Pelt Paws, Female Tabaxi [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she wears a faded coat and loose pants complete with top hat. She has done her best to style her red fur to look like a famous performer. She wears large thick round spectacles.
Personality: Cocky and sure of herself, she believes she is the best Interpreter born in the past three hundred years. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: She was born several months after her mother was called into army service. She dropped out of school before completing her studies. She inherited the family business which she has now maintained for 3 years.
Motivation: Wants to open a new tavern.
Ideals: Logical. Bonds: Job, Military. Occupation: Interpreter
Voice: High pitched, excited
Attributes [hide]
Medium (6'5") Tabaxi, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 19 (+4) | 12 (+1) | 11 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
Possessions: 60 gp.
Corkitron Warmwater, Male Halfling [Permalink]
Personal [hide]
Description: He wears a simple burlap shirt and baggy pants. He conceals his glaive with his veritable burlap sack of a shirt. He has done his best to style his golden hair to look like a famous performer. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is overprotective of those who hire his services. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: He was always a brilliant, if unscrupulous mind. In his 20th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He is terrified, and will act out of fear; and he is not mentally stable, and does not behave rationally
Ideals: Logical. Flaws: Fearful, Insane. Bonds: Attractive, Guardian. Occupation: Glassblower
Voice: Rolls R's
Attributes [hide]
Small (3'2") Halfling, Neutral Evil (CR 1)
Armor Class 14
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 13 (+1) | 15 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Gnome, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
Possessions: 300 sp.
Aelar Siannodel, Male Elf [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left hand, he tends to wear a large tan jacket. He has dyed his greying black hair a little too much giving a sharp black color. He has gleaming, smiling violet eyes.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken from his home at a very young age. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Aelar was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the dire rats.
Motivation: He is unsatisfied with his job; and further expansion of business
Ideals: Entrepeneur. Flaws: Shy. Bonds: Slave, Enemies, Job. Occupation: Beggar
Voice: Uses sign language
Attributes [hide]
Medium (4'8") Elf, Lawful Good (CR 2)
Armor Class 12
Hit Points 11 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 8 (-1) | 13 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Infernal
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
Possessions: 100 gp. 1 Half-Plate.
Hobart Copperkettle, Male Halfling [Permalink]
Personal [hide]
Description: This late middle aged man likes to wear white tank tops with pastel pants and is in decent physical shape. His auburn hair is styled in orderly dreadlocks. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.
Personality: Overbrimming with self-confidence, Hobart isn't afraid of most anything. He has a strong dislike to people who do not believe in Halfling unity. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Hobart is combative with any and all who dare try his patience in the slightest.
History: Hobart was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Hobart was born on a far western island where he grew up under the tutelage of his mother, an expert Barrister. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: Nothing but the best is good enough for him; and he feels the way he acts is they only way to get by in the world
Ideals: Impeccable, Justice. Flaws: Ugly. Bonds: Poor, Immigrant. Occupation: Barrister
Voice: Italian accent
Attributes [hide]
Small (2'10") Halfling, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 14 (+2) | 9 (-1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 40 pp. Moss agate (5 gp). 1 Masterwork Common Ranged Weapon.
Willow Swiftwhistle, Female Halfling [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She wears a well pressed and immaculate suit (or dress). She wears a broad hat to hide her balding. Her eyes are likewise green. Her teeth are yellowed and unaligned.
Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. Around other people she will do her best to conceal her emotions and appear jolly.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Ostracized due to the arcane powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Halflings became a terror of the countryside. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She is currently in port desperately looking for someone to get her out; and she is greedy
Ideals: Gifted. Flaws: Ugly, Terse, Shy. Bonds: Slave. Occupation: Masseuse
Voice: Spits and sputters
Attributes [hide]
Small (2'9") Halfling, Neutral Evil (CR 1)
Armor Class 15
Hit Points 10 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 18 (+4) | 11 (+0) | 11 (+0) | 18 (+4) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +4
Possessions: Just what you see.
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