Kite Fang, Female Tabaxi [Permalink]
Personal [hide]
Description: A 4'7" western woman, she wears light armors faded through time and improper care. Her fur is gray and curly. She wears an eyepatch.
Personality: She is a woman who does what she needs to. She will acquiesce to black mail and extortion to avoid trouble. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.
History: She was born to loving parents in a slum to the west. While studying, she fell in love. They married and had a son. She has recently gotten a pet goose that steals things from people.
Motivation: Seeks redemption; and she has comitted a past crime that haunts her to this day
Flaws: Ugly. Bonds: Criminal record, In love, Poor. Occupation: Barrister
Voice: Smoker's lung
Attributes [hide]
Medium (4'7") Tabaxi, Neutral Evil (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 16 (+3) | 14 (+2) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Druidic, Gnoll
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: Red garnet (130 gp).
Gerard Webley, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he is wearing a long, grey, dusty cloak. His brown hair is cut short. He wears a mask on his face.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: The child of southern immigrants he idolized his father. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Gerard's homeland. Gerard decided to take the middle way and become a bodyguard. He struck the Detective job and began his own company from there.
Motivation: Further expansion of business.
Ideals: Fighting. Bonds: Attractive, Immigrant, Job. Occupation: Detective
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'0") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 12 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 18 (+4) | 9 (-1) | 15 (+2) | 8 (-1) |
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
Possessions: 600 sp.
Nadarr Qyxpahrgh, Male Dragonborn [Permalink]
Personal [hide]
Description: He has the majority of his body covered in plate. He is portly but not overly obese. His copper crest is unkempt and raggedy. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is irascible and easily irritated. He is an amazing painter.
History: Nadarr was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His divine abilities were realized during a raid on his village. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC.
Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Interpreter
Voice: Hissing voice
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Evil (CR 1)
Armor Class 13
Hit Points 9 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 17 (+3) | 15 (+2) | 17 (+3) | 18 (+4) |
Senses Passive Perception 15
Languages Common, Aquan, Ignan
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
Possessions: 10 pp.
Skamos Faith, Male Tiefling [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he is dressed in earthy colors with a black and blue handkerchief worn on his left side. His chestnut hair is knotted and matted. His eyes are black and catlike.
Personality: He can speak with the recently deceased. He is a font of random trivia from the lore and stories he has discovered
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Ostracized due to the psionic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Tieflings became a terror of the countryside. He is untrained/undisciplined, which makes him dangerous.
Motivation: He is unsatisfied with his job; and balancing his hectic life and new armorer responsibilities is difficult
Ideals: Gifted, Logical. Flaws: Insane. Bonds: Military, Job. Occupation: Armorer
Voice: Spanish accent
Attributes [hide]
Medium (6'2") Tiefling, Chaotic Good (CR 2)
Armor Class 10
Hit Points 7 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 11 (+0) | 16 (+3) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Gnome, Goblin, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +5
Possessions: 320 gp.
Caramip Beren, Female Gnome [Permalink]
Personal [hide]
Description: She wears a custom-built plate barding that's adorned with blue lining and desert motifs. She is bristling with hidden weapons, mostly daggers and tridents. Her silver hair is wavy and long. She wears round tiny glasses practically rammed into her face.
Personality: Caramip speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: She is the product a well kept family trust fund and as such has never really known need. She worked as a nervous Mayor and found it very stressful. She tends to her Mayor job now, and dutifully fulfills any obligations she has.
Motivation: She is a bit of a kleptomaniac; and wants to open a new tavern
Ideals: Impeccable. Bonds: Criminal record, Job, Rich, Slave. Occupation: Mayor
Voice: Australian accent
Attributes [hide]
Small (3'1") Gnome, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 20 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 15 (+2) | 14 (+2) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Gnome, Halfling, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!