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Advanced [show]


Shedinn Clethtinthiallor, Male Dragonborn [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is wearing a tight black one piece outfit complete with pants, hood, and a cape. He keeps his green crest in a flapper bob. His otherwise smooth face is marked with small tiny scars.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was born at the edge of vast forest. His first spouse was a Adventurer, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has been saving his money to try and buy his sister's freedom.

Motivation: To find somewhere to settle down; and a strong sense of loyalty to elven people

Flaws: Mundane, Racist. Bonds: Family, Nature. Occupation: Merchant

Voice: Speaks through clenched teeth

Attributes [hide]

Shedinn Clethtinthiallor, Male Dragonborn Barbarian 3
Medium (6'8") Dragonborn, True Neutral (CR 3)
Armor Class 11
Hit Points 29 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)12 (+1) 17 (+3)15 (+2)
Skills Medicine +5, Stealth +3
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 13000 cp.


Social Check DCs


Portia TellPenny, Female Halfling [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She tends to wear a red poncho over her likewise colored trousers and shirt. Her hair is white and curly. Her fair skin shows little sign of her aristocratic breeding.

Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: She served in the navy to pay for her family's outstanding loans. Her father was a soldier and died while she was still young. Portia was left her father's suit of armor and trained in its use and care. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She has passion for adventuring and risk; and she's looking for her big break

Ideals: Athletic. Flaws: Greedy. Bonds: Attractive, Adventurer, Military. Occupation: Farmer

Voice: Speaks through clenched teeth

Attributes [hide]

Portia TellPenny, Female Halfling Sorcerer 1
Small (2'8") Halfling, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 16 (+3)10 (+0) 13 (+1)12 (+1)
Skills Persuasion +3, Religion +2
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: Red-brown spinel (130 gp).


Social Check DCs


Nora Aranore, Female Dwarf [Permalink]

Personal [hide]

Description: She wears long strands of sapphire and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. She keeps her long golden hair kept up in a rat tail. Her eyes are green and beady.

Personality: She hates drow. She views them as having robbed her home of its proper glory. Her job bores her to no end. She has decided to make it more interesting.

History: She was born into a rich family. She was an adventurer many years ago and she formed a blood bond with her Half-Orc companion (her 'brother'). Days after completing her studies, news broke out that her hometown was attacked by drow. Nora was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the drow.

Motivation: A need for knowledge about a nearby landmark; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Flaws: Ugly. Bonds: Rich, Enemies, Adventurer, Criminal record. Occupation: Farmer

Voice: Scratchy, weak

Attributes [hide]

Nora Aranore, Female Dwarf Ranger 2
Medium (4'1") Dwarf, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 12 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 11 (+0)11 (+0) 16 (+3)10 (+0)
Skills History +2, Intimidation +2
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 110 gp.


Social Check DCs


Blossom High-hill, Female Halfling [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She likes to wear darkened spectacles and heavy clothing, no matter the weather. Her auburn hair is thinning but still full. Her half smiles and hazel eyes are beguiling and draw you in.

Personality: Eccentric and domineering, Blossom will drive conversation. She plays an instrument quite well.

History: Gifted from a young age, Blossom studied abroad. She was an athlete and attended two major summer competitions. She never won. She has never given up on her singing dream.

Motivation: She is greedy; and wants to work out more often

Ideals: Athletic, Extrovert, Artistic, Gifted. Bonds: Attractive. Occupation: Brewer

Voice: Can't modulate volume

Attributes [hide]

Blossom High-hill, Female Halfling Commoner 1
Small (2'9") Halfling, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 14 (+2)17 (+3) 18 (+4)16 (+3)
Skills Investigation +5, Sleight of Hand +5
Senses Passive Perception 14
Languages Common, Halfling, Draconic, Giant, Elven
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: 300 sp.


Social Check DCs


Baern Bigtoe, Male Dwarf [Permalink]

Personal [hide]

Description: This malnourished man wears tight fighting clothing, which leaves very little to the imagination. His tied-back hair is golden. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: He dislikes all the random violence that takes place in the east. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born to loving parents in a slum to the east. He went to a religious school and was inspired by the priests there in charitable deeds. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Baern fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and his religion dominates his actions

Ideals: Fighting, Pacifist. Flaws: Ugly. Bonds: Poor, Religious. Occupation: Barkeep

Voice: Uses lots of figures of speech

Attributes [hide]

Baern Bigtoe, Male Dwarf Ranger 2
Medium (4'1") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 19 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)14 (+2) 14 (+2)12 (+1)
Skills Persuasion +3
Senses Passive Perception 12
Languages Common, Dwarven, Abyssal, Elven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 9000 cp.


Social Check DCs

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