Senteq Nackle, Male Gnome [Permalink]
Personal [hide]
Description: With brown face paint in a stripe pattern across his face, he is wearing colorful clothing, dressed as a Shipwright. His brown hair is greying along the sides and has receded to reveal a widow's peak. His face is covered beneath a completely black helmet.
Personality: Cocky and sure of himself, he believes he is the best Shipwright born in the past three hundred years. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: When he was but 5 years old his parents immigrated from the east. As a young adult he joined a group advocating for an improvement in Gnomish conditions. He struck the Shipwright job and began his own company from there.
Motivation: Expand his business; and he wants to meet his childhood hero
Flaws: Racist. Bonds: Job, Immigrant, Adventurer. Occupation: Shipwright
Voice: Prounounces S like Z
Attributes [hide]
Small (3'8") Gnome, Lawful Good (CR 3)
Armor Class 11
Hit Points 32 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 11 (+0) | 18 (+4) | 15 (+2) | 18 (+4) | 9 (-1) |
Senses Passive Perception 14
Languages Common, Gnome, Dwarven, Orc
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +6
Possessions: 200 gp. 1 Masterwork studded leather. 1 Darkwood Shield. 1 Half-Plate.
Percival Lincoln, Male Human [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking northern young adult. He is wearing a long, brown, dusty cloak. Beneath his clothing is a huge mess of scar tissue. His chestnut hair is smooth and relatively long. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He comes from a rich northern family. He was taken as a slave by a traveling circus and forced to perform When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Balancing his hectic life and new Dyer responsibilities is difficult; and he uses money and sex appeal to get what he needs
Flaws: Antagonistic. Bonds: Slave, Attractive, Adventurer, Rich, Job. Occupation: Dyer
Voice: Mousy voice
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 1)
Armor Class 13
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 17 (+3) | 11 (+0) | 8 (-1) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 160 gp. 1 Masterwork Common Melee.
Tawna Honeypot, Female Halfling [Permalink]
Personal [hide]
Description: 2'8" and lanky with angular features, she is an attractive figure. She does not wear sleeves and tends to eschew shirts when she can avoid it. With bright auburn hair. She wears a mask on her face.
Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.
History: Gifted from a young age, Tawna studied abroad. Over the years she perfected her riding and shooting skills. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.
Motivation: Wants to have a good time and be beloved; and seeks redemption
Ideals: Optimist, Gifted. Bonds: Attractive, Criminal record, Nature. Occupation: Architect
Voice: Soft and mumbly
Attributes [hide]
Small (2'8") Halfling, True Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 15 (+2) | 12 (+1) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Halfling, Orc
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 30 pp.
Valafar Hope, Male Tiefling [Permalink]
Personal [hide]
Description: This man stands a little under 6'2" and is a bit bulky. He is very muscular particularly in the legs. He dresses well, wearing black shirts, loose pants, and blazers most of the time. His dark red hair is knotted and matted. His fair skin shows little sign of his aristocratic breeding.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: Born in the south to a Bowyer, Valafar learned a great deal about his father's area of expertise. There was a wharf not far from home where he often wandered off to fish. He became a Bowyer soon after.
Motivation: His religion dominates his actions; and further expansion of business
Flaws: Insomniac. Bonds: Attractive, Religious, Job, Nature. Occupation: Bowyer
Voice: Raspy
Attributes [hide]
Medium (6'2") Tiefling, Lawful Evil (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 15 (+2) | 12 (+1) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +6
Possessions: 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Roondar Timbers, Male Gnome [Permalink]
Personal [hide]
Description: This man prefers to wear flannel. He is muscular with a powerful set of arms. He wears his golden hair down. His eyes are likewise blue.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He does not believe in violence as a means to an end. He is a dedicated Adventurer but believes his peers are too gung-ho.
History: His father raised him in a mountain cabin. Over the years he perfected his riding and shooting skills. He has achieved small success as a Adventurer.
Motivation: Money/treasure; and balancing his hectic life and new adventurer responsibilities is difficult
Ideals: Pacifist. Flaws: Sensitive. Bonds: Nature, Job, Rich. Occupation: Adventurer
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Small (3'3") Gnome, Lawful Evil (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 15 (+2) | 12 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 0 | 0 |
Possessions: 500 sp. 1 Masterwork Common Ranged Weapon.
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