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Shautha Reed, Female Half-Orc [Permalink]

Personal [hide]

Description: She stands about 5'0" and wears a well pressed and immaculate suit (or dress). Her right leg appears badly burned and disfigured. Her tied-back hair is golden. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She cannot resist a sob story and will often dote over anyone who has one.

History: She was born on a small isolated farm. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Shautha took refuge in the ruined castle and found the beat up bastard sword and armor she uses now. She was always very intelligent and has formed a secret society of specialists.

Motivation: She has decided she is irredeemable; and her name or reputation has been wronged in the past by giants, and she desires to right it

Ideals: Philantrophist. Flaws: Secretive. Bonds: Attractive, Nature. Occupation: Beggar

Voice: Aggressive tone

Attributes [hide]

Shautha Reed, Female Half-Orc Barbarian 2
Medium (5'0") Half-Orc, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 23 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 14 (+2)13 (+1) 13 (+1)8 (-1)
Skills Medicine +3, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Orc, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: 240 gp. 1 Chain shirt.


Social Check DCs


Tricking Of Claws, Male Tabaxi [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across his face, he does not wear sleeves and tends to eschew shirts when he can avoid it. His long black fur is drawn into a two foot long braid. His eyes are green and beady.

Personality: Tricking is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is able to fit into much smaller and tighter spaces than normal.

History: He is the product a well kept family trust fund and as such has never really known need. In his 10th year, his parents were killed by a gnolls raid, leaving Tricking alone in the world. After a stint in an orphanage, he was adopted. He now mingles about in high society.

Motivation: A deep hatred of gnolls.

Ideals: Extrovert, Gifted. Flaws: Ugly. Bonds: Rich, Enemies. Occupation: Shoemaker

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Tricking Of Claws, Male Tabaxi Commoner 3
Medium (6'6") Tabaxi, Lawful Good (CR 3)
Armor Class 12
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)12 (+1) 15 (+2)12 (+1)
Skills Intimidation +3, Medicine +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 7000 cp. 1 Smokesticks. 1 Antitoxin.


Social Check DCs


Hupe Nimblefingers, Male Halfling [Permalink]

Personal [hide]

Description: A 3'3" southern man, he wears rags and sports a simple walking cane. His auburn hair is unkempt and raggedy. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He works hard and plays hard.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Nothing but the best is good enough for him; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Ugly, Addict, Hedonist. Bonds: Poor, Military. Occupation: Brewer

Voice: Boston accent

Attributes [hide]

Hupe Nimblefingers, Male Halfling Wizard 1
Small (3'3") Halfling, Lawful Good (CR 1)
Armor Class 15
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)19 (+4) 15 (+2)12 (+1) 12 (+1)11 (+0)
Skills Investigation +3, Perception +3
Senses Passive Perception 13
Languages Common, Halfling, Giant
Attacks Melee +0 / 1d4-2, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: Coral (70 gp). 1 Banded mail.


Social Check DCs


Ishte Conviction, Female Tiefling [Permalink]

Personal [hide]

Description: This woman is renowned for her bright black dresses and hats. She is muscular with a powerful set of arms. She wears a wide-brimmed hat to cover her moderate length purple hair. Her eyes are silver.

Personality: A deeply religious woman she believes everything happens for a reason. She believes the world needs to unite to get rid of drow once and for all.

History: Ishte was raised in a hard working conservative environment. She moved from fad to fad and when she turned 15 she discovered singing. She inherited the family business which she has now maintained for 14 years.

Motivation: She wants random interesting trinkets and junk, hates to throw anything away; and she has a rivalry with the church that dominates her actions

Ideals: Artistic. Flaws: Insane, Greedy. Bonds: Religious, Enemies, Job. Occupation: Bricklayer

Voice: Boston accent

Attributes [hide]

Ishte Conviction, Female Tiefling Ranger 3
Medium (6'0") Tiefling, Neutral Good (CR 3)
Armor Class 11
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 15 (+2)13 (+1) 14 (+2)10 (+0)
Skills Medicine +4, Performance +2
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 300 gp.


Social Check DCs


Ilde Foamtankard, Female Dwarf [Permalink]

Personal [hide]

Description: A 3'10" southern woman, she dresses in collared shirts and wears a proper scarf over her head. Her hair is long and brown with streaks of silver, and is pulled back with small brown clips. Her fierce gray eyes like to dwell on things.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: She served in the navy to pay for her family's outstanding loans. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Being a Doctor kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Doesn't want to be a Doctor and was forced into it by her family; and find a way to reverse the transformation of her sister

Ideals: Extrovert. Flaws: Antagonistic. Bonds: Military, Criminal record, Family. Occupation: Doctor

Voice: Sore throat, cough

Attributes [hide]

Ilde Foamtankard, Female Dwarf Bard 2
Medium (3'10") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 14 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)17 (+3) 9 (-1)12 (+1)
Skills Persuasion +3, Survival +1
Senses Passive Perception 9
Languages Common, Dwarven, Aquan, Gnome, Ignan
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133000000

Possessions: 4000 cp.


Social Check DCs

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