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Advanced [show]


Merihim Skill, Male Tiefling [Permalink]

Personal [hide]

Description: An older man who wears silk and lounges about seductively, he is not a threatening figure. He wears a small hat to hide his balding. His eyes, though not visible through his cowl, are red.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born in the east. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is terrified, and will act out of fear; and he's repulsed by the pc

Flaws: Antagonistic, Fearful. Bonds: Attractive, Immigrant, Mentor. Occupation: Animal Trainer

Voice: Strong lisp

Attributes [hide]

Merihim Skill, Male Tiefling Cleric 1
Medium (6'4") Tiefling, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)10 (+0) 12 (+1)11 (+0)
Skills Stealth +3, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 130 gp.


Social Check DCs


Nadarr Raghthroknaar, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a well pressed and immaculate suit (or dress). He wears his blue crest down. His gold eyes peer out from beneath his deerstalker green hat.

Personality: He never swears and excessively uses polite adverbs when speaking. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born to a criminal king-pin and mafia family A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. Since then, he has sought to make the best of life.

Motivation: Retire the richest man in the north; and he feels that his past leaves him morally obligated to help

Ideals: Optimist, Entrepeneur. Bonds: Slave, Criminal record, Debt. Occupation: Mayor

Voice: Speaks in third person

Attributes [hide]

Nadarr Raghthroknaar, Male Dragonborn Fighter 2
Medium (6'3") Dragonborn, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 13 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 11 (+0)14 (+2) 15 (+2)15 (+2)
Skills Animal Handling +4, Investigation +4
Senses Passive Perception 12
Languages Common, Goblin, Sylvan
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3

Possessions: 40 gp. Hematite (11 gp).


Social Check DCs


Whurbin Bofdann, Male Dwarf [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are likewise green. His teeth are white and perfect.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Whurbin was born the youngest of three triplets. From his teen years he was always beautiful and desirable, so people have always doted on him. He has since lost track of the people in his past.

Motivation: Wants to raise his children well; and regain custody of his son

Ideals: Athletic. Flaws: Disease. Bonds: Attractive, Military, Family. Occupation: Knight

Voice: Scratchy, weak

Attributes [hide]

Whurbin Bofdann, Male Dwarf Warlock 2
Medium (4'0") Dwarf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 22 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 18 (+4)16 (+3) 18 (+4)16 (+3)
Skills Acrobatics +2, Intimidation +5
Senses Passive Perception 14
Languages Common, Dwarven, Draconic, Celestial, Giant
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132200000

Possessions: 60 gp.


Social Check DCs


Faran Stoutman, Male Halfling [Permalink]

Personal [hide]

Description: 3'4" and muscular, this eastern man is dressed in a clean red cloak covering his clean studded leather. His white hair is lengthy and is close to two feet long. His eyes, though not visible through his cowl, are amber.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. His job bores him to no end. He has decided to make it more interesting.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Actor arts, while his father instructed him in etiquette, music and courtly manner. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He's looking for his big break.

Ideals: Athletic, Optimist. Bonds: Adventurer, Criminal record, Rich. Occupation: Actor

Voice: Speaks fast with a slight lisp

Attributes [hide]

Faran Stoutman, Male Halfling Expert 1
Small (3'4") Halfling, True Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 14 (+2)17 (+3) 16 (+3)15 (+2)
Skills Deception +4, Survival +5
Senses Passive Perception 13
Languages Common, Halfling, Sylvan, Orc, Infernal
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 1000 cp. 1 Banded mail.


Social Check DCs


Alice Tindall, Female Human [Permalink]

Personal [hide]

Description: This late middle aged woman wears grey trousers with blue and brown striped suspenders. She wears various colorful collared shirts and is in decent physical shape. She has a long golden ponytail with little hanging trinkets. Her green eyes peer out from beneath her small grey hat.

Personality: Abrasive and pushy, she has a hard time making friends. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: Born to a pair of adventurers, Alice grew up listening to her mother's many stories. Her divine abilities were realized during a raid on her village. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She is wracked by social anxiety; and a need for knowledge about a nearby landmark

Ideals: Gifted. Flaws: Antagonistic, Shy, Fearful. Bonds: Adventurer. Occupation: Tailor

Voice: Slurs words

Attributes [hide]

Alice Tindall, Female Human Rogue 1
Medium (5'4") Human, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 12 (+1)8 (-1) 12 (+1)14 (+2)
Skills Nature +1, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: 110 gp.


Social Check DCs

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