Greethen Bhenkumbyrznaax, Male Dragonborn [Permalink]
Personal [hide]
Description: He dresses well, wearing green shirts, loose pants, and blazers most of the time. He carries a battered sickle and tarnished rapier as well. He keeps his long gold crest kept up in a rat tail. His eyes, though not visible through his cowl, are gold.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He has a small toy that he constantly fidgets with.
History: Sold as a small child to a wizard, Greethen was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He worked as a nervous Roofer and found it very stressful. He ran away from his former home and has been making his living as a Roofer for the past few years.
Motivation: Wants to open a new tavern; and to be a tanner again
Ideals: Fighting. Flaws: Addict. Bonds: Attractive, Job, Mentor. Occupation: Roofer
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (6'5") Dragonborn, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 31 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 15 (+2) | 17 (+3) | 15 (+2) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Undercommon, Draconic
Attacks Melee +7 / 1d10+5, Ranged +4 / 1d10+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 400 gp. Gold dragon comb with red garnet eye (1200 gp). A small bag of saffron. (80 gp). A delicate silver chain set with a tourmaline (80 gp). 1 Minor magic item.
Rimple Boondiggles, Male Gnome [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he wears silk and lounges about seductively. He has a very tight haircut. His eyes are blue and catlike.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Born in the north to a Guard, Rimple learned a great deal about his father's area of expertise. He found a children's book about a Gnome Commoner who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He's repulsed by the PC.
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Adventurer, Job. Occupation: Guard
Voice: Boston accent
Attributes [hide]
Small (3'6") Gnome, True Neutral (CR 3)
Armor Class 12
Hit Points 15 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 14 (+2) | 13 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Sylvan
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +4
Possessions: 1200 sp. Silver comb with moonstones (900 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). Silver comb with moonstones (900 gp). 1 Chain shirt. 1 Half-Plate. 1 Breastplate.
Delre Daerdahk, Female Dwarf [Permalink]
Personal [hide]
Description: This woman stands a little under 3'9" and is a bit bulky. She is very muscular particularly in the legs. She is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft tan waves gently in the breeze. Her hair is long and golden with streaks of blonde, and is pulled back with small brown clips. Her fierce amber eyes like to dwell on things.
Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She also hits on women, regardless of circumstances.
History: She was born to a pair of big game hunters, but was frequently ill as a child. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She now mingles about in high society.
Motivation: She would like to get married and retire.
Ideals: Fighting. Flaws: Shy, Disease. Bonds: Rich, Has a crush. Occupation: Sailor
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (3'9") Dwarf, Lawful Good (CR 2)
Armor Class 12
Hit Points 28 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 18 (+4) | 15 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Dwarven, Sylvan, Goblin
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
Possessions: 170 gp.
Oolah Charlton, Female Half-Orc [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking eastern young adult. She wears black trousers with brown and black striped suspenders. She wears various colorful collared shirts. Beneath her clothing is a huge mess of scar tissue. Her auburn hair is braided into rings. She has blue eyes and a black hat with a brown feather.
Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.
History: Born to a pair of adventurers, Oolah grew up listening to her mother's many stories. In her 12th year, her parents were killed by a drow raid, leaving Oolah alone in the world. After a stint in an orphanage, she was adopted. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: She is being blackmailed/forced/etc and this influences her actions; and obtaining odd cultural dwarven artifacts is her passion
Flaws: Depressed. Bonds: Slave, Criminal record, Adventurer, Enemies. Occupation: Sculptor
Voice: Farmer accent
Attributes [hide]
Medium (5'9") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 9 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 11 (+0) | 13 (+1) | 18 (+4) | 7 (-2) |
Senses Passive Perception 14
Languages Common, Orc, Druidic
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 170 gp. 1 Half-Plate.
Lance Rowley, Male Human [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'2" has a big stupid grin on his face most of the time. He wears a grey vest and prefers blue and grey shirts. His boots appear to have been at one point steel toed but are quite worn down. His hair is golden and curly. His gray eyes are passionate and lively.
Personality: Abrasive and pushy, he has a hard time making friends. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.
History: He was born into a rich family. Like his mother and his sister before him, after school he went straight into learning to become a Scribe. He became a Scribe soon after.
Motivation: He'd like to take his coworkers down a peg; and he has comitted a past crime that haunts him to this day
Flaws: Ugly, Antagonistic. Bonds: Criminal record, Rich, Job. Occupation: Scribe
Voice: Aggressive tone
Attributes [hide]
Medium (5'2") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 15 (+2) | 18 (+4) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Goblin, Halfling, Celestial, Druidic
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 3000 cp.
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