Frederick Churchill, Male Human [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He dresses in brown turtlenecks beneath a tan coat with yellow slacks. His hair is long and brown with streaks of chestnut, and is pulled back with small brown clips. His beard is chestnut, braided, and well cared for. His eyes are likewise hazel. His teeth are yellowed and unaligned.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Frederick is combative with any and all who dare try his patience in the slightest.
History: He was born a particularly ugly child, much to the horror of his parents. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Banker. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Balancing his hectic life and new Banker responsibilities is difficult; and he's repulsed by the pc
Ideals: Justice. Flaws: Ugly, Antagonistic, Disease. Bonds: Job. Occupation: Banker
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (6'0") Human, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 15 (+2) | 11 (+0) | 15 (+2) | 18 (+4) |
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 400 sp. Jet (60 gp).
Pallabar Loofollue, Male Gnome [Permalink]
Personal [hide]
Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His small hat is riddled with cuts and holes. His hazel unseeing eyes seem to look past you.
Personality: He acts crazy and hedonistic. He is lazy, self-centered, vain, and jealous.
History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Shipwright father left him crippled. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to work out more often.
Ideals: Athletic. Flaws: Ugly, Disease, Hedonist, Selfish. Occupation: Ploughman
Voice: Boston accent
Attributes [hide]
Small (3'4") Gnome, Lawful Good (CR 4)
Armor Class 14
Hit Points 40 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 16 (+3) | 9 (-1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 15
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 10000 cp.
Jabbie Timbers, Male Gnome [Permalink]
Personal [hide]
Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has dyed his greying white hair a little too much giving a sharp white color. His eyes, though not visible through his cowl, are amber.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: He served in the navy to pay for his family's outstanding loans. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He now spends his time doing works of charity.
Motivation: He has a rivalry with the Church that dominates his actions; and to prove his worth to the world
Ideals: Philantrophist. Flaws: Ugly, Impulsive. Bonds: Military, Religious. Occupation: Detective
Voice: Russian accent
Attributes [hide]
Small (3'2") Gnome, Neutral Good (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 13 (+1) | 12 (+1) | 18 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Gnome, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 110 gp. 1 Masterwork Common Melee.
Drifting Candle, Female Tabaxi [Permalink]
Personal [hide]
Description: 5'9" and lanky with angular features, she is an attractive figure. She very much looks the part of a Mercenary. She wears a small hat to cover her moderate length cinnamon fur. Her blue eyes lackadaisically let the world flow into them.
Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.
History: Drifting was born with her mother's beautiful face. A gifted student she started as a Carter, but she got bored and became a Mercenary. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: She is unsatisfied with her job; and obtaining odd cultural dwarven artifacts is her passion
Ideals: Impeccable. Flaws: Insane. Bonds: Job, Attractive, Adventurer. Occupation: Mercenary
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'9") Tabaxi, Chaotic Good (CR 2)
Armor Class 12
Hit Points 9 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 11 (+0) | 13 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
Possessions: 1 Masterwork Heavy steel shield.
Dalgal Battlehammer, Male Dwarf [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His hair is short and auburn. His skin is flawless and his amber eyes scan people very quickly.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He was born several months after his mother was called into army service. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: A need for knowledge about a nearby landmark; and obtaining odd cultural dwarven artifacts is his passion
Ideals: Passionate. Bonds: Attractive, Rich, Military, Adventurer. Occupation: Cartwright
Voice: Mousy voice
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 13 (+1) | 13 (+1) | 18 (+4) | 7 (-2) |
Senses Passive Perception 14
Languages Common, Dwarven, Aquan
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 | 0 |
Possessions: 50 gp. 1 Masterwork Uncommon Weapon.
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