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Advanced [show]


Gunnloda Graybeard, Female Dwarf [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She is generally shirtless and showing off her tattooed chest. Her golden hair is cut jaggedly and amateurishly. Her amber eyes are slightly larger than normal.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: When she was but 5 years old her parents immigrated from the west. Cursed with lycanthropy at a very young age, Gunnloda has worked very hard to control her curse. Due to her spouse's obsession with being a Gardener they were divorced and she won custody of their daughter. She worked as a Soapmaker, and she later adopted a second daughter.

Motivation: To clean up the streets; and regain custody of her daughter

Ideals: Philantrophist. Flaws: Disease. Bonds: Immigrant, Military, Family, Guardian. Occupation: Soapmaker

Voice: High pitched and raspy

Attributes [hide]

Gunnloda Graybeard, Female Dwarf Barbarian 1
Medium (4'3") Dwarf, Lawful Good (CR 1)
Armor Class 11
Hit Points 14 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)13 (+1) 16 (+3)15 (+2)
Skills Persuasion +4
Senses Passive Perception 13
Languages Common, Dwarven, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 70 gp.


Social Check DCs


Cressel Rise, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has no hair. His eyes are gold and he is always smoking a pipe.

Personality: He is very quiet and rarely speaks above a whisper. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: From birth he was tutored by a cruel and relentless mentor. A gypsy cursed him at a young age, leading to his ugly appearance. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Revenge.

Ideals: Opinionated. Flaws: Ugly, Shy. Bonds: Mentor. Occupation: Mercenary

Voice: Relaxed voice

Attributes [hide]

Cressel Rise, Male Tiefling Wizard 2
Medium (6'3") Tiefling, Chaotic Good (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 12 (+1)10 (+0) 14 (+2)17 (+3)
Skills Persuasion +5, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 130 pp. Azurite (10 gp). Freshwater pearl (10 gp).


Social Check DCs


Five Mist, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is wearing colorful clothing, dressed as a Locksmith. He has moderate length beige fur. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep yellow.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is a font of random trivia from the lore and stories he has discovered

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He dropped out of school before completing his studies. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He's attracted to the PC; and he is content

Ideals: Athletic, Logical. Flaws: Antagonistic, Mundane. Bonds: Has a crush. Occupation: Locksmith

Voice: Can't modulate volume

Attributes [hide]

Five Mist, Male Tabaxi Barbarian 2
Medium (6'4") Tabaxi, True Neutral (CR 2)
Armor Class 10
Hit Points 16 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 13 (+1)12 (+1) 17 (+3)12 (+1)
Skills History +3, Medicine +5
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: Just what you see.


Social Check DCs


Cask In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He is typically in his Map Maker uniform. His whole body is exceptionally muscular. His fur is black and curly. This blue eyed easterner is not easily forgotten.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born into a rich family. He was taken from his home at a very young age. He has worked as a Map Maker like his mother before him.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Joker. Bonds: Job, Immigrant, Slave, Rich. Occupation: Map Maker

Voice: Voice breaks

Attributes [hide]

Cask In the Wind, Male Tabaxi Warlock 1
Medium (6'7") Tabaxi, Chaotic Good (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)14 (+2) 9 (-1)13 (+1)
Skills Acrobatics +3, Survival +1
Senses Passive Perception 9
Languages Common, Halfling, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1221000

Possessions: 20 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Odo Bentley, Male Human [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times. He has a small bristly mustache and wavy brown hair. He wears an eyepatch.

Personality: Always inclined to offer people food he seems plenty friendly. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was born in the west. Ostracized due to the martial powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He moves from town to town, unable to find a place to settle.

Motivation: Wishes to resurrect an old love.

Ideals: Philantrophist, Gifted. Flaws: Ugly. Bonds: Poor, In love, Immigrant. Occupation: Carpenter

Voice: Speaks like tongue is numb

Attributes [hide]

Odo Bentley, Male Human Expert 1
Medium (5'3") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 9 (-1)14 (+2) 11 (+0)11 (+0)
Skills History +4, Nature +4
Senses Passive Perception 10
Languages Common, Giant, Halfling
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 40 pp. Jade (90 gp).


Social Check DCs

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