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Advanced [show]


Ozyman Stoutbridge, Male Halfling [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears just a red suit. His golden hair, when down, is lengthy. His eyes are likewise green.

Personality: He can speak with the recently deceased. He is able to fit into much smaller and tighter spaces than normal.

History: Gifted from a young age, Ozyman studied abroad. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Due to his spouse's obsession with being a Barkeep they were divorced and he won custody of their daughter. He worked as a Knight, and he later adopted a second daughter.

Motivation: To reunite with his old friends; and to reunite with his absent father

Ideals: Gifted. Bonds: Military, Family, Adventurer. Occupation: Knight

Voice: Rhymes sentences (sorry)

Attributes [hide]

Ozyman Stoutbridge, Male Halfling Warrior 1
Small (2'11") Halfling, True Neutral (CR 1)
Armor Class 13
Hit Points 11 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 13 (+1)13 (+1) 17 (+3)11 (+0)
Skills Medicine +5, Nature +3
Senses Passive Perception 13
Languages Common, Halfling, Abyssal
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 60 gp.


Social Check DCs


Alberich Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: This late middle aged man wears a grey collared shirt and blue pants. He accessorizes with a green scarf around the waist and a strap diagonally across his shirt and is in decent physical shape. His brown hair, when down, is lengthy. His otherwise smooth face is marked with small tiny scars.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is skeptical of what others tell him and is slow to trust.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Mercenary arts, while his father instructed him in etiquette, music and courtly manner. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He then took over the family business and is one of the better Mercenary for hire.

Motivation: Wants to raise his children well; and his relatives are trying to arrange a marriage

Ideals: Philantrophist. Flaws: Shy. Bonds: Rich, Job, Family. Occupation: Mercenary

Voice: Smoker's lung

Attributes [hide]

Alberich Dankil, Male Dwarf Ranger 2
Medium (4'3") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 16 (+3)18 (+4) 9 (-1)8 (-1)
Skills Arcana +6, Religion +6
Senses Passive Perception 9
Languages Common, Dwarven, Auran, Gnome, Gnoll, Goblin
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 270 gp.


Social Check DCs


Agatha Harper, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She is muscular with a powerful set of arms. Her silver hair is drawn into a tight pony tail with a card scrunchie. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She has a massive crush on the younger sibling of the Carter who has hired her part-time. She also is a firm believer in the womanly ideal.

History: She got into the Carter business at a young age. As a young adult she joined a group advocating for an improvement in Half-Elven conditions. She has worked as a Carter like her father before her.

Motivation: She wants to get laid.

Flaws: Insomniac, Impulsive, Racist. Bonds: Has a crush, Job. Occupation: Carter

Voice: Aggressive tone

Attributes [hide]

Agatha Harper, Female Half-Elf Monk 1
Medium (5'2") Half-Elf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 14 (+2)14 (+2) 17 (+3)13 (+1)
Skills Investigation +4, Performance +3
Senses Passive Perception 13
Languages Common, Elven, Druidic, Gnome
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3

Possessions: 500 sp. 1 Banded mail.


Social Check DCs


Trail On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: With grey face paint in a stripe pattern across his face, he does not wear sleeves and tends to eschew shirts when he can avoid it. His lavender fur is kept up in a ponytail inside a feathered hat. His fair skin shows little sign of his aristocratic breeding.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Trail was born in the west. At a young age he loved to build and create. In his 17th year, his parents were killed by a drow raid, leaving Trail alone in the world. After a stint in an orphanage, he was adopted. By chance he met his brother recently and the two have been together since.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Ideals: Persistence. Flaws: Emotional. Bonds: Attractive, Family, Enemies. Occupation: Healer

Voice: Eastern European accent

Attributes [hide]

Trail On the Water, Male Tabaxi Barbarian 1
Medium (5'9") Tabaxi, Neutral Good (CR 1)
Armor Class 12
Hit Points 12 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 10 (+0)17 (+3) 17 (+3)16 (+3)
Skills Deception +5, Nature +5
Senses Passive Perception 13
Languages Common, Halfling, Celestial, Gnome
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 200 sp. Tourmaline (110 gp). 3 Smokesticks.


Social Check DCs


Xanaphia Othronus, Female Elf [Permalink]

Personal [hide]

Description: A 5'0" northern woman, she wears skinny pants and wears a blue and grey robe with the hood down. She has wavy brown hair. She is missing an eye and her face is severely sunburned. Her one remaining eye shines blue.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.

History: The child of northern immigrants she idolized her mother. Through the years after Xanaphia was born, her mother became increasingly distant from her family, instead choosing to pursue power in the north. Xanaphia's mother didn't care for her much, and the feeling was mutual. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature dagger.

Motivation: To settle down with her crush; and wants her loneliness to end

Flaws: Ugly, Antagonistic. Bonds: Has a crush, Adventurer, Immigrant. Occupation: Mason

Voice: Relaxed voice

Attributes [hide]

Xanaphia Othronus, Female Elf Commoner 3
Medium (5'0") Elf, Chaotic Good (CR 3)
Armor Class 12
Hit Points 7 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 8 (-1)15 (+2) 17 (+3)13 (+1)
Skills Deception +3, Intimidation +3
Senses Passive Perception 13
Languages Common, Elven, Draconic, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2200 sp.


Social Check DCs

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