Georgina Whispermouse, Female Halfling [Permalink]
Personal [hide]
Description: The dark-skinned woman stands 2'8" and wears red leather gloves, a red jacket, and tight pants. Her red hair is cut short. Her amber eyes dart around the room hyper actively observing anyone and anything.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Georgina is combative with any and all who dare try her patience in the slightest.
History: Born the oldest of a large religious southern family, she was no stranger to responsibility. Cursed with unlife at a very young age, Georgina has worked very hard to control her curse. After a long history of fighting, Georgina and her spouse have recently divorced.
Motivation: To be a Mayor again; and she has a rivalry with the church that dominates her actions
Ideals: Justice. Flaws: Antagonistic, Disease. Bonds: Religious, Job. Occupation: Unemployed
Voice: Old Prospector
Attributes [hide]
Small (2'8") Halfling, Chaotic Good (CR 1)
Armor Class 14
Hit Points 7 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 9 (-1) | 14 (+2) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Halfling, Giant, Draconic
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
Possessions: 600 sp.
Valanthe Cithreth, Female Elf [Permalink]
Personal [hide]
Description: This late middle aged woman is renowned for her bright blue dresses and hats and is in decent physical shape. She has wavy red hair. Her eyes, though not visible through her cowl, are green.
Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Elf in existence. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: She was born in the north, but her parents moved at a very young age to the west. After coming to the age of reason, Valanthe took it upon herself to study the druidic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Valanthe fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Expand her business; and further expansion of business
Ideals: Justice, Gifted, Fighting. Bonds: Immigrant, Job. Occupation: Bounty Hunter
Voice: Smoker's lung
Attributes [hide]
Medium (5'1") Elf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 12 (+1) | 15 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Gnome, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +4
Possessions: 3000 cp. Chrysoprase (70 gp). 1 Masterwork Common Ranged Weapon.
Gimurt Aranore, Male Dwarf [Permalink]
Personal [hide]
Description: A pudgy man standing about 4'1" has a big stupid grin on his face most of the time. He wears a lot of dark rich colors, with gold accents. His silver hair has been sun bleached extensively. His eyes are green and he is always smoking a pipe.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He never wears the same outfit twice, unless he absolutely has to.
History: He served in the navy to pay for his family's outstanding loans. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He then took over the family business and is one of the better Cartwright for hire.
Motivation: Sabotage a competitor; and he'd like to take his coworkers down a peg
Ideals: Artistic. Flaws: Antagonistic. Bonds: Attractive, Military, Job. Occupation: Cartwright
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 13 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 16 (+3) | 13 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Gnome
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 | 0 |
Possessions: 350 gp. Peridot (60 gp). Moonstone (60 gp).
Heather Astley, Female Human [Permalink]
Personal [hide]
Description: This southern woman is abnormally tall. She prefers to wear brown pants and tee shirts. Her whole body is exceptionally muscular. Her hair is red and curly. Her blue eyes peer out from beneath her deerstalker brown hat.
Personality: She is not truly malevolent, but she is obsessed with dancing. She constantly tries to fill her life with dancing. She has a hair trigger and will fly into rage over the tiniest perceived slights.
History: She was born to a criminal king-pin and mafia family In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She then took over the family business and is one of the better Soapmaker for hire.
Motivation: To be a Guard again; and balancing her hectic life and new soapmaker responsibilities is difficult
Ideals: Artistic. Flaws: Antagonistic. Bonds: Immigrant, Criminal record, Job. Occupation: Soapmaker
Voice: Irish accent
Attributes [hide]
Medium (5'7") Human, Neutral Evil (CR 1)
Armor Class 13
Hit Points 15 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 17 (+3) | 13 (+1) | 15 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
Possessions: 600 sp. Malachite (8 gp).
Shivering Mirror, Female Tabaxi [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Tabaxi, and stands approximately 4'8". She dresses well, typically a more casual-formal manner, and her gloved hand is found clutching a halberd. Her white fur is slicked back into a classic pompadour. She has green eyes.
Personality: Overbrimming with self-confidence, Shivering isn't afraid of most anything. She has a strong dislike to people who do not believe in Tabaxi unity. She is a big fan of imagination and believes people should spend more time reading and writing.
History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Scribe arts, while her mother instructed her in etiquette, music and courtly manner. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She has built up a small fortune and can afford her own way.
Motivation: She's repulsed by the PC.
Ideals: Impeccable, Logical. Flaws: Antagonistic. Bonds: Attractive, Rich. Occupation: Scribe
Voice: pre-pubescent
Attributes [hide]
Medium (4'8") Tabaxi, Chaotic Good (CR 2)
Armor Class 10
Hit Points 12 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 15 (+2) | 13 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 400 sp.
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