Gillyd Burrowfound, Female Dwarf [Permalink]
Personal [hide]
Description: She dresses in collared shirts and wears a proper scarf over her head. She carries a battered hammer and tarnished crossbow as well. Her hair, while still mostly white, has prominent grey streaks. Her gray eyes are slightly larger than normal.
Personality: While she acts the brute, she is far gentler than she would appear. She has a small toy that she constantly fidgets with.
History: She was born the only child of a wealthy merchant. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gillyd fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Revenge; and someone believes her a fraud
Ideals: Fighting, Entrepeneur. Flaws: Addict. Bonds: Adventurer, Enemies. Occupation: Merchant
Voice: Loud with bravado
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 13 (+1) | 14 (+2) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Dwarven, Gnome, Halfling
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 1 Climber’s kit.
Brottor Rubyeye, Male Dwarf [Permalink]
Personal [hide]
Description: He is wearing the road beaten gear of a warrior. He is bristling with hidden weapons, mostly flails and quarterstaffs. His chestnut hair is styled in orderly dreadlocks. His face is covered beneath a completely black helmet.
Personality: He is erratic and paranoid. He believes drow are coming to abduct people. He is afraid of women and trembles around them
History: Born to a poor family in the city he treasured whatever gifts he got. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Brottor grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Brottor. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is a bit of a kleptomaniac
Ideals: Fighting. Flaws: Shy. Bonds: Criminal record, Enemies, Poor. Occupation: Roofer
Voice: Irish accent
Attributes [hide]
Medium (4'0") Dwarf, True Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 14 (+2) | 12 (+1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 80 gp. Tiger eye turquoise (8 gp).
Geoffrey Gyula, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a violet tunic with grey highlights, and long blue pants that bunch up around his shoes. His hair is silver, silky, and of moderate length. He wears large thick round spectacles.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: He comes from a rich northern family. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: Wants to work out more often; and money/treasure
Ideals: Philantrophist, Justice, Athletic. Flaws: Shy. Bonds: Attractive, Rich. Occupation: Bounty Hunter
Voice: Squeaky
Attributes [hide]
Medium (5'6") Half-Elf, True Neutral (CR 1)
Armor Class 12
Hit Points 13 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 16 (+3) | 11 (+0) | 11 (+0) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 20 gp.
Cumpen Gimlen, Female Gnome [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She usually wears her tan robe and has her ceremonial dagger always slung over her shoulder. Her head has been shaved. Her face is scarred and worn.
Personality: She is very quiet and rarely speaks above a whisper. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.
History: Raised by wardens she was only a novice when giants swooped upon their monastery and killed most of the order. She made a point of taking high paying jobs and getting most of it up front. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: A deep hatred of giants; and revenge
Flaws: Ugly, Shy. Bonds: Adventurer, Religious, Enemies. Occupation: Engraver
Voice: Loud with bravado
Attributes [hide]
Small (3'5") Gnome, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 12 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 12 (+1) | 13 (+1) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Gnome, Druidic
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +3
Possessions: 100 gp. 1 Banded mail.
Paggen Folkor, Male Gnome [Permalink]
Personal [hide]
Description: An older man who is well dressed, constantly wearing a tan suit, black shirt, and yellow tie, he is not a threatening figure. He has shaved his head bald. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is an amazing painter.
History: Born in a small village he learned the ways of the warrior from his mother. He was an apprentice working in his mother's forge. He ran away from his former home and has been making his living as a Architect for the past few years.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is unsatisfied with his job
Ideals: Gifted, Fighting. Flaws: Shy. Bonds: Attractive, Job. Occupation: Architect
Voice: Hollow voice
Attributes [hide]
Small (3'2") Gnome, Neutral Evil (CR 1)
Armor Class 12
Hit Points 9 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 16 (+3) | 15 (+2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Gnoll, Ignan
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 300 sp. Red-brown spinel (50 gp). 1 Masterwork Uncommon Weapon.
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Their contribution stands as a beacon of hope for all adventurers!