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NPC Generator

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Advanced [show]


Baelitae Gracey, Female Half-Elf [Permalink]

Personal [hide]

Description: A stocky darker skinned woman, she is generally shirtless and showing off her tattooed chest. She wears a broad hat to cover her moderate length red hair. She wears large thick round spectacles.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: Baelitae hails from a village terrorized by dire rats. From her teen years she was always beautiful and desirable, so people have always doted on her. She became a Guard soon after.

Motivation: She is terrified, and will act out of fear; and her relatives are trying to arrange a marriage

Flaws: Fearful. Bonds: Job, Family, Enemies, Attractive. Occupation: Guard

Voice: Mumbles to self between sentences

Attributes [hide]

Baelitae Gracey, Female Half-Elf Adept 2
Medium (5'4") Half-Elf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 11 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 10 (+0)12 (+1) 9 (-1)16 (+3)
Skills Acrobatics +3, Nature +3
Senses Passive Perception 9
Languages Common, Elven, Goblin
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 280 gp.


Social Check DCs


Frederick Weld, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears rags and sports a simple walking cane. His chestnut hair is braided into rings. His hazel eyes dart from person to person to random spaces in the air.

Personality: Eccentric and domineering, Frederick will drive conversation. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: His mother raised him in a mountain cabin. Brilliant and gifted he never wanted to apply himself. He is searching for what he claims is his rightful reward.

Motivation: To settle down with his crush; and he's in love

Ideals: Extrovert, Gifted. Bonds: Poor, Has a crush, Adventurer, Nature. Occupation: Hunter

Voice: Pirate accent

Attributes [hide]

Frederick Weld, Male Human Aristocrat 1
Medium (5'4") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 10 (+0)14 (+2) 16 (+3)9 (-1)
Skills Athletics +3, Perception +5
Senses Passive Perception 15
Languages Common, Giant, Infernal
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +5

Possessions: 140 gp.


Social Check DCs


Zook Leffery, Male Gnome [Permalink]

Personal [hide]

Description: He is typically in his Servant uniform, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'8" when asserting himself. His golden hair is braided into rings. His thin eyebrows rest above his beady brown eyes.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is lazy, self-centered, vain, and jealous.

History: Born to a pair of adventurers, Zook grew up listening to his father's many stories. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Servant. He became a Servant soon after.

Motivation: Obtaining odd cultural Halfling artifacts is his passion; and sabotage a competitor

Flaws: Ugly, Shy, Selfish. Bonds: Job, Adventurer. Occupation: Servant

Voice: Spanish accent

Attributes [hide]

Zook Leffery, Male Gnome Sorcerer 1
Small (3'8") Gnome, Neutral Evil (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 13 (+1)16 (+3) 13 (+1)12 (+1)
Skills History +5, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Gnome, Draconic, Elven, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 800 sp.


Social Check DCs


Brottor Foamtankard, Male Dwarf [Permalink]

Personal [hide]

Description: He likes to wear grey tank tops with tan pants. His attire stands in sharp contrast to his lance, which is beautifully polished and possesses an ornate carving of a skull on it. His hair is always cut to a buzz. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: A skeptical and narcissistic man, Brottor's first love is himself. His second love is also himself. He is a logical person and will generally grow upset if things defy logic and science.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Hunter arts, while his father instructed him in etiquette, music and courtly manner. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is terrified, and will act out of fear; and he has money and likes to spend it

Ideals: Impeccable, Logical. Flaws: Shy, Fearful. Bonds: Rich. Occupation: Hunter

Voice: Scratchy, weak

Attributes [hide]

Brottor Foamtankard, Male Dwarf Expert 2
Medium (4'3") Dwarf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 15 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 16 (+3)12 (+1) 11 (+0)12 (+1)
Skills Investigation +3, Medicine +2
Senses Passive Perception 10
Languages Common, Dwarven, Ignan
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 800 sp. Tourmaline (40 gp).


Social Check DCs


Hugh Martell, Male Half-Elf [Permalink]

Personal [hide]

Description: This late middle aged man wears clothing that is held on in multiple layers but all of it is in poor condition and is in decent physical shape. He has a auburn handlebar mustache and slicked back auburn hair. His brown eyes are slightly larger than normal.

Personality: Hugh hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He has a habit of throwing himself into exceedingly dangerous situations.

History: Hugh hails from a village terrorized by dire rats. He took after his mother in leading caravans. Because they were valued, his mother taught him to defend himself. When his mother died while fighting dire rats, the young Hugh began to lead the lost caravan. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Hugh was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the dire rats.

Motivation: He wants revenge against dire rats; and someone believes him a fraud

Ideals: Artistic, Entrepeneur. Flaws: Impulsive. Bonds: Poor, Enemies. Occupation: Bellfounder

Voice: Pronounces O like U

Attributes [hide]

Hugh Martell, Male Half-Elf Expert 2
Medium (5'8") Half-Elf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 10 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)17 (+3) 17 (+3)15 (+2)
Skills History +5, Perception +5
Senses Passive Perception 15
Languages Common, Elven, Auran, Draconic, Sylvan
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 160 gp.


Social Check DCs

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