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Advanced [show]


Qemuel Liberty, Male Tiefling [Permalink]

Personal [hide]

Description: He has a missing right arm. He wears loose pants and a collared shirt complete with sweater beneath his coat. He has dyed his greying dark red hair a little too much giving a sharp dark red color. He is missing an eye and his face is severely sunburned. His one remaining eye shines gold.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is frequently practicing swordplay.

History: Born in the south his family was never financially stable. When Qemuel reached his early adolescence his Tiefling mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He wants nothing more than to rejoin the army.

Flaws: Ugly, Antagonistic. Bonds: Military, Poor. Occupation: Herbalist

Voice: Raspy

Attributes [hide]

Qemuel Liberty, Male Tiefling Fighter 1
Medium (6'8") Tiefling, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 13 (+1)17 (+3) 14 (+2)14 (+2)
Skills Arcana +5, Intimidation +4
Senses Passive Perception 12
Languages Common, Elven, Giant, Terran
Attacks Melee +6 / 1d4+4, Ranged +4 / 1d4+2, Grapple +4

Possessions: 1000 cp. 4 Antitoxin.


Social Check DCs


Krûk Charlton, Male Half-Orc [Permalink]

Personal [hide]

Description: 6'4" and muscular, this southern man wears a lot of dark rich colors, with gold accents. He has a long white beard with little hanging trinkets. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Always inclined to offer people food he seems plenty friendly. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Krûk was born with his father's beautiful face. From his teen years he was always beautiful and desirable, so people have always doted on him. He used his abilities to travel the world and help people.

Motivation: To get a good night's sleep; and to prove his worth to the world

Ideals: Athletic, Philantrophist. Flaws: Insomniac, Impulsive. Bonds: Attractive. Occupation: Scribe

Voice: Eastern European accent

Attributes [hide]

Krûk Charlton, Male Half-Orc Rogue 1
Medium (6'4") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 10 (+0)9 (-1) 13 (+1)10 (+0)
Skills Insight +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 60 gp. 1 Masterwork Common Melee.


Social Check DCs


Gruk Badger, Male Half-Orc [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep black leather and dull tan iron scale mail. He carries with him a set of scythes on his belt, each one with a opal on the hilt. His silver hair is cut jaggedly and amateurishly. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: Overbrimming with self-confidence, Gruk isn't afraid of most anything. He has a strong dislike to people who do not believe in Half-Orc unity. Energy wise he seems alert and responsive.

History: Sold as a small child to a necromancer, Gruk was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gruk fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Regain custody of his son; and marry his brother to traveling adventurers

Ideals: Fighting, Impeccable, Professionalism. Bonds: Mentor, Family. Occupation: Architect

Voice: pre-pubescent

Attributes [hide]

Gruk Badger, Male Half-Orc Sorcerer 1
Medium (5'5") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 15 (+2)15 (+2) 12 (+1)13 (+1)
Skills Perception +3, Religion +4
Senses Passive Perception 14
Languages Common, Orc, Celestial, Goblin
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 400 sp.


Social Check DCs


Damakos Pleasure, Male Tiefling [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears tight fitting clothing which further accentuates his frame. His hair is silver and very short. His eyes are red.

Personality: Eccentric and domineering, Damakos will drive conversation. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born to a pair of big game hunters, but was frequently ill as a child. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Server. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it; and to be a spy again

Ideals: Athletic, Extrovert. Flaws: Disease. Bonds: Attractive, Rich, Job. Occupation: Server

Voice: Sensual and smooth

Attributes [hide]

Damakos Pleasure, Male Tiefling Paladin 1
Medium (5'11") Tiefling, Chaotic Good (CR 1)
Armor Class 11
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 8 (-1)13 (+1) 15 (+2)17 (+3)
Skills Athletics +2, Intimidation +5
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 160 gp. 4 Acid flasks.


Social Check DCs


Quillathe Schwartz, Female Half-Elf [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears a violet vest with golden trim over her white shirt. Her white leather gloves and pants are well-kept, and her violet boots flare out at the collars. With bright brown hair. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: Calm and collected, she is a well trained Barrister. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: Quillathe was born with her mother's beautiful face. Her childhood dream was to be a Mercenary, but she was a colossal failure. In the meantime she has taken over work as a Barrister and occasionally as a mercenary.

Motivation: Further expansion of business.

Ideals: Athletic. Flaws: Forgetful. Bonds: Job, Attractive, Adventurer. Occupation: Barrister

Voice: Scottish accent

Attributes [hide]

Quillathe Schwartz, Female Half-Elf Warrior 3
Medium (5'2") Half-Elf, Neutral Good (CR 3)
Armor Class 9
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)9 (-1) 17 (+3)13 (+1) 13 (+1)15 (+2)
Skills Insight +3, Perception +3
Senses Passive Perception 13
Languages Common, Elven, Dwarven
Attacks Melee +6 / 1d8+4, Ranged +1 / 1d8-1, Grapple +4

Possessions: 200 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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