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Mhurren Hayhurst, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is well dressed, constantly wearing a black suit, green shirt, and red tie. He is muscular with a powerful set of arms. His hair is white and very short. His fierce violet eyes like to dwell on things.

Personality: He hates Half-Orcs with a passion. As such he is filled with self loathing. He never wears the same outfit twice, unless he absolutely has to.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Before the accident, he was one of the most outspoken anti-Tiefling activists. He was mortally wounded, saved by a kind and fast-acting Tiefling doctor. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: Wants to work out more often; and he is currently in port desperately looking for someone to get him out

Ideals: Artistic, Athletic. Flaws: Racist. Bonds: Slave, Has a crush. Occupation: Tailor

Voice: Speaks through clenched teeth

Attributes [hide]

Mhurren Hayhurst, Male Half-Orc Ranger 2
Medium (6'9") Half-Orc, Neutral Good (CR 2)
Armor Class 10
Hit Points 20 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 14 (+2)16 (+3) 12 (+1)10 (+0)
Skills Deception +2, Investigation +5
Senses Passive Perception 11
Languages Common, Orc, Celestial, Giant, Goblin
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 70 pp. 1 Masterwork Common Melee.


Social Check DCs


Heward Berevan, Male Half-Elf [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a yellow vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his yellow boots flare out at the collars. He has wavy red hair. He wears an eyepatch.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Heward lived on a farm with his mother, near the main road leading to a nearby town. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: Regain custody of his son; and his spouse's relatives view him with great suspicion

Ideals: Athletic, Gifted. Flaws: Ugly. Bonds: Guardian, Family. Occupation: Stableman

Voice: Aggressive tone

Attributes [hide]

Heward Berevan, Male Half-Elf Paladin 2
Medium (5'2") Half-Elf, Lawful Good (CR 2)
Armor Class 13
Hit Points 13 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 13 (+1)12 (+1) 15 (+2)9 (-1)
Skills Insight +4, Investigation +3
Senses Passive Perception 12
Languages Common, Elven, Gnome
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: Just what you see.


Social Check DCs


Raam Suspicion, Male Tiefling [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears an entirely green suit with white socks and a vest with buckled shoes. He wears a small hat to cover his moderate length purple hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gold eyes.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He misses his home and complains about the freezing weather, even in summer.

History: He was born in the north. He made a point of taking high paying jobs and getting most of it up front. He used his abilities to travel the world and help people.

Motivation: Obtaining odd cultural Half-Elven artifacts is his passion; and he wants to meet his childhood hero

Ideals: Philantrophist. Flaws: Cynical. Bonds: Attractive, Immigrant, Adventurer. Occupation: Fisher

Voice: Complex vocabulary, royal

Attributes [hide]

Raam Suspicion, Male Tiefling Druid 3
Medium (6'2") Tiefling, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 10 (+0)15 (+2) 12 (+1)16 (+3)
Skills Acrobatics +2, Athletics +5
Senses Passive Perception 11
Languages Common, Gnoll, Undercommon
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 100 gp.


Social Check DCs


Nalral Bigtoe, Male Dwarf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a brown coat over a green low-cut shirt, and a small hat upon his head. His white hair is matted, messy, and big. His blue unseeing eyes seem to look past you.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was raised in a white middle class family as the only child. A freak accident while working with his Baker father left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To end his boredom.

Ideals: Persistence, Philantrophist. Flaws: Ugly, Disease, Mundane. Occupation: Miller

Voice: Jittery and nervous

Attributes [hide]

Nalral Bigtoe, Male Dwarf Druid 2
Medium (4'0") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 21 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 16 (+3)16 (+3) 16 (+3)14 (+2)
Skills Deception +4
Senses Passive Perception 13
Languages Common, Dwarven, Infernal, Druidic, Goblin
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134200000

Possessions: Just what you see.


Social Check DCs


Chaedi Iranapha, Female Elf [Permalink]

Personal [hide]

Description: This woman dresses in collared shirts and wears a proper scarf over her head, and sports empty pouches on her belt. She has a very tight haircut. Her eyes are likewise green. Her teeth are white and perfect.

Personality: Calm and collected, she is a well trained Sailor. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: Born to a pair of adventurers, Chaedi grew up listening to her mother's many stories. She made a point of taking high paying jobs and getting most of it up front. She then took over the family business and is one of the better Sailor for hire.

Motivation: Expand her business; and to reunite with her old friends

Ideals: Philantrophist, Entrepeneur. Bonds: Attractive, Job, Adventurer. Occupation: Sailor

Voice: Uses lots of figures of speech

Attributes [hide]

Chaedi Iranapha, Female Elf Cleric 3
Medium (5'1") Elf, Lawful Good (CR 3)
Armor Class 13
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 13 (+1)13 (+1) 16 (+3)10 (+0)
Skills Arcana +3, Religion +3
Senses Passive Perception 13
Languages Common, Elven, Terran
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: 100 gp. 1 Silk rope. 1 Hourglass. 1 Masterwork manacles.


Social Check DCs

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