Eberk Steelfist, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a faded coat and loose pants complete with small hat. He has a slight overbite and is overall scrawny. His tied-back hair is auburn. His face is scarred and worn.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.
History: The child of northern immigrants he idolized his father. There was a wharf not far from home where he often wandered off to fish. He has since lost track of the people in his past.
Motivation: To unite with his sister.
Flaws: Ugly, Shy. Bonds: Family, Immigrant, Nature. Occupation: Mason
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (4'0") Dwarf, Neutral Good (CR 1)
Armor Class 10
Hit Points 11 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 12 (+1) | 15 (+2) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Dwarven, Terran, Sylvan
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +4
Possessions: Brown-green garnet (80 gp).
Anakis Anguish, Female Tiefling [Permalink]
Personal [hide]
Description: She likes to wear black tank tops with green skirt, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'7" when asserting herself. She has no hair. Her otherwise smooth face is marked with small tiny scars.
Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She enjoys reading and quiet.
History: Born in the south her family was never financially stable. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.
Motivation: Regain custody of her daughter; and doesn't want to be a barber and was forced into it by her family
Ideals: Impeccable, Logical. Flaws: Ugly. Bonds: Poor, Family. Occupation: Barber
Voice: Italian accent
Attributes [hide]
Medium (5'7") Tiefling, Neutral Evil (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 13 (+1) | 14 (+2) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Sylvan, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 1 | 0 | 0 | 0 |
Possessions: 20 gp.
Hadwisa Kensley, Female Human [Permalink]
Personal [hide]
Description: A stocky darker skinned woman, she wears very tight pants and wife beaters, though occasionally she sports a grey coat. Her chestnut hair is knotted and matted. She has several tiny topaz earrings on each ear.
Personality: Overbrimming with self-confidence, Hadwisa isn't afraid of most anything. She has a strong dislike to people who do not believe in Human unity. Hadwisa is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.
History: Sold as a small child to a brothel owner, Hadwisa was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Hadwisa was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Hadwisa decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She has since lost track of the people in her past.
Motivation: Wants to raise her children well; and her relatives are trying to arrange a marriage
Ideals: Impeccable. Bonds: Rich, Family, Mentor, Criminal record. Occupation: Stableman
Voice: Soothing and warm
Attributes [hide]
Medium (5'11") Human, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 11 (+0) | 10 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 1000 cp.
Miles Connors, Male Half-Elf [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He likes to wear yellow tank tops with blue pants. His long golden hair is drawn into a two foot long braid. His face is covered beneath a completely black helmet.
Personality: Miles hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. He is obsessed with finding treasure.
History: His parents moved while he was still in utero so he is the first generation to be born here. A gypsy cursed him at a young age, leading to his ugly appearance. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He's looking for his big break; and to reunite with his old friends
Ideals: Artistic. Flaws: Ugly. Bonds: Adventurer, Immigrant. Occupation: Roofer
Voice: Speaks with a cold
Attributes [hide]
Medium (5'11") Half-Elf, Neutral Good (CR 2)
Armor Class 11
Hit Points 12 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 12 (+1) | 8 (-1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 |
Possessions: Just what you see.
Numba Loofollue, Female Gnome [Permalink]
Personal [hide]
Description: She is generally well dressed albeit a few years behind the times. She has a moderate pudge and is not very fit. Her auburn hair is lengthy. Her violet eyes lackadaisically let the world flow into them.
Personality: Calm and collected, she is a well trained Body Guard. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Her mother raised her in a mountain cabin. There was a wharf not far from home where she often wandered off to fish. She inherited the family business which she has now maintained for 2 years.
Motivation: Wants to have a good time and be beloved.
Ideals: Optimist, Logical. Bonds: Attractive, Job, Nature. Occupation: Body Guard
Voice: Speaks with lips pursed
Attributes [hide]
Small (3'6") Gnome, Lawful Good (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 12 (+1) | 12 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Ignan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3
Possessions: 80 gp.
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