Norman Redfield, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He is renowned for his bright brown suits and hats. His white hair is unkempt and raggedy. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.
Personality: He is calm most of the time but flees social interaction. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. Ostracized due to the arcane powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He now spends his time doing works of charity.
Motivation: He seems to be bored by most things.
Ideals: Philantrophist, Gifted. Flaws: Ugly, Shy, Mundane. Bonds: Poor. Occupation: Shipwright
Voice: Speaks with a cold
Attributes [hide]
Medium (6'2") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 13 (+1) | 10 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 4000 cp.
Drogo Churchill, Male Human [Permalink]
Personal [hide]
Description: An older man who is wearing a long, grey cloak, he is not a threatening figure. He has styled his black hair well, parting it to the left. His face is covered beneath a completely black helmet.
Personality: Drogo speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He found a children's book about a Human Paladin who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: To reunite with his old friends.
Ideals: Impeccable, Gifted. Flaws: Impulsive. Bonds: Adventurer. Occupation: Farmer
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 9 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 9 (-1) | 13 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 sp. Brown-green garnet (90 gp). 1 Banded mail.
Uadjit Ebynichtomonis, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears bulky green painted plate armor. Her attire stands in sharp contrast to her monstrous two handed axe, which is beautifully polished and possesses an ornate carving of a dagger on it. Her red crest has been sun bleached extensively. She has a dull look in her red eyes.
Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.
History: She was born in the east, but her parents moved at a very young age to the south. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: Meet up once more with her childhood friend.
Ideals: Impeccable, Justice. Bonds: Immigrant, Adventurer. Occupation: Marshal
Voice: Hard of hearing, loud
Attributes [hide]
Medium (6'1") Dragonborn, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 15 (+2) | 17 (+3) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Infernal, Gnoll, Druidic
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 1 Masterwork Uncommon Weapon.
Kaladan Wivvyrholdalphiax, Male Dragonborn [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He dresses in black turtlenecks beneath a grey coat with black slacks. His long rusty crest is drawn into a two foot long braid. He has gleaming, smiling gold eyes.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: Kaladan was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He was an adventurer many years ago and he formed a blood bond with his Half-Elven companion (his 'brother'). Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He desires power and/or immortality; and he is terrified, and will act out of fear
Flaws: Ugly, Antagonistic, Fearful. Bonds: Poor, Adventurer. Occupation: Engraver
Voice: Speaks with a cold
Attributes [hide]
Medium (6'7") Dragonborn, Neutral Evil (CR 2)
Armor Class 10
Hit Points 16 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 18 (+4) | 10 (+0) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
Possessions: 90 pp.
Gormogord Hogcollar, Male Halfling [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears a tattered pair of loose white pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His chestnut hair is kept up in a ponytail inside a feathered hat. He has violet eyes and a white hat with a brown feather.
Personality: Gormogord is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He works hard and plays hard.
History: He was raised in a white middle class family as the only child. Gormogord was born on a far southern plains where he grew up under the tutelage of his father, an expert Barkeep. He left for the south, certain he would find work there.
Motivation: To find somewhere to settle down.
Ideals: Extrovert. Flaws: Hedonist, Mundane. Bonds: Poor, Immigrant. Occupation: Barkeep
Voice: Dutch accent
Attributes [hide]
Small (3'0") Halfling, Lawful Evil (CR 1)
Armor Class 15
Hit Points 13 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 16 (+3) | 15 (+2) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Halfling, Elven, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
Possessions: 100 gp.
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