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NPC Generator

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Advanced [show]


Matilda Ostoroth, Female Half-Elf [Permalink]

Personal [hide]

Description: This tall, slender woman wears a lot of dark rich colors, with gold accents. With wild auburn hair. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her hazel eyes.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She also has developed a complete distrust of the Performer profession.

History: She was born in the south, but her parents moved at a very young age to the north. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She left for the south, certain she would find work there.

Motivation: Sabotage a competitor.

Ideals: Justice. Bonds: Attractive, Job, Immigrant, Adventurer. Occupation: Mercenary

Voice: Soothing and warm

Attributes [hide]

Matilda Ostoroth, Female Half-Elf Ranger 3
Medium (4'11") Half-Elf, Lawful Evil (CR 3)
Armor Class 10
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)11 (+0) 14 (+2)13 (+1)
Skills Animal Handling +4, Medicine +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 50 pp. 4 Antitoxin. 2 Holy water. 1 Everburning torch.


Social Check DCs


Chem Tolerance, Male Tiefling [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His broad hat is riddled with cuts and holes. His eyes are likewise gold.

Personality: He is fixated on the number 68. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Cursed with vampirism at a very young age, Chem has worked very hard to control his curse. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure; and he is not mentally stable, and does not behave rationally

Flaws: Ugly, Insane, Antagonistic, Disease. Bonds: Rich. Occupation: Sage

Voice: Breathy voice

Attributes [hide]

Chem Tolerance, Male Tiefling Paladin 2
Medium (5'3") Tiefling, Lawful Good (CR 2)
Armor Class 11
Hit Points 19 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)12 (+1) 14 (+2)12 (+1)
Skills Acrobatics +3, Deception +3
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 390 gp.


Social Check DCs


Merihim Decorum, Male Tiefling [Permalink]

Personal [hide]

Description: Runty and weak-looking, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His blue hair is braided into rings. His eyes are black.

Personality: He is extraordinarily eccentric. He has all his life been fascinated with music.

History: Merihim was born the youngest of three triplets. His first spouse was a Scribe, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Regain custody of his daughter.

Ideals: Artistic. Flaws: Ugly, Insane. Bonds: Poor, Family. Occupation: Apothecary

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Merihim Decorum, Male Tiefling Wizard 3
Medium (6'9") Tiefling, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 15 (+2)11 (+0) 10 (+0)18 (+4)
Skills Medicine +2, Persuasion +6
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 1100 sp.


Social Check DCs


Jebeddo Sympony, Male Gnome [Permalink]

Personal [hide]

Description: He is a husky man, who typically wears a sleeveless long coat of deep blue leather and dull brown iron scale mail. With a patchy chestnut beard and wild chestnut hair. His eyes are a pleasant amber.

Personality: He likes to make people angry or surprised. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born the only child of a wealthy merchant. Cursed with a spirit at a very young age, Jebeddo has worked very hard to control his curse. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Jebeddo fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is greedy; and money/treasure

Ideals: Entrepeneur, Fighting. Flaws: Antagonistic, Disease. Bonds: Rich. Occupation: Mason

Voice: Switch between two voices

Attributes [hide]

Jebeddo Sympony, Male Gnome Commoner 2
Small (3'3") Gnome, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)14 (+2) 9 (-1)9 (-1)
Skills Performance +1, Persuasion +1
Senses Passive Perception 9
Languages Common, Gnome, Orc, Auran
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 500 sp. 1 Average lock.


Social Check DCs


Mordai Divinity, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft blue waves gently in the breeze. His hair is cut close to his head. He wears a mask on his face.

Personality: He dislikes all the random violence that takes place in the east. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Pacifist. Flaws: Impulsive, Disease, Insomniac. Bonds: Rich. Occupation: Interpreter

Voice: Voice breaks

Attributes [hide]

Mordai Divinity, Male Tiefling Monk 2
Medium (6'4") Tiefling, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 20 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 16 (+3)16 (+3) 17 (+3)15 (+2)
Skills History +5, Medicine +5
Senses Passive Perception 13
Languages Common, Terran, Draconic, Infernal
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: 90 pp.


Social Check DCs

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