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NPC Generator

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Advanced [show]


Jheri Baharoosh, Female Dragonborn [Permalink]

Personal [hide]

Description: She is in excellent shape and wears a simple black robe with grey stripes complete with hood. Her crest is copper and curly. She has a tattooed face.

Personality: She is almost excessively polite to everyone, even when angry. She uses divination through singing.

History: She was born the only child of a wealthy merchant. Her family was turned out during the war. She and her family wandered east to less war torn lands. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: Wants to work out more often.

Ideals: Athletic, Gifted, Entrepeneur. Flaws: Shy, PTSD. Occupation: Sage

Voice: Hissing voice

Attributes [hide]

Jheri Baharoosh, Female Dragonborn Barbarian 2
Medium (6'4") Dragonborn, Chaotic Good (CR 2)
Armor Class 10
Hit Points 25 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 14 (+2)15 (+2) 14 (+2)13 (+1)
Skills Deception +3, Nature +4
Senses Passive Perception 12
Languages Common, Auran, Goblin
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3

Possessions: 9000 cp. Eye agate (9 gp).


Social Check DCs


Wella Shadowquick, Female Halfling [Permalink]

Personal [hide]

Description: She wears an entirely red suit with blue socks and a vest with buckled shoes. Her skin is fair and her fingers are delicate and long. She has done her best to style her white hair to look like a famous performer. Her thin eyebrows rest above her beady gray eyes.

Personality: Wella speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She uses divination through singing.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. A gypsy cursed her at a young age, leading to her ugly appearance. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Nothing but the best is good enough for her.

Ideals: Impeccable, Gifted. Flaws: Ugly, Mundane. Bonds: Slave. Occupation: Shepherd

Voice: Strong lisp

Attributes [hide]

Wella Shadowquick, Female Halfling Wizard 1
Small (3'1") Halfling, Lawful Evil (CR 1)
Armor Class 14
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 11 (+0)12 (+1) 14 (+2)15 (+2)
Skills History +3
Senses Passive Perception 12
Languages Common, Halfling, Goblin
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: Just what you see.


Social Check DCs


Dalgal Goldfinder, Male Dwarf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He dresses in grey turtlenecks beneath a violet coat with brown slacks. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. He tend to wears goggles to shield his eyes.

Personality: He never swears and excessively uses polite adverbs when speaking. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was raised in a forest tribe. His father took him hunting and taught him how to get in the mind of other creatures. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To be a Spice Merchant again; and expand his business

Ideals: Optimist, Justice. Flaws: Mundane. Bonds: Nature, Job. Occupation: Engraver

Voice: Indian accent

Attributes [hide]

Dalgal Goldfinder, Male Dwarf Rogue 2
Medium (4'0") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 12 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)12 (+1) 17 (+3)15 (+2)
Skills Athletics +3, Nature +3
Senses Passive Perception 13
Languages Common, Dwarven, Orc
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +3

Possessions: 160 pp. Banded agate (6 gp). Tiger eye turquoise (6 gp). Amethyst (130 gp).


Social Check DCs


Nazû Westbrook, Male Half-Orc [Permalink]

Personal [hide]

Description: An older man who wears a worn and beaten armor, he is not a threatening figure. His black hair is matted, messy, and big. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He receives visions of the future at random moments

History: Nazû was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. He found a children's book about a Half-Orc Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's looking for his big break; and a need for knowledge about a nearby landmark

Ideals: Joker, Gifted. Flaws: Ugly. Bonds: Poor, Adventurer. Occupation: Tailor

Voice: Boston accent

Attributes [hide]

Nazû Westbrook, Male Half-Orc Fighter 1
Medium (6'10") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 14 (+2)8 (-1) 13 (+1)14 (+2)
Skills Athletics +6, Survival +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +3

Possessions: 140 gp.


Social Check DCs


Quick Of Spirit, Male Tabaxi [Permalink]

Personal [hide]

Description: A 6'1" eastern man, he wears light armors faded through time and improper care. His fur is red and curly. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: While he acts the brute, he is far gentler than he would appear. He does not trust anyone and sleeps with one eye open.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Through the years after Quick was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Quick's father didn't care for him much, and the feeling was mutual. He was granted martial powers by his dying sister.

Motivation: To get a good night's sleep.

Ideals: Fighting, Gifted. Flaws: Insomniac, Antagonistic. Occupation: Painter

Voice: Laughs frequently while speaking

Attributes [hide]

Quick Of Spirit, Male Tabaxi Paladin 1
Medium (6'1") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 15 (+2)15 (+2) 13 (+1)10 (+0)
Skills History +4, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Giant, Ignan
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: Just what you see.


Social Check DCs

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