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NPC Generator

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Advanced [show]


Ootah Mitchell, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears baggy white pantaloons and a brown scarf. With wild blonde hair. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She has a habit of throwing herself into exceedingly dangerous situations.

History: She was raised in a white middle class family as the only child. Through the years after Ootah was born, her mother became increasingly distant from her family, instead choosing to pursue power in the west. Ootah's mother didn't care for her much, and the feeling was mutual. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: To prove her worth to the world.

Flaws: Insane, Shy, Impulsive, Mundane, Antagonistic. Occupation: Jeweler

Voice: Pirate accent

Attributes [hide]

Ootah Mitchell, Female Half-Orc Aristocrat 2
Medium (5'3") Half-Orc, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 20 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 16 (+3)13 (+1) 11 (+0)11 (+0)
Skills Deception +2, Religion +3
Senses Passive Perception 10
Languages Common, Orc, Infernal
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 330 gp. 1 Darkwood Buckler.


Social Check DCs


Theodoric Horineth, Male Half-Elf [Permalink]

Personal [hide]

Description: A middle-aged man, he is constantly adorned with expensive silk clothing, often dyed in bright violet and grey, and wears rings and necklaces with large, colorful gems, and is pretty ugly. He has golden hair. His gray eyes peer out from beneath his top violet hat.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He uses divination through singing.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has drifted from career to career and currently works as a Marshal.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Gifted. Flaws: Ugly, Mundane, Depressed. Bonds: Rich, Job. Occupation: Marshal

Voice: Prounounces S like Z

Attributes [hide]

Theodoric Horineth, Male Half-Elf Commoner 1
Medium (5'9") Half-Elf, Lawful Good (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 8 (-1)8 (-1) 12 (+1)12 (+1)
Skills Athletics +5, Perception +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3

Possessions: 500 sp.


Social Check DCs


Cloud On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a pastel coat over a brown low-cut shirt, and a deerstalker hat upon his head. He wears a deerstalker hat to hide his balding. His face is covered beneath a completely black helmet.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Born in a small village he learned the ways of the warrior from his mother. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Cloud fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Athletic, Logical, Fighting. Flaws: Shy. Occupation: Server

Voice: Cold and demanding tone

Attributes [hide]

Cloud On the Water, Male Tabaxi Warrior 1
Medium (5'9") Tabaxi, Neutral Evil (CR 1)
Armor Class 13
Hit Points 14 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 18 (+4)14 (+2) 14 (+2)14 (+2)
Skills Acrobatics +5, Persuasion +4
Senses Passive Perception 12
Languages Common, Sylvan, Ignan
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +4

Possessions: 150 gp.


Social Check DCs


Caramip Waggletop, Female Gnome [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She tends to wear a blue poncho over her likewise colored trousers and shirt. She keeps her brown hair in a flapper bob. Her eyes are likewise brown. Her teeth are white and perfect.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She is harsh and unforgiving.

History: She is a Lamia in disguise. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Guard. She inherited the family business which she has now maintained for 15 years.

Motivation: She'd like to take her coworkers down a peg; and further expansion of business

Flaws: Antagonistic. Bonds: Immigrant, Attractive, Adventurer, Job. Occupation: Guard

Voice: American accent

Attributes [hide]

Caramip Waggletop, Female Gnome Wizard 2
Small (3'1") Gnome, Neutral Good (CR 2)
Armor Class 13
Hit Points 14 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 16 (+3)12 (+1) 13 (+1)13 (+1)
Skills Nature +3, Stealth +4
Senses Passive Perception 11
Languages Common, Gnome, Halfling
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 70 gp. Tourmaline (50 gp).


Social Check DCs


Einkil Daerdahk, Male Dwarf [Permalink]

Personal [hide]

Description: He is a mite stocky and is perpetually draped in fineries, but all of this concealed by his earthly robes.. With a patchy brown beard and wild brown hair. He is baby faced.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He plays an instrument quite well.

History: He was born in a small plains village. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He has never given up on his painting dream.

Motivation: He doesn't get along with people that don't share his tastes; and he has decided he is irredeemable

Ideals: Artistic, Impeccable. Flaws: Emotional. Bonds: Attractive, Nature. Occupation: Scribe

Voice: growls and snarls, animalistic

Attributes [hide]

Einkil Daerdahk, Male Dwarf Expert 2
Medium (4'0") Dwarf, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 15 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 15 (+2)12 (+1) 14 (+2)16 (+3)
Skills Investigation +3, Stealth +5
Senses Passive Perception 12
Languages Common, Dwarven, Ignan
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3

Possessions: 300 sp. 1 Half-Plate.


Social Check DCs

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