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NPC Generator

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Advanced [show]


Richard Gresham, Male Human [Permalink]

Personal [hide]

Description: This man is generally shirtless and showing off his tattooed chest, and sports empty pouches on his belt. His hair is golden and curly. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Richard was raised in a hard working conservative environment. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Richard took refuge in the large cave and found the beat up club and armor he uses now. He has dedicated himself to building a better trade route.

Motivation: He's looking for his big break; and to protect his home

Ideals: Optimist. Bonds: Adventurer, Job, Nature, Guardian. Occupation: Scribe

Voice: Forgets to breathe while speaking

Attributes [hide]

Richard Gresham, Male Human Bard 1
Medium (6'1") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 13 (+1)11 (+0) 15 (+2)16 (+3)
Skills Deception +5, Stealth +3
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1020

Possessions: 30 gp. Sardonyx (20 gp).


Social Check DCs


Gerald Staurheim, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He usually wears his brown robe and has his warhammer always slung over his shoulder. His hair is blonde and very short. He has several tiny amethyst earrings on each ear.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is a font of random trivia from the lore and stories he has discovered

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he is greedy

Ideals: Athletic, Persistence, Logical. Bonds: Rich, Criminal record. Occupation: Butcher

Voice: Raspy

Attributes [hide]

Gerald Staurheim, Male Human Expert 1
Medium (5'4") Human, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 10 (+0)17 (+3) 10 (+0)14 (+2)
Skills Animal Handling +2, Performance +4
Senses Passive Perception 10
Languages Common, Orc, Gnoll, Elven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 60 gp.


Social Check DCs


Gerard Alton, Male Human [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His hair is greying and his face has many wrinkles. His brown eyes dart from person to person.

Personality: He is overprotective of those who hire his services. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born in the east his family was never financially stable. He worked as a nervous Tailor and found it very stressful. He has achieved small success as a Tailor.

Motivation: He's looking for his big break; and wants a kiss

Bonds: Guardian, Adventurer, Poor, Job, Has a crush. Occupation: Tailor

Voice: Speaks through clenched teeth

Attributes [hide]

Gerard Alton, Male Human Bard 1
Medium (5'8") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 12 (+1)12 (+1) 10 (+0)12 (+1)
Skills Acrobatics +3, Religion +3
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11200

Possessions: 1000 cp. Violet garnet (300 gp).


Social Check DCs


Felosial Franklin, Female Half-Elf [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She wears yellow robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a pickaxe, but if one is not available she will default to her greatsword. With bright chestnut hair. Her eyes are brown and she is always smoking a pipe.

Personality: Overbrimming with self-confidence, Felosial isn't afraid of most anything. She has a strong dislike to people who do not believe in Half-Elven unity. She invites people to come help in her community garden.

History: A powerful slaver made her what she is. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She now spends her time doing works of charity.

Motivation: She has a rivalry with the Church that dominates her actions; and nothing but the best is good enough for her

Ideals: Impeccable, Philantrophist. Bonds: Mentor, Religious. Occupation: Miner

Voice: Jamaican accent

Attributes [hide]

Felosial Franklin, Female Half-Elf Fighter 1
Medium (5'0") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 14 (+2)14 (+2) 10 (+0)10 (+0)
Skills History +4, Performance +2
Senses Passive Perception 10
Languages Common, Elven, Ignan, Celestial
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 160 gp. Amethyst (60 gp).


Social Check DCs


Griselda Hanali, Female Half-Elf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She is armored in gleaming platemail with gilded edges. A flowing violet cape and mantle trimmed with soft white waves gently in the breeze. She sports a flattop hair cut. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She works hard and plays hard.

History: She is a Chromatic Dragon in disguise. She struck it rich when she found rare goods in large quantities. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To be a Shepherd again; and she has passion for adventuring and risk

Flaws: Ugly, Hedonist. Bonds: Rich, Adventurer, Job. Occupation: Unemployed

Voice: Pronounces difficult words wrong

Attributes [hide]

Griselda Hanali, Female Half-Elf Warlock 3
Medium (5'3") Half-Elf, Lawful Evil (CR 3)
Armor Class 13
Hit Points 30 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 14 (+2)9 (-1) 15 (+2)11 (+0)
Skills Animal Handling +4, History +1
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 4000 cp.


Social Check DCs

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