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NPC Generator

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Advanced [show]


Joan Callan, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears dull yellow sweaters, loose green pants, and alligator leather shoes. Beneath her sweater she keeps a concealed greatsword, just in case. She carries a battered sickle and tarnished greatsword as well. She has wavy silver hair. Her otherwise smooth face is marked with small tiny scars.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She believes the world needs to unite to get rid of gnolls once and for all.

History: Born in the west to a Body Guard, Joan learned a great deal about her mother's area of expertise. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She has worked as a Body Guard like her mother before her.

Motivation: Balancing her hectic life and new Body Guard responsibilities is difficult; and someone believes her a fraud

Ideals: Fighting, Joker, Logical. Bonds: Enemies, Job. Occupation: Body Guard

Voice: Deep voice with rolling R's

Attributes [hide]

Joan Callan, Female Half-Elf Ranger 1
Medium (5'0") Half-Elf, Lawful Good (CR 1)
Armor Class 9
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 15 (+2)14 (+2) 9 (-1)10 (+0)
Skills Investigation +4, Persuasion +2
Senses Passive Perception 9
Languages Common, Elven, Infernal, Gnome
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 sp.


Social Check DCs


Dabbledob Garrick, Male Gnome [Permalink]

Personal [hide]

Description: This man wears tan leather gloves, a tan jacket, and tight pants, and sports empty pouches on his belt. He wears his silver hair down. His face is covered beneath a completely black helmet.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He does suffer from mild PTSD, and the sight of giants may trigger it at times.

History: He was born blind and as such lacked many opportunities for work. After coming to the age of reason, Dabbledob took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it; and revenge

Ideals: Impeccable, Gifted. Flaws: Disease. Bonds: Enemies. Occupation: Crown-heir

Voice: Creaky witch voice

Attributes [hide]

Dabbledob Garrick, Male Gnome Commoner 2
Small (3'7") Gnome, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 10 (+0)15 (+2) 13 (+1)15 (+2)
Skills Deception +4, Survival +3
Senses Passive Perception 11
Languages Common, Gnome, Undercommon, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 390 gp.


Social Check DCs


Naamah Pain, Female Tiefling [Permalink]

Personal [hide]

Description: She is an average looking western female in her early mid-life. She is well dressed, but even with her fine clothing she looks run-down. She keeps her brown hair in a pixie cut. Her ears are large.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She has a small toy that she constantly fidgets with.

History: She was born on a small isolated farm. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Naamah grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Naamah. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal.

Flaws: Ugly, Shy, Addict. Bonds: Nature, Criminal record. Occupation: Miller

Voice: Voice breaks

Attributes [hide]

Naamah Pain, Female Tiefling Ranger 1
Medium (6'3") Tiefling, Lawful Evil (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 13 (+1)18 (+4) 17 (+3)17 (+3)
Skills Acrobatics +4, Investigation +6
Senses Passive Perception 13
Languages Common, Druidic, Gnome, Abyssal, Undercommon
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 1 Breastplate.


Social Check DCs


Spring In the Morning, Male Tabaxi [Permalink]

Personal [hide]

Description: A moderately attractive man, he is wearing the road beaten gear of a warrior. His white fur is lengthy and is close to two feet long. His fierce copper eyes like to dwell on things.

Personality: He is a Guard first and foremost. He believes firmly that knowledge should be universal. He always tries to repair and not replace. It was this mentality that drove him into the Guard business.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: Expand his business; and he seems to be bored by most things

Ideals: Fighting, Persistence. Flaws: Mundane. Bonds: Attractive, Job, Criminal record. Occupation: Guard

Voice: American accent

Attributes [hide]

Spring In the Morning, Male Tabaxi Druid 2
Medium (5'7") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 18 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 18 (+4)13 (+1) 13 (+1)13 (+1)
Skills Acrobatics +4
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 160 pp. Silver comb with moonstones (400 gp). Silver comb with moonstones (400 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). 1 Half-Plate.


Social Check DCs


Caramip Fabblestabble, Female Gnome [Permalink]

Personal [hide]

Description: She wears a custom-built plate barding that's adorned with tan lining and desert motifs. She carries with her a set of lances, each one with a ruby on the hilt. She only wears one on her belt and the other on her back. She wears her hair in dreadlocks. Her blue eyes peer out from beneath her feathered tan hat.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Performer. She inherited the family business which she has now maintained for 12 years.

Motivation: Expand her business; and she is unsatisfied with her job

Ideals: Fighting, Gifted. Flaws: Insane. Bonds: Job, Criminal record. Occupation: Performer

Voice: Posh accent

Attributes [hide]

Caramip Fabblestabble, Female Gnome Wizard 2
Small (3'1") Gnome, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 14 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 19 (+4)13 (+1) 16 (+3)14 (+2)
Skills Medicine +5, Stealth +1
Senses Passive Perception 13
Languages Common, Gnome, Ignan
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: Just what you see.


Social Check DCs

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