Adran Hanali, Male Elf [Permalink]
Personal [hide]
Description: He is wearing a tight tan one piece outfit complete with pants, hood, and a cape. He carries a battered longbow and tarnished greataxe as well. He has done his best to style his black hair to look like a famous performer. His green eyes dart from person to person.
Personality: He is happy with his job as a Spy. He turns his eye from what people do, preferring to live and let live. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: He was born on a small isolated farm. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has drifted from career to career and currently works as a Spy.
Motivation: He is greedy; and to be a bowyer again
Ideals: Fighting, Joker. Bonds: Job, Nature, Rich. Occupation: Spy
Voice: Timid voice
Attributes [hide]
Medium (4'11") Elf, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 13 (+1) | 17 (+3) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Ignan, Celestial, Goblin
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
Possessions: 20 gp. Malachite (5 gp).
Giselle Graham, Female Human [Permalink]
Personal [hide]
Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her red hair is heavily combed to the left. Her green eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Human in existence. She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: She was born in the south, but her parents moved at a very young age to the east. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She has built up a small fortune and can afford her own way.
Motivation: She has money and likes to spend it.
Ideals: Justice, Philantrophist. Flaws: Antagonistic. Bonds: Rich, Immigrant. Occupation: Apothecary
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'10") Human, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 10 (+0) | 17 (+3) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Orc, Halfling
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +5
Possessions: 110 gp. Large well-done wool tapestry (200 gp). 1 Masterwork Common Melee.
Muggrish Snowdon, Male Half-Orc [Permalink]
Personal [hide]
Description: A man of a pale complexion, he is wearing a perfectly clean shirt and pair of pants. His golden hair and beard is wavy and long. He is very pretty but has cold, dead eyes.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He never wears the same outfit twice, unless he absolutely has to.
History: Muggrish was born with his mother's beautiful face. From there he went from mercenary job to mercenary job. He was granted arcane powers by his dying brother.
Motivation: To clean up the streets; and to protect his home
Ideals: Artistic, Gifted. Flaws: Greedy. Bonds: Attractive, Adventurer, Guardian. Occupation: Bellfounder
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (6'1") Half-Orc, Neutral Good (CR 2)
Armor Class 11
Hit Points 10 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 11 (+0) | 12 (+1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Orc, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 1900 sp.
Andry Bigheart, Female Halfling [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking northern young adult. She is wearing a perfectly clean shirt and pair of pants. Beneath her clothing is a huge mess of scar tissue. Her auburn hair is kept up in a ponytail inside a deerstalker hat. Her eyes are brown.
Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Miner arts, while her mother instructed her in etiquette, music and courtly manner. When she was little, her rather wealthy family often ventured across the plains to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Andry took refuge in the large cave and found the beat up halberd and armor she uses now. She then took over the family business and is one of the better Miner for hire.
Motivation: She uses money and sex appeal to get what she needs; and expand her business
Flaws: Mundane. Bonds: Attractive, Slave, Job, Rich, Nature. Occupation: Miner
Voice: Boston accent
Attributes [hide]
Small (2'8") Halfling, Lawful Evil (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 17 (+3) | 14 (+2) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Halfling, Dwarven, Elven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 600 sp.
Seven In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: With tan face paint in a stripe pattern across his face, he wears a tight fitting brown shirt and pants. He has white fur. His eyes are likewise blue. His teeth are yellowed and unaligned.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: He was born the only child of a wealthy merchant. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Seven fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Nature. Occupation: Jeweler
Voice: Italian accent
Attributes [hide]
Medium (6'6") Tabaxi, Neutral Good (CR 2)
Armor Class 12
Hit Points 15 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 15 (+2) | 13 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: Just what you see.
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