Flask Prim Posies, Female Tabaxi [Permalink]
Personal [hide]
Description: She usually wears her brown robe and has her scimitar always slung over her shoulder. She has a moderate pudge and is not very fit. She keeps her long yellow fur kept up in a rat tail. Her fair skin shows little sign of her aristocratic breeding.
Personality: She is calm most of the time but flees social interaction. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.
History: Flask lived on a farm with her mother, near the main road leading to a nearby town. Her mother was a soldier and died while she was still young. Flask was left her mother's suit of armor and trained in its use and care. By chance she met her brother recently and the two have been together since.
Motivation: To unite with her brother.
Flaws: Shy. Bonds: Attractive, In love, Family, Military. Occupation: Glassblower
Voice: Posh accent
Attributes [hide]
Medium (5'7") Tabaxi, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 19 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 17 (+3) | 17 (+3) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Terran, Sylvan, Goblin
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 290 gp. Gold dragon comb with red garnet eye (400 gp). Cloth of gold vestments (120 gp).
Oskar Deepdelver, Male Dwarf [Permalink]
Personal [hide]
Description: He wears brown painted combat armor at almost all times. He has relatively light skin and is very physically imposing due to his abundance of muscles. He keeps his long red hair kept up in a rat tail. His blue eyes have a joyful gleam in them most of the time.
Personality: Oskar is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is harsh and unforgiving.
History: He served in the navy to pay for his family's outstanding loans. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Oskar grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Oskar. After a long history of fighting, Oskar and his spouse have recently divorced.
Motivation: Seeks redemption; and he has decided he is irredeemable
Ideals: Extrovert. Flaws: Antagonistic. Bonds: Military, Criminal record. Occupation: Navigator
Voice: French accent
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 22 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 16 (+3) | 11 (+0) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 sp. Azurite (16 gp). 1 Chain shirt.
Orianna Art, Female Tiefling [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She wears a green tunic with pastel highlights, and long brown pants that bunch up around her shoes. Her blue hair is drawn into a tight pony tail with a rose scrunchie. She wears crescent spectacles with a black brim.
Personality: She is almost excessively polite to everyone, even when angry. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.
History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She struck the Navigator job and began her own company from there.
Motivation: To clean up the streets; and her religion dominates her actions
Flaws: Shy. Bonds: Job, Religious, Nature, Guardian. Occupation: Navigator
Voice: pre-pubescent
Attributes [hide]
Medium (4'7") Tiefling, Chaotic Good (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 12 (+1) | 17 (+3) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Ignan, Draconic, Gnome
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +4
Possessions: 4000 cp. 1 Masterwork Common Melee.
Art Candle, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a worn and beaten armor. His beige fur is still thick. He tend to wears goggles to shield his eyes.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He also is a firm believer in the manly ideal.
History: He is the product a well kept family trust fund and as such has never really known need. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Art grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Art. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: Many goblins want him driven away; and someone believes him a fraud
Flaws: Secretive, Impulsive. Bonds: Rich, Criminal record, Enemies. Occupation: Masseuse
Voice: Irish accent
Attributes [hide]
Medium (5'0") Tabaxi, True Neutral (CR 3)
Armor Class 13
Hit Points 10 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 9 (-1) | 17 (+3) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Ignan, Terran, Orc
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 gp. 1 Masterwork studded leather.
Eran Deephollow, Female Halfling [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears white painted combat armor at almost all times. Her chestnut hair is cut short. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her violet eyes.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: She was born in the north. Through the years after Eran was born, her father became increasingly distant from her family, instead choosing to pursue power in the north. Eran's father didn't care for her much, and the feeling was mutual. She used her abilities to travel the world and help people.
Motivation: To unite with her brother.
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Immigrant. Occupation: Fortune-teller
Voice: Irish accent
Attributes [hide]
Small (2'9") Halfling, True Neutral (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 14 (+2) | 13 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Halfling, Gnome
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 60 gp. A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (100 gp).
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