Herleva Thackeray, Female Human [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her auburn hair is matted, messy, and big. Her violet unseeing eyes seem to look past you.
Personality: She is a hateful person. She taunts others and blames them for her problems. Her temper goes off on the smallest of things. She tends to lash out at those around her.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Through the years after Herleva was born, her father became increasingly distant from her family, instead choosing to pursue power in the east. Herleva's father didn't care for her much, and the feeling was mutual. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she's repulsed by the pc
Ideals: Fighting, Athletic. Flaws: Ugly, Disease, Antagonistic. Occupation: Bricklayer
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (4'7") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 12 (+1) | 9 (-1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 300 sp. A pair of silk slippers encrusted with tiny pearls. (150 gp).
Tervaround Raulnor, Female Gnome [Permalink]
Personal [hide]
Description: This malnourished woman wears a simple burlap shirt and baggy pants. She conceals her dagger with her veritable burlap sack of a shirt. She sports white long hair. This violet eyed northerner is not easily forgotten.
Personality: Tervaround is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.
History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: She's repulsed by the PC.
Ideals: Extrovert. Flaws: Antagonistic. Bonds: Poor, Job, Attractive. Occupation: Scribe
Voice: Booming voice
Attributes [hide]
Small (3'5") Gnome, Lawful Good (CR 1)
Armor Class 11
Hit Points 13 (1d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 12 (+1) | 11 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
Possessions: 100 gp.
Anne Brightmoon, Female Halfling [Permalink]
Personal [hide]
Description: This exceptionally lanky woman likes to wear darkened spectacles and heavy clothing, no matter the weather. Her auburn hair is still thick. Her violet eyes are slightly larger than normal.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She is underhanded and not above using her wealth and body to get others to do her bidding.
History: Anne was born the youngest of three triplets. She found a children's book about a Halfling Aristocrat who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She has dedicated herself to building a better kind of golem.
Motivation: Obtaining odd cultural Half-Elven artifacts is her passion; and regain custody of her son
Ideals: Philantrophist. Bonds: Attractive, Family, Adventurer. Occupation: Architect
Voice: Ums and uhs a lot
Attributes [hide]
Small (2'8") Halfling, Chaotic Good (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 11 (+0) | 11 (+0) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 110 gp.
Braak Eastaughffe, Male Half-Orc [Permalink]
Personal [hide]
Description: With grey face paint in a stripe pattern across his face, he is generally shirtless and showing off his tattooed chest. He has shaved his head bald. His eyes are blue and catlike.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: Born in the east to a Farmer, Braak learned a great deal about his father's area of expertise. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He tends to his Farmer job now, and dutifully fulfills any obligations he has.
Motivation: Find a way to reverse the transformation of his brother; and he wants to meet his childhood hero
Ideals: Passionate. Flaws: Secretive. Bonds: Job, Family, Adventurer. Occupation: Farmer
Voice: Boston accent
Attributes [hide]
Medium (5'6") Half-Orc, Neutral Good (CR 2)
Armor Class 9
Hit Points 5 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 8 (-1) | 9 (-1) | 11 (+0) | 12 (+1) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 140 gp.
Kilvar Brawnanvil, Male Dwarf [Permalink]
Personal [hide]
Description: He is a husky man, who wears baggy grey pantaloons and a blue scarf. His brown hair is drawn into a tight pony tail with a cross scrunchie. He has gray eyes.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Barrister arts, while his father instructed him in etiquette, music and courtly manner. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He became a Barrister soon after.
Motivation: He's attracted to the PC; and he's repulsed by the pc
Flaws: Antagonistic. Bonds: Immigrant, Rich, Job, Has a crush. Occupation: Barrister
Voice: Italian accent
Attributes [hide]
Medium (4'2") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 14 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 17 (+3) | 17 (+3) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Dwarven, Giant, Gnoll, Elven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 320 gp. Alexandrite (400 gp). Hematite (7 gp). Malachite (7 gp).
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