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Mardred Goblinbane, Female Dwarf [Permalink]

Personal [hide]

Description: This fat western woman has a bulbous nose and wears a grey shirt with thin red vertical stripes and brown pants. Her skin is also unnaturally pale. Her chestnut hair is smooth and relatively long. Her eyes are green and she is always smoking a pipe.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. One day when Mardred was young, her mother was sewing while trying to overcome the flu, when suddenly her mother dropped to the ground dead. Her mother had died from a severe disease that was unknown to the village doctor. Mardred was heart-stricken from the event, and her father started working long hours to provde for them. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: To find somewhere to settle down; and doesn't want to be a sailor and was forced into it by her family

Ideals: Gifted. Flaws: Ugly, Mundane, PTSD. Bonds: Family. Occupation: Sailor

Voice: Rhymes sentences (sorry)

Attributes [hide]

Mardred Goblinbane, Female Dwarf Paladin 1
Medium (4'2") Dwarf, Lawful Good (CR 1)
Armor Class 11
Hit Points 13 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 16 (+3)16 (+3) 8 (-1)10 (+0)
Skills Survival +1
Senses Passive Perception 9
Languages Common, Dwarven, Celestial, Gnome, Goblin
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1000 cp.


Social Check DCs


Godfrey Hailey, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man has the majority of his body covered in plate and is in decent physical shape. His blonde hair is still thick. He has several tiny amethyst earrings on each ear.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is afraid of women and trembles around them

History: He is the product a well kept family trust fund and as such has never really known need. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it; and money/treasure

Flaws: Sensitive, Shy, Disease. Bonds: Rich. Occupation: Miller

Voice: Voice breaks

Attributes [hide]

Godfrey Hailey, Male Human Warrior 1
Medium (5'11") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 14 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 18 (+4)8 (-1) 13 (+1)17 (+3)
Skills Animal Handling +3, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 200 sp. A large tome filled with over one hundred recipes written by a former royal chef. (180 gp).


Social Check DCs


Hupe Underbough, Male Halfling [Permalink]

Personal [hide]

Description: A 3'3" eastern man, he wears a weathered and beat up set of banded mail beneath an oversized red coat. His red hair is braided into rings. His ears are large.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He worked as a nervous Adventurer and found it very stressful. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To be a Bellfounder again; and expand his business

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Job. Occupation: Adventurer

Voice: Soothing and warm

Attributes [hide]

Hupe Underbough, Male Halfling Warlock 1
Small (3'3") Halfling, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 16 (+3)12 (+1) 13 (+1)13 (+1)
Skills Acrobatics +4, Insight +3
Senses Passive Perception 11
Languages Common, Halfling, Giant
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11210

Possessions: 150 gp.


Social Check DCs


Halimath Qualanthri, Male Elf [Permalink]

Personal [hide]

Description: He wears a tan shirt with thin white vertical stripes and red pants. His hair, while still mostly blonde, has prominent grey streaks. He has violet eyes and a tan hat with a white feather.

Personality: Confrontational and typically high on some drug or another. He is an amazing painter.

History: His mother raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Halimath took refuge in the large cave and found the beat up nunchaku and armor he uses now. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it.

Ideals: Gifted. Flaws: Addict. Bonds: Nature, Rich. Occupation: Sage

Voice: Complex vocabulary, royal

Attributes [hide]

Halimath Qualanthri, Male Elf Monk 2
Medium (5'4") Elf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 10 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 10 (+0)10 (+0) 10 (+0)10 (+0)
Skills Deception +2, Performance +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0

Possessions: 1 Half-Plate.


Social Check DCs


Cask Of Winter, Female Tabaxi [Permalink]

Personal [hide]

Description: This southern woman is abnormally tall. She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her whole body is exceptionally muscular. Her beige fur is kept up in a ponytail inside a top hat. Her hazel eyes are slightly larger than normal.

Personality: Calm and collected, she is a well trained Assassin. She is a bit of a xeno-phobe, disliking non-Tabaxis.

History: The child of a Slave Trader, who enjoyed hunting, Cask was taken on many hunting expeditions. She took every job she could get her hands on, but the opportunities for Tabaxis in the south were limited. She inherited the family business which she has now maintained for 4 years.

Motivation: Further expansion of business; and wants to open a new tavern

Ideals: Entrepeneur. Flaws: Racist. Bonds: Immigrant, Job, Nature. Occupation: Assassin

Voice: Sensual and smooth

Attributes [hide]

Cask Of Winter, Female Tabaxi Monk 2
Medium (6'1") Tabaxi, True Neutral (CR 2)
Armor Class 12
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)12 (+1) 12 (+1)13 (+1)
Skills Medicine +3, Religion +3
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 500 sp. 1 Masterwork Common Melee.


Social Check DCs

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