Cressel Deft, Male Tiefling [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears silk and lounges about seductively. He sports a flattop hair cut. He wears round tiny glasses practically rammed into his face.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: Cressel hails from a village terrorized by brigands. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He left for the east, certain he would find work there.
Motivation: Someone believes him a fraud.
Ideals: Optimist. Flaws: Fearful. Bonds: Attractive, Immigrant, Enemies. Occupation: Mercenary
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (6'1") Tiefling, Neutral Good (CR 2)
Armor Class 11
Hit Points 8 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 9 (-1) | 17 (+3) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Infernal, Terran, Goblin
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +5
Possessions: 350 gp. 1 Silver holy symbol.
Agatha Remington, Female Human [Permalink]
Personal [hide]
Description: 5'1" and lanky with angular features, she is an attractive figure. She wears a tight fitting grey shirt and pants. She sports a flattop hair cut. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep gray.
Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She is a big fan of imagination and believes people should spend more time reading and writing.
History: Born to a pair of adventurers, Agatha grew up listening to her father's many stories. She was an adventurer many years ago and she formed a blood bond with her Halfling companion (her 'brother'). She now travels the world, in search of power and loot.
Motivation: She has passion for adventuring and risk; and a need for knowledge about a nearby landmark
Ideals: Logical. Flaws: Antagonistic. Bonds: Attractive, Adventurer, Slave. Occupation: Glassblower
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 14 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 14 (+2) | 15 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Sylvan, Gnome
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +4
Possessions: 300 sp. 1 Masterwork Musical instrument.
Rolen Selevarun, Male Elf [Permalink]
Personal [hide]
Description: This man stands a little under 5'5" and is a bit bulky. He is very muscular particularly in the legs. He is wearing a long, tan cloak. He has a long blonde beard with little hanging trinkets. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. He dropped out of school before completing his studies. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He is greedy; and he desires power and/or immortality
Ideals: Logical. Flaws: Antagonistic. Bonds: Adventurer, Religious, Rich. Occupation: Shipwright
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'5") Elf, Lawful Good (CR 2)
Armor Class 11
Hit Points 8 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 10 (+0) | 17 (+3) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Elven, Infernal, Undercommon, Ignan
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
Possessions: 120 gp. 1 Masterwork Uncommon Weapon.
Lûgnak Shirley, Male Half-Orc [Permalink]
Personal [hide]
Description: A moderately attractive man, he prefers to wear flannel. He keeps his long golden hair kept up in a rat tail. He wears round tiny glasses practically rammed into his face.
Personality: He likes to make people angry or surprised. He feeds upon the attention of others.
History: A powerful wizard made him what he is. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.
Motivation: He doesn't get along with people that don't share his tastes; and he feels the way he acts is they only way to get by in the world
Ideals: Entrepeneur, Impeccable. Flaws: Antagonistic. Bonds: Attractive, Mentor. Occupation: Animal Trainer
Voice: Shortens vowels
Attributes [hide]
Medium (5'4") Half-Orc, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 16 (+3) | 12 (+1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Orc, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 160 gp. Large well-done wool tapestry (200 gp).
Orsik Torunn, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a lot of dark rich colors, with gold accents, and he perpetually has his hammer ready. His black hair is styled in orderly dreadlocks. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: Orsik is depressed about a lot of things. He tends to be a nihilist. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: He was born the only child of a wealthy merchant. From his teen years he was always beautiful and desirable, so people have always doted on him. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: He loathes his own lifestyle; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Joker, Entrepeneur. Flaws: Depressed. Bonds: Attractive. Occupation: Spy
Voice: Cold and demanding tone
Attributes [hide]
Medium (4'4") Dwarf, Neutral Good (CR 1)
Armor Class 9
Hit Points 12 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 14 (+2) | 16 (+3) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Gnoll, Aquan, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
Possessions: 130 gp.
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Their contribution stands as a beacon of hope for all adventurers!
