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Advanced [show]


Thoradin Frostbeard, Male Dwarf [Permalink]

Personal [hide]

Description: He dresses in brown turtlenecks beneath a grey coat with yellow slacks, and carries morningstars. Sporting a red mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are likewise brown. His teeth are white and perfect.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Born in a small village he learned the ways of the warrior from his father. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now spends his time doing works of charity.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Philantrophist, Extrovert. Flaws: Antagonistic. Bonds: Attractive. Occupation: Spy

Voice: American accent

Attributes [hide]

Thoradin Frostbeard, Male Dwarf Cleric 2
Medium (4'0") Dwarf, Neutral Evil (CR 2)
Armor Class 9
Hit Points 19 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 17 (+3)13 (+1) 12 (+1)10 (+0)
Skills Acrobatics +1, Intimidation +2
Senses Passive Perception 11
Languages Common, Dwarven, Halfling
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 40 pp.


Social Check DCs


Barbena Gorunn, Female Dwarf [Permalink]

Personal [hide]

Description: She is a mite stocky and wears a brown shirt, with a black mid length skirt with black tights and flats, usually wearing a coat over them. She has wavy chestnut hair. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She also has developed a complete distrust of the Spy profession.

History: She was born into a rich family. Her family was turned out during the war. She and her family wandered north to less war torn lands. She inherited the family business which she has now maintained for 5 years.

Motivation: Sabotage a competitor; and she desires power and/or immortality

Flaws: Insomniac, PTSD. Bonds: Job, Rich, Adventurer. Occupation: Mayor

Voice: Uses lots of figures of speech

Attributes [hide]

Barbena Gorunn, Female Dwarf Warrior 1
Medium (4'1") Dwarf, True Neutral (CR 1)
Armor Class 9
Hit Points 13 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 17 (+3)16 (+3) 14 (+2)12 (+1)
Skills Insight +4, Survival +4
Senses Passive Perception 12
Languages Common, Dwarven, Druidic, Infernal, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1

Possessions: 80 gp.


Social Check DCs


Mozikth Ebynichtomonis, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He is bristling with hidden weapons, mostly kukris and greataxes. His crest is brass, silky, and of moderate length. He is baby faced.

Personality: Mozikth speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Mozikth was born with his father's beautiful face. Through the years after Mozikth was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Mozikth's father didn't care for him much, and the feeling was mutual. After a long history of fighting, Mozikth and his spouse have recently divorced.

Motivation: He wants to meet his childhood hero; and he's repulsed by the pc

Ideals: Impeccable. Flaws: Antagonistic. Bonds: Adventurer, Criminal record, Attractive. Occupation: Bellfounder

Voice: Scandinavian accent

Attributes [hide]

Mozikth Ebynichtomonis, Male Dragonborn Fighter 1
Medium (6'5") Dragonborn, Neutral Evil (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)13 (+1) 16 (+3)11 (+0)
Skills Animal Handling +5, Insight +5
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 40 gp. 1 Chain shirt.


Social Check DCs


Dabbledob Folkor, Male Gnome [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His hair is short and chestnut. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He believes the world needs to unite to get rid of illithids once and for all.

History: Sold as a small child to a necromancer, Dabbledob was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: A deep hatred of illithids; and his name or reputation has been wronged in the past by illithids, and he desires to right it

Ideals: Athletic, Joker. Bonds: Attractive, Enemies, Mentor. Occupation: Marshal

Voice: Slow speaker

Attributes [hide]

Dabbledob Folkor, Male Gnome Wizard 1
Small (3'8") Gnome, True Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 17 (+3)9 (-1) 12 (+1)14 (+2)
Skills Athletics +2, Medicine +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 40 gp.


Social Check DCs


Markosian Hope, Female Tiefling [Permalink]

Personal [hide]

Description: She wears green trousers with white and red striped suspenders. She wears various colorful collared shirts. Her hair is brown and curly. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: Cocky and sure of herself, she believes she is the best Shoemaker born in the past three hundred years. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: She was born into a rich family. She worked as a nervous Shoemaker and found it very stressful. Days after completing her studies, news broke out that her hometown was attacked by goblins. Markosian was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the goblins.

Motivation: To be a Sculptor again; and wants to open a new tavern

Ideals: Philantrophist. Bonds: Job, Rich, Enemies. Occupation: Shoemaker

Voice: growls and snarls, animalistic

Attributes [hide]

Markosian Hope, Female Tiefling Cleric 2
Medium (6'2") Tiefling, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 18 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 17 (+3)15 (+2) 13 (+1)11 (+0)
Skills Nature +4, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Orc, Celestial
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 210 gp.


Social Check DCs

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