Baelitae Firahel, Female Elf [Permalink]
Personal [hide]
Description: This slender woman stands about 5'5". She wears rags and sports a simple walking cane. She keeps her blonde hair in a flapper bob. Her fair skin shows little sign of her aristocratic breeding.
Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She is able to fit into much smaller and tighter spaces than normal.
History: Baelitae was raised in a hard working conservative environment. She found a children's book about a Elf Warrior who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She tends to her Bellfounder job now, and dutifully fulfills any obligations she has.
Motivation: She'd like to take her coworkers down a peg; and to prove her worth to the world
Ideals: Gifted. Flaws: Impulsive. Bonds: Poor, Attractive, Job, Adventurer. Occupation: Bellfounder
Voice: Scandinavian accent
Attributes [hide]
Medium (5'5") Elf, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 13 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 16 (+3) | 13 (+1) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Giant
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +3
Possessions: 300 sp.
Bimpnottin Murnig, Female Gnome [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she is dressed in a clean blue cloak covering her clean studded leather. She sports a flattop hair cut. Her brown unseeing eyes seem to look past you.
Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.
History: Bimpnottin was born in the north. At a young age she loved to build and create. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She now mingles about in high society.
Motivation: She has money and likes to spend it; and she is greedy
Ideals: Disciplined, Persistence. Flaws: Disease, Shy. Bonds: Rich. Occupation: Butcher
Voice: Dark and ominous
Attributes [hide]
Small (3'5") Gnome, Lawful Good (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 13 (+1) | 16 (+3) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Abyssal, Infernal, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 300 sp. Alexandrite (200 gp).
Tree Timber, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She is portly but not overly obese. She wears a Stetson hat to cover her moderate length brown fur. She is missing an eye and her face is severely sunburned. Her one remaining eye shines blue.
Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.
History: Tree was born the youngest of three triplets. She always admired arcane-users and wanted to develop the talent, but never had the affinity for it. Due to her spouse's obsession with being a Adventurer they were divorced and she won custody of their daughter. She worked as a Barkeep, and she later adopted a second daughter.
Motivation: Wants to open a new tavern; and regain custody of her daughter
Ideals: Gifted. Flaws: Ugly, Greedy. Bonds: Religious, Family, Job. Occupation: Barkeep
Voice: Scottish accent
Attributes [hide]
Medium (4'11") Tabaxi, Neutral Good (CR 3)
Armor Class 10
Hit Points 22 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 15 (+2) | 9 (-1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: 2000 sp.
Norman Cumberbatch, Male Human [Permalink]
Personal [hide]
Description: This northern man dresses like a well dressed Engraver does. His clothes are grease stained in places. His brown hair is cut jaggedly and amateurishly. His amber eyes dart around the room hyper actively observing anyone and anything.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: Norman was raised in a hard working conservative environment. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He struck the Engraver job and began his own company from there.
Motivation: To reunite with his old friends.
Bonds: Job, Poor, Immigrant, Adventurer, Mentor. Occupation: Engraver
Voice: Raspy
Attributes [hide]
Medium (5'7") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 10 (+0) | 17 (+3) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Orc, Halfling, Druidic
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 80 gp.
Anbera Bloodkith, Female Dwarf [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic left leg, she wears a brown costume with the symbols of strength on her torso. She has styled her blonde hair well, parting it to the left. Her eyes are a pleasant violet.
Personality: She is almost excessively polite to everyone, even when angry. She receives visions of the future at random moments
History: She was born in the north, but her parents moved at a very young age to the south. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She was granted divine powers by her dying sister.
Motivation: Revenge; and wants to have a good time and be beloved
Ideals: Gifted. Flaws: Shy, PTSD. Bonds: Immigrant. Occupation: Carter
Voice: Nasally tone
Attributes [hide]
Medium (3'11") Dwarf, True Neutral (CR 2)
Armor Class 13
Hit Points 29 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 19 (+4) | 12 (+1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
Possessions: 40 gp. 1 Half-Plate.
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