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Advanced [show]


Ivellios Amakiir, Male Elf [Permalink]

Personal [hide]

Description: This tall, slender man wears loose pants and a collared shirt complete with sweater beneath his coat. He wears his hair in dreadlocks. He has amber eyes and a tan hat with a green feather.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He cannot resist a sob story and will often dote over anyone who has one.

History: His parents moved while he was still in utero so he is the first generation to be born here. Ivellios was born on a far southern plains where he grew up under the tutelage of his father, an expert Merchant. He has achieved small success as a Merchant.

Motivation: Regain custody of his daughter; and an old rival family wants him found

Ideals: Philantrophist. Flaws: Shy. Bonds: Immigrant, Job, Family. Occupation: Merchant

Voice: Speaks with a cold

Attributes [hide]

Ivellios Amakiir, Male Elf Expert 1
Medium (5'3") Elf, Chaotic Good (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)12 (+1) 14 (+2)15 (+2)
Skills Deception +4, Survival +4
Senses Passive Perception 12
Languages Common, Elven, Celestial
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 50 gp. Obsidian (16 gp).


Social Check DCs


Werydd Rumnaheim, Female Dwarf [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears dull brown sweaters, loose yellow pants, and alligator leather shoes. Beneath her sweater she keeps a concealed lance, just in case. Her golden hair is lengthy. She has a tattooed face.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She enjoys reading and quiet.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Her childhood dream was to be a Engraver, but she was a colossal failure. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Werydd fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Sabotage a competitor; and she'd like to take her coworkers down a peg

Ideals: Athletic, Logical, Fighting. Flaws: Disease. Bonds: Job. Occupation: Shoemaker

Voice: Speaks with a cold

Attributes [hide]

Werydd Rumnaheim, Female Dwarf Expert 1
Medium (3'11") Dwarf, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)10 (+0) 12 (+1)11 (+0)
Skills Acrobatics +2, Stealth +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 800 sp.


Social Check DCs


Zunn Bradley, Male Half-Orc [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His chestnut hair is singed and shortened. His green eyes dart from person to person to random spaces in the air.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He misses his home and complains about the freezing weather, even in summer.

History: He was raised in a white middle class family as the only child. Zunn was born on a far eastern island where he grew up under the tutelage of his mother, an expert Fisher. He now mingles about in high society.

Motivation: He seems to be bored by most things; and to find somewhere to settle down

Flaws: Ugly, Shy, Mundane. Bonds: Rich, Immigrant. Occupation: Fisher

Voice: Booming voice

Attributes [hide]

Zunn Bradley, Male Half-Orc Expert 1
Medium (5'10") Half-Orc, Chaotic Good (CR 1)
Armor Class 9
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 12 (+1)16 (+3) 12 (+1)12 (+1)
Skills Arcana +5, Deception +3
Senses Passive Perception 11
Languages Common, Orc, Terran, Gnoll, Auran
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3

Possessions: 20 pp. Smoky quartz (80 gp).


Social Check DCs


Ernest Axton, Male Human [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He is wearing a tight grey one piece outfit complete with pants, hood, and a cape. He has no hair. He is baby faced.

Personality: Ernest is depressed about a lot of things. He tends to be a nihilist. Flattery will make him almost putty in your hands.

History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. In his 15th year, his parents were killed by a dire rats raid, leaving Ernest alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: A deep hatred of dire rats.

Flaws: Ugly, Depressed, Selfish. Bonds: Religious, Enemies. Occupation: Crown-heir

Voice: Jittery and nervous

Attributes [hide]

Ernest Axton, Male Human Bard 1
Medium (6'6") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 14 (+2)15 (+2) 13 (+1)16 (+3)
Skills Nature +4
Senses Passive Perception 11
Languages Common, Orc, Goblin
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12200000

Possessions: Just what you see.


Social Check DCs


Skamos Ennui, Male Tiefling [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. His silver hair is heavily combed to the left. His black unseeing eyes seem to look past you.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He cannot resist a sob story and will often dote over anyone who has one.

History: Gifted from a young age, Skamos studied abroad. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Skamos took refuge in the large cave and found the beat up halberd and armor he uses now. He was granted arcane powers by his dying sister.

Motivation: He seems to be bored by most things; and his spouse's relatives view him with great suspicion

Ideals: Persistence, Philantrophist, Gifted. Flaws: Disease. Bonds: Nature. Occupation: Beggar

Voice: Mousy voice

Attributes [hide]

Skamos Ennui, Male Tiefling Warrior 2
Medium (6'5") Tiefling, Lawful Evil (CR 2)
Armor Class 10
Hit Points 14 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 10 (+0)11 (+0) 10 (+0)14 (+2)
Skills Animal Handling +2, Investigation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 260 gp. 1 Masterwork Common Melee.


Social Check DCs

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