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Advanced [show]


Donaar Xephyrbahnor, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears black painted combat armor at almost all times. He is physically well-built. His crest is blue and curly. His face is covered beneath a completely black helmet.

Personality: He is fixated on the number 74. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was born to a criminal king-pin and mafia family Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. Recently he has begun working with bootleggers and crooks.

Motivation: Seeks redemption; and regain custody of his daughter

Ideals: Optimist. Flaws: Insane. Bonds: Criminal record, Family. Occupation: Performer

Voice: Pronounces difficult words wrong

Attributes [hide]

Donaar Xephyrbahnor, Male Dragonborn Bard 3
Medium (6'4") Dragonborn, Neutral Evil (CR 3)
Armor Class 10
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)10 (+0) 10 (+0)15 (+2) 13 (+1)14 (+2)
Skills Animal Handling +3, Religion +4
Senses Passive Perception 11
Languages Common, Orc, Gnoll
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 3200 sp. 1 Chain shirt. 1 Masterwork Heavy steel shield.


Social Check DCs


Great Moon, Male Tabaxi [Permalink]

Personal [hide]

Description: This man wears a simple burlap shirt and baggy pants. He conceals his quarterstaff with his veritable burlap sack of a shirt. He has a penchant for wearing a ring with an oversized emerald on his left hand. His white fur is long and unkept. He has several tiny emerald earrings on each ear.

Personality: While he acts the brute, he is far gentler than he would appear. He works hard and plays hard.

History: Sold as a small child to a slaver, Great was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He now mingles about in high society.

Motivation: He has money and likes to spend it.

Ideals: Fighting. Flaws: Ugly, Hedonist. Bonds: Rich, Mentor. Occupation: Unemployed

Voice: Squeaky

Attributes [hide]

Great Moon, Male Tabaxi Adept 1
Medium (6'5") Tabaxi, True Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 14 (+2)13 (+1) 11 (+0)16 (+3)
Skills Athletics +2, Religion +3
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 120 gp.


Social Check DCs


Oriax Dread, Male Tiefling [Permalink]

Personal [hide]

Description: He is renowned for his bright black suits and hats. He carries with him a set of flails, each one with a opal on the hilt. He only wears one on his belt and the other on his back. He has white hair. His fierce red eyes like to dwell on things.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. Oriax enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born into a rich family. His mother had invested heavily in several trade routes and wanted him to inherit them. He used his abilities to trick people and travel the world for free.

Motivation: He's in love; and he's attracted to the pc

Ideals: Fighting. Flaws: Shy, Hedonist. Bonds: Rich, Criminal record, Has a crush. Occupation: Detective

Voice: Laughs frequently while speaking

Attributes [hide]

Oriax Dread, Male Tiefling Cleric 3
Medium (5'6") Tiefling, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 28 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 16 (+3)12 (+1) 17 (+3)12 (+1)
Skills Perception +5, Persuasion +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1342100000

Possessions: 5000 cp.


Social Check DCs


Margery Hybrid, Female Half-Elf [Permalink]

Personal [hide]

Description: This late middle aged woman prefers to wear flannel and is in decent physical shape. She wears her brown hair up. Her eyes are likewise green.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. Flattery will make her almost putty in your hands.

History: Margery was born the youngest of three triplets. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She has gone from town to town working and never settling down anywhere, but has fallen for a local Mortician. She hasn't told them the truth, but wants to settle down with them.

Motivation: Her name or reputation has been wronged in the past by illithids, and she desires to right it; and her relatives are trying to arrange a marriage

Flaws: Cynical, Selfish. Bonds: Family, Has a crush, Enemies. Occupation: Merchant

Voice: Uses sign language

Attributes [hide]

Margery Hybrid, Female Half-Elf Wizard 1
Medium (5'5") Half-Elf, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 14 (+2)11 (+0) 13 (+1)14 (+2)
Skills Animal Handling +3, Performance +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 50 gp. Deep green spinel (160 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Damakos Divinity, Male Tiefling [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears rags and sports a simple walking cane. He wears his black hair down. His black eyes lackadaisically let the world flow into them.

Personality: He is mildly Tiefling supremacist, though he does not identify as such. Animals are drawn to him, and he is able to talk to them.

History: He was raised in a plains tribe. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Find a way to reverse the transformation of his brother; and he has passion for adventuring and risk

Ideals: Gifted. Flaws: Racist. Bonds: Poor, Nature, Adventurer, Family. Occupation: Banker

Voice: Uses sign language

Attributes [hide]

Damakos Divinity, Male Tiefling Aristocrat 3
Medium (5'5") Tiefling, Neutral Good (CR 3)
Armor Class 9
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)8 (-1) 9 (-1)13 (+1) 12 (+1)18 (+4)
Skills Arcana +3, Persuasion +6
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +6 / 1d8+4, Ranged +1 / 1d8-1, Grapple +4

Possessions: 200 gp.


Social Check DCs

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