Cask Mirror, Female Tabaxi [Permalink]
Personal [hide]
Description: This western woman is abnormally tall. She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her whole body is exceptionally muscular. Her beige fur is still thick. She wears an eyepatch.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She is skeptical of what others tell her and is slow to trust.
History: Cask hails from a village terrorized by drow. She took after her father in leading caravans. Because they were valued, her father taught her to defend herself. When her father died while fighting drow, the young Cask began to lead the lost caravan. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it; and retire the richest woman in the west
Ideals: Entrepeneur. Flaws: Ugly, Shy. Bonds: Immigrant, Enemies, Debt. Occupation: Assassin
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'1") Tabaxi, Neutral Evil (CR 2)
Armor Class 12
Hit Points 20 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 10 (+0) | 17 (+3) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Halfling, Ignan, Aquan
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 250 gp.
Warryn Oomtrowl, Male Gnome [Permalink]
Personal [hide]
Description: He wears dark leathers with embroidery. He is physically well-built. He keeps his auburn hair in a pixie cut. His eyes are likewise blue. His teeth are yellowed and unaligned.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: He was born into a rich family. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He was granted martial powers by his dying brother.
Motivation: He feels that his past leaves him morally obligated to help; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Gifted. Flaws: Ugly. Bonds: Rich, Nature, Criminal record. Occupation: Shipwright
Voice: Ums and uhs a lot
Attributes [hide]
Small (3'8") Gnome, True Neutral (CR 4)
Armor Class 13
Hit Points 31 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 16 (+3) | 12 (+1) | 18 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Gnome, Elven
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 31000 sp. 1 Minor magic item.
Hadwisa Coombs, Female Human [Permalink]
Personal [hide]
Description: This younger middle-aged woman dresses in grey turtlenecks beneath a white coat with brown slacks, and a wedding ring on her right hand. She has styled her red hair well, parting it to the right. Her fair skin shows little sign of her aristocratic breeding.
Personality: A skeptical and narcissistic woman, Hadwisa's first love is herself. Her second love is also herself. She is fiercely devoted to her father, and views her father's ex-spouse as an evil person for separating her from her legal half-brother.
History: She was born in the west. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. Some 8 years later her spouse died after the birth of her son. Heartbroken, Hadwisa never married again. Instead she focused her life to raising her son whom she trained as her father had trained her before.
Motivation: An old rival family wants her found; and nothing but the best is good enough for her
Ideals: Impeccable. Bonds: In love, Attractive, Family, Immigrant. Occupation: Mercenary
Voice: Uses sign language
Attributes [hide]
Medium (5'6") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 9 (-1) | 14 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Terran
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 1 | 0 | 0 | 0 |
Possessions: 700 sp. Pink pearl (130 gp).
Dariff Stoutale, Female Dwarf [Permalink]
Personal [hide]
Description: She is well dressed, but even with her fine clothing she looks run-down. Her hair is black and curly. She is very pretty but has cold, dead eyes.
Personality: Dariff hangs on like a leech to those who appreciate her. It was this clingy personality that held back her writing career. She is used to getting what she wants. In part because she is a meticulous planner.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She has never given up on her writing dream.
Motivation: To end her boredom; and she is content
Ideals: Artistic, Professionalism. Flaws: Mundane. Bonds: Attractive, Military. Occupation: Server
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (3'11") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 11 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 11 (+0) | 14 (+2) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven, Undercommon, Draconic
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 0 | 0 | 0 | 0 |
Possessions: 2000 sp. Ceremonial electrum dagger with a star ruby in the pommel (500 gp). Brass mug with jade inlays (300 gp). Cloth of gold vestments (170 gp).
Leucis Harmony, Male Tiefling [Permalink]
Personal [hide]
Description: He is wearing a perfectly clean shirt and pair of pants. He has a slight overbite and is overall scrawny. His black hair is knotted and matted. His eyes are likewise silver. His teeth are white and perfect.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He also hits on women, regardless of circumstances.
History: He was born at the edge of vast island. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Leucis took refuge in the ruined castle and found the beat up monstrous two handed axe and armor he uses now. He's since become an addict/alcoholic.
Motivation: Wishes to resurrect an old love; and wants his loneliness to end
Flaws: Cynical, Addict. Bonds: Attractive, Has a crush, Nature, In love. Occupation: Engraver
Voice: Sounds elderly
Attributes [hide]
Medium (6'6") Tiefling, True Neutral (CR 3)
Armor Class 11
Hit Points 10 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 12 (+1) | 15 (+2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Celestial, Giant
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 | 0 |
Possessions: 1400 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.
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Their contribution stands as a beacon of hope for all adventurers!