Gormogord Smoothhands, Male Halfling [Permalink]
Personal [hide]
Description: He is scrawny and has patchy silver stubble. He tends to wear a white poncho over his likewise colored trousers and shirt. He has a hunchback. His silver hair is heavily combed to the right. His thin eyebrows rest above his beady blue eyes.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is an amazing painter.
History: Gormogord was born in the west. At a young age he loved to build and create. Like his father and his sister before him, after school he went straight into learning to become a Marshal. He ran away from his former home and has been making his living as a Marshal for the past few years.
Motivation: To be a Locksmith again; and he's repulsed by the pc
Ideals: Gifted, Persistence. Flaws: Ugly, Antagonistic. Bonds: Job. Occupation: Marshal
Voice: Low rumbling, strings words together
Attributes [hide]
Small (3'2") Halfling, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 14 (1d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 15 (+2) | 12 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Goblin
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 300 sp. A delicate silver chain set with a tourmaline (10 gp).
Aline Brady, Female Human [Permalink]
Personal [hide]
Description: She wears tight fighting clothing, which leaves very little to the imagination. Her attire stands in sharp contrast to her greataxe, which is beautifully polished and possesses an ornate carving of a cross on it. She has styled her brown hair well, parting it to the right. She has a tattooed face.
Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. Her first spouse was a Tailor, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. When her spouse passed she lost her only source of income but claims to her sons to still be retired.
Motivation: To reunite with her absent mother; and she has a rivalry with the church that dominates her actions
Ideals: Fighting, Optimist, Joker. Bonds: Religious, Family. Occupation: Marshal
Voice: Pronounces O like U
Attributes [hide]
Medium (5'9") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 16 (+3) | 12 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 200 sp. Golden yellow topaz (200 gp).
Nordak Rakankrak, Male Dwarf [Permalink]
Personal [hide]
Description: A 4'2" eastern man, he is wearing colorful clothing, dressed as a Dyer. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He served in the navy to pay for his family's outstanding loans. He helped his father out around the business and became quite the natural. He tends to his Dyer job now, and dutifully fulfills any obligations he has.
Motivation: To get a good night's sleep; and wants to open a new tavern
Flaws: Ugly, Fearful, Insomniac. Bonds: Military, Job. Occupation: Dyer
Voice: Uses sign language
Attributes [hide]
Medium (4'2") Dwarf, True Neutral (CR 2)
Armor Class 10
Hit Points 17 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 16 (+3) | 13 (+1) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Dwarven, Halfling
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 0 | 0 | 0 |
Possessions: 2000 sp. Amethyst (80 gp). White pearl (80 gp). Obsidian (5 gp).
Liftrasa Brazzik, Female Dwarf [Permalink]
Personal [hide]
Description: A moderately attractive woman, she wears silk and lounges about seductively. With wild silver hair. Her fierce hazel eyes like to dwell on things.
Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.
History: She was born into a rich family. Over the years she perfected her riding and shooting skills. She tends to her Barkeep job now, and dutifully fulfills any obligations she has.
Motivation: She is greedy.
Flaws: Fearful. Bonds: Attractive, Nature, Rich, Job. Occupation: Barkeep
Voice: Voice breaks
Attributes [hide]
Medium (3'9") Dwarf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 10 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 13 (+1) | 13 (+1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 330 gp.
Zâthra Blackwood, Male Half-Orc [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a worn and beaten armor. His hair is always cut to a buzz. His violet eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is business-like. He takes instructions and follows them to the letter. He is harsh and unforgiving.
History: A powerful necromancer made him what he is. A freak accident while working with his Marshal mother left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Professionalism. Flaws: Antagonistic, Disease. Bonds: Immigrant, Mentor. Occupation: Butcher
Voice: Farmer accent
Attributes [hide]
Medium (6'0") Half-Orc, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 20 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 15 (+2) | 14 (+2) | 10 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 1d6+4, Ranged +4 / 1d6+2, Grapple +4
Possessions: 500 sp.
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