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NPC Generator

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Edge Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He wears long strands of amethyst and short pastel dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He wears his cinnamon fur up. He wears an eyepatch.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born into a rich family. A gypsy cursed him at a young age, leading to his ugly appearance. He now mingles about in high society.

Motivation: He has money and likes to spend it.

Ideals: Athletic, Optimist, Extrovert. Flaws: Ugly. Bonds: Rich. Occupation: Stableman

Voice: Soft and mumbly

Attributes [hide]

Edge Wind, Male Tabaxi Druid 2
Medium (6'5") Tabaxi, Chaotic Good (CR 2)
Armor Class 12
Hit Points 18 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)8 (-1) 11 (+0)15 (+2)
Skills Deception +4, History +1
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 400 sp. Black pearl (200 gp). Violet garnet (200 gp). 1 Disguise kit.


Social Check DCs


Robert Lindsay, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His silver hair is greasy and uncared for. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born in the west. His mother took him hunting and taught him how to get in the mind of other creatures. He moves from town to town, unable to find a place to settle.

Motivation: To get a good night's sleep; and he's repulsed by the pc

Flaws: Ugly, Insomniac, Shy, Antagonistic. Bonds: Immigrant, Nature. Occupation: Herbalist

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Robert Lindsay, Male Human Commoner 1
Medium (6'3") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 12 (+1)13 (+1) 16 (+3)10 (+0)
Skills Intimidation +2, Survival +5
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 4000 cp.


Social Check DCs


Mastema Dodge, Female Tiefling [Permalink]

Personal [hide]

Description: A 5'3" southern woman, she wears suspenders and green workpants. Her shirt is black, and she wears a heavy green leather apron most of the time. She keeps her brown hair in a flapper bob. Her gold eyes dart around the room hyper actively observing anyone and anything.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.

History: Born to a Fisher, her mother struggled to pay the bills. In her 15th year, her parents were killed by a illithids raid, leaving Mastema alone in the world. After a stint in an orphanage, she was adopted. Recently she has begun working with bootleggers and crooks.

Motivation: She wants revenge against illithids.

Flaws: Shy, Insane. Bonds: Criminal record, Poor, Enemies. Occupation: Mayor

Voice: Jittery and nervous

Attributes [hide]

Mastema Dodge, Female Tiefling Aristocrat 1
Medium (5'3") Tiefling, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 15 (+2)14 (+2) 16 (+3)14 (+2)
Skills Investigation +4, Medicine +5
Senses Passive Perception 13
Languages Common, Celestial, Orc
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 300 sp. Bloodstone (20 gp).


Social Check DCs


Sun Of World, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She wears rags and sports a simple walking cane. Her fur is red, silky, and of moderate length. Her eyes are green.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: She was born the only child of a wealthy merchant. She worked as a nervous Courier and found it very stressful. She ran away from her former home and has been making her living as a Courier for the past few years.

Motivation: A need for knowledge about a nearby landmark; and obtaining odd cultural half-elven artifacts is her passion

Ideals: Joker, Entrepeneur. Bonds: Poor, Attractive, Job, Adventurer. Occupation: Courier

Voice: Hissing voice

Attributes [hide]

Sun Of World, Female Tabaxi Monk 3
Medium (4'7") Tabaxi, Lawful Evil (CR 3)
Armor Class 12
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 11 (+0)15 (+2) 11 (+0)18 (+4)
Skills Intimidation +6, Religion +4
Senses Passive Perception 10
Languages Common, Abyssal, Goblin
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp. 3 Smokesticks. 1 Antitoxin.


Social Check DCs


Skog Gentry, Male Half-Orc [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a white collared shirt and yellow pants. He accessorizes with a white scarf around the waist and a strap diagonally across his shirt. His auburn hair and beard is wavy and long. He is very pretty but has cold, dead eyes.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He would rather hide behind his crafts than deal with other people.

History: He was born at the edge of vast desert. A freak accident while working with his Mortician father left him crippled. He bought a warhammer and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To prove his worth to the world.

Ideals: Artistic. Flaws: Shy, Disease. Bonds: Attractive, Nature. Occupation: Bookbinder

Voice: Squeaky

Attributes [hide]

Skog Gentry, Male Half-Orc Paladin 2
Medium (6'7") Half-Orc, Chaotic Good (CR 2)
Armor Class 12
Hit Points 22 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)14 (+2) 10 (+0)9 (-1)
Skills History +4, Performance +1
Senses Passive Perception 10
Languages Common, Orc, Terran, Draconic
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 170 gp. Moss agate (10 gp).


Social Check DCs

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