Fargrim Trueblood, Male Dwarf [Permalink]
Personal [hide]
Description: He has a missing right leg. He wears a brown armored body suit, with a simple white line shooting up and back down. His hair, while still mostly auburn, has prominent grey streaks. His face is covered beneath a completely black helmet.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He plays an instrument quite well.
History: He was born into a rich family. He has had some formal poetry training, and achieved minor success. He has never given up on his poetry dream.
Motivation: Further expansion of business; and he is greedy
Ideals: Artistic. Flaws: Ugly. Bonds: Rich. Occupation: Doctor
Voice: Aggressive tone
Attributes [hide]
Medium (4'1") Dwarf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 20 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 18 (+4) | 14 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven, Undercommon, Sylvan
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
Possessions: 6000 cp. Jet (120 gp).
Avelina Tewksbury, Female Human [Permalink]
Personal [hide]
Description: She wears grey leather gloves, a grey jacket, and tight pants. She has a moderate pudge and is not very fit. Her chestnut hair is still thick. Her eyes, though not visible through her cowl, are gray.
Personality: She likes to make people angry or surprised. She is obsessed with finding treasure.
History: Born in the west to a Miller, Avelina learned a great deal about her father's area of expertise. From there she went from mercenary job to mercenary job. In the meantime she has taken over work as a Miller and occasionally as a mercenary.
Motivation: Obtaining odd cultural Tiefling artifacts is her passion; and to share knowledge with the world
Ideals: Logical. Flaws: Antagonistic. Bonds: Adventurer, Job. Occupation: Miller
Voice: Creaky witch voice
Attributes [hide]
Medium (5'5") Human, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 12 (+1) | 13 (+1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
Possessions: Just what you see.
Cairn Dread, Male Tiefling [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears a simple burlap shirt and baggy pants. He conceals his bastard sword with his veritable burlap sack of a shirt. His dark red hair has been sun bleached extensively. His gold eyes lackadaisically let the world flow into them.
Personality: He is mildly Tiefling supremacist, though he does not identify as such. He works hard and plays hard.
History: Cairn was raised in a hard working conservative environment. As a young adult he joined a group advocating for an improvement in Tiefling conditions. He now owns his own business.
Motivation: To reunite with his absent mother; and wants to open a new tavern
Flaws: Racist, Hedonist. Bonds: Job, Family. Occupation: Banker
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'8") Tiefling, Chaotic Good (CR 3)
Armor Class 11
Hit Points 22 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 18 (+4) | 15 (+2) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Goblin, Celestial
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 1700 sp. 1 Masterwork Common Melee.
Oriax Dread, Male Tiefling [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He is wearing a long, green cloak. His chestnut hair is knotted and matted. His eyes are red and catlike.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He helped his father out around the business and became quite the natural. He's also a talented Sellsword, but doesn't like to broadcast it.
Motivation: He's attracted to the PC; and he is a bit of a kleptomaniac
Flaws: Shy, Antagonistic. Bonds: Immigrant, Criminal record, Job, Has a crush. Occupation: Map Maker
Voice: Breathy voice
Attributes [hide]
Medium (5'3") Tiefling, Lawful Evil (CR 3)
Armor Class 10
Hit Points 18 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 17 (+3) | 15 (+2) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Terran, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +5
Possessions: 100 gp. Chrysoberyl (110 gp). Fiery yellow corundum (800 gp). Rhodochrosite (9 gp).
Yurgunn Goldfinder, Female Dwarf [Permalink]
Personal [hide]
Description: A plain young-adult woman, she dresses well, wearing brown shirts, loose pants, and blazers most of the time. With wild white hair. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her green eyes.
Personality: A deeply religious woman she believes everything happens for a reason. She enjoys reading and quiet.
History: She is the product a well kept family trust fund and as such has never really known need. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Architect work with an outfit from a few towns over. Architect work suited her well, and with each successful project, she earned more gold and more respect from her peers. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She is unsatisfied with her job; and wants to open a new tavern
Ideals: Logical. Bonds: Attractive, Religious, Rich, Job. Occupation: Architect
Voice: Jittery and nervous
Attributes [hide]
Medium (3'10") Dwarf, Lawful Evil (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 15 (+2) | 17 (+3) | 18 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Dwarven, Auran, Aquan, Infernal
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: Iolite (40 gp).
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