Vorka Wheatley, Female Half-Orc [Permalink]
Personal [hide]
Description: This southern woman wears a simple white robe with grey stripes complete with hood. Her clothes are grease stained in places. Sporting a golden mohawk this woman's hair draws a lot of attention. Her eyes are a pleasant gray.
Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: A powerful wizard made her what she is. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. By chance she met her sister recently and the two have been together since.
Motivation: Marry her sister to traveling adventurers.
Ideals: Impeccable. Bonds: Poor, Immigrant, Family, Mentor. Occupation: Navigator
Voice: Old thin voice
Attributes [hide]
Medium (5'2") Half-Orc, Neutral Evil (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 14 (+2) | 8 (-1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
Possessions: 160 gp.
Caelynn LaCava, Female Half-Elf [Permalink]
Personal [hide]
Description: She stands about 5'4" and dresses well, wearing violet shirts, loose pants, and blazers most of the time. Her left leg appears badly burned and disfigured. Her chestnut hair is cut short. Her violet eyes are slightly larger than normal.
Personality: She acts crazy and hedonistic. She always tries to repair and not replace. It was this mentality that drove her into the Doctor business.
History: She was born to a pair of big game hunters, but was frequently ill as a child. From her teen years she was always beautiful and desirable, so people have always doted on her. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: Someone believes her a fraud; and to protect her home
Ideals: Persistence. Flaws: Hedonist, Disease. Bonds: Attractive. Occupation: Doctor
Voice: Can't modulate volume
Attributes [hide]
Medium (5'4") Half-Elf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 13 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 16 (+3) | 9 (-1) | 10 (+0) | 16 (+3) |
Senses Passive Perception 12
Languages Elven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
Possessions: Just what you see.
Loopmottin Rofferton, Female Gnome [Permalink]
Personal [hide]
Description: 3'1" and muscular, this northern woman is dressed in a clean tan cloak covering her clean studded leather. Her brown hair is greasy and uncared for. Her eyes, though not visible through her cowl, are gray.
Personality: Prone to second guessing herself, she comes off as nervous. She does suffer from mild PTSD, and the sight of goblins may trigger it at times.
History: Born the oldest of a large religious northern family, she was no stranger to responsibility. Her parents were killed by goblins in a raid when she was still a young child. The goblins captured her, and made her a slave and general play-thing. She was beaten and tortured regularly, leading to her deformed appearance. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: Revenge; and her religion dominates her actions
Ideals: Athletic. Flaws: Ugly, Shy. Bonds: Enemies, Religious. Occupation: Jeweler
Voice: Middle-eastern accent
Attributes [hide]
Small (3'1") Gnome, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 22 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 13 (+1) | 10 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
Possessions: 2400 sp.
Millicent Chatham, Female Human [Permalink]
Personal [hide]
Description: She has a missing left leg. She wears a brown cloak and cross-gartered blue stockings. Her brown hair is cut short. She has hazel eyes and a brown hat with a blue feather.
Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.
History: Millicent hails from a village terrorized by giants. As a young adult she joined a group advocating for an improvement in Human conditions. She has since lost track of the people in her past.
Motivation: Wants to raise her children well; and she has a rivalry with the church that dominates her actions
Flaws: Racist. Bonds: Family, Religious, Enemies. Occupation: Tailor
Voice: Breathy voice
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 15 (+2) | 11 (+0) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 500 sp. Silver comb with moonstones (300 gp).
Lamlis Sylvaranth, Male Half-Elf [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he is wearing a tight violet one piece outfit complete with pants, hood, and a cape. He wears his red hair down. His eyes are amber.
Personality: Confrontational and typically high on some drug or another. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: Lamlis was raised in a hard working conservative environment. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He then took over the family business and is one of the better Sculptor for hire.
Motivation: He feels the way he acts is they only way to get by in the world; and nothing but the best is good enough for him
Ideals: Fighting, Impeccable. Flaws: Addict. Bonds: Rich, Job. Occupation: Sculptor
Voice: Breathy voice
Attributes [hide]
Medium (5'8") Half-Elf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 24 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 10 (+0) | 10 (+0) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
Possessions: 100 pp. 1 Chain shirt.
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Their contribution stands as a beacon of hope for all adventurers!