up a small fortune and can afford her own way.

Motivation: She is a bit of a kleptomaniac.

Ideals: Justice. Flaws: Ugly. Bonds: Criminal record, Rich, Immigrant. Occupation: Mercenary

Voice: Dutch accent

Attributes [hide]

Sumnes Quinten, Female Half-Elf Aristocrat 4
Medium (5'5") Half-Elf, Chaotic Neutral (CR 4)
Armor Class 9
Hit Points 13 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 9 (-1)15 (+2) 8 (-1)13 (+1)
Skills Persuasion +3, Religion +4
Senses Passive Perception 9
Languages Common, Elven, Undercommon, Aquan
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 100 gp. Deep green spinel (150 gp).


Social Check DCs


Nelkin Nimblefingers, Male Halfling [Permalink]

Personal [hide]

Description: He stands about 3'3" and wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His left leg appears badly burned and disfigured. His hair is short and black. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He has a massive crush on the younger sibling of the Beggar who has hired him part-time. He has a minor phobia of water and hates getting wet.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. In his 14th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was granted druidic powers by his dying sister.

Motivation: He's attracted to the PC; and to settle down with his crush

Ideals: Gifted. Flaws: Fearful. Bonds: Rich, Has a crush. Occupation: Beggar

Voice: Gruff and masculine

Attributes [hide]

Nelkin Nimblefingers, Male Halfling Barbarian 1
Small (3'3") Halfling, Neutral Good (CR 1)
Armor Class 12
Hit Points 13 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 13 (+1)14 (+2) 14 (+2)12 (+1)
Skills Acrobatics +3, History +4
Senses Passive Perception 12
Languages Common, Halfling, Auran, Celestial
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +4

Possessions: 30 gp.


Social Check DCs


Delg Rakankrak, Male Dwarf [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a grey suit, blue shirt, and brown tie. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His hair is silver and curly. He is very pretty but has cold, dead eyes.

Personality: He loves telling others what to do and how they should feel about things. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born in the south, but his parents moved at a very young age to the east. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Delg took refuge in the ruined castle and found the beat up morningstar and armor he uses now. He moves from town to town, unable to find a place to settle.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's attracted to the pc

Ideals: Opinionated, Fighting. Bonds: Attractive, Nature, Immigrant. Occupation: Stableman

Voice: Timid voice

Attributes [hide]

Delg Rakankrak, Male Dwarf Aristocrat 1
Medium (4'1") Dwarf, Lawful Good (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 14 (+2)11 (+0) 18 (+4)9 (-1)
Skills Perception +6, Survival +6
Senses Passive Perception 16
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0

Possessions: 80 gp. Banded agate (6 gp).


Social Check DCs

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