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Advanced [show]


Hecat Pain, Female Tiefling [Permalink]

Personal [hide]

Description: This tall, slender woman wears a faded coat and loose pants complete with top hat. Her hair, while still mostly chestnut, has prominent grey streaks. She wears large thick round spectacles.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She never wears the same outfit twice, unless she absolutely has to.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Her parents enrolled her in a Wizard school at a young age so that she could practice her necromantic talents. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature axe.

Motivation: An old rival family wants her found; and she desires power and/or immortality

Ideals: Gifted, Artistic. Bonds: Slave, Adventurer, Family. Occupation: Crown-heir

Voice: Indian accent

Attributes [hide]

Hecat Pain, Female Tiefling Wizard 1
Medium (4'8") Tiefling, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 9 (-1)15 (+2) 12 (+1)19 (+4)
Skills Insight +3, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Goblin, Terran
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 70 gp. 1 Banded mail.


Social Check DCs


Agatha Blankley, Female Human [Permalink]

Personal [hide]

Description: 5'6" and lanky with angular features, she is an attractive figure. She likes to wear ponchos typically of a light grey in addition to tight pants. She has a long black ponytail with little hanging trinkets. She wears a mask on her face.

Personality: She is almost excessively polite to everyone, even when angry. She has a minor phobia of water and hates getting wet.

History: A child with a great deal of poetry talent her parents made sure she got the chance to thrive. She helped her father out around the business and became quite the natural. She tends to her Spice Merchant job now, and dutifully fulfills any obligations she has.

Motivation: Wishes to resurrect an old love; and to be a mayor again

Ideals: Artistic. Flaws: Shy, Fearful. Bonds: Attractive, Job, In love. Occupation: Spice Merchant

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Agatha Blankley, Female Human Aristocrat 1
Medium (5'6") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 11 (+0)12 (+1) 14 (+2)12 (+1)
Skills Insight +4, Perception +4
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0

Possessions: 1 Masterwork Uncommon Weapon.


Social Check DCs


Eldeth Dankil, Female Dwarf [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Dwarf, and stands approximately 4'2". She wears an entirely brown suit with black socks and a vest with buckled shoes, and her gloved hand is found clutching a sickle. She wears her brown hair down. She has several tiny emerald earrings on each ear.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: Eldeth was raised in a hard working conservative environment. When she was little, her rather wealthy family often ventured across the island to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Eldeth took refuge in the large cave and found the beat up sickle and armor she uses now. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: To be a Spy again.

Flaws: Selfish, Antagonistic. Bonds: Rich, Job, Nature. Occupation: Roofer

Voice: Whispers

Attributes [hide]

Eldeth Dankil, Female Dwarf Bard 1
Medium (4'2") Dwarf, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 15 (+2)16 (+3) 16 (+3)11 (+0)
Skills Acrobatics +4, Athletics +4
Senses Passive Perception 13
Languages Common, Dwarven, Gnoll, Gnome, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132000000

Possessions: Just what you see.


Social Check DCs


Merihim Hurt, Male Tiefling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he very much looks the part of a Laborer. His silver hair is drawn into a tight pony tail with a rose scrunchie. He is missing an eye and his face is severely sunburned. His one remaining eye shines white.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He never wears the same outfit twice, unless he absolutely has to.

History: He was born a particularly ugly child, much to the horror of his parents. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Laborer. He inherited the family business which he has now maintained for 15 years.

Motivation: To be a Spice Merchant again; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable, Artistic. Flaws: Ugly. Bonds: Job. Occupation: Laborer

Voice: High pitched, excited

Attributes [hide]

Merihim Hurt, Male Tiefling Commoner 1
Medium (5'1") Tiefling, Neutral Good (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 12 (+1)15 (+2) 11 (+0)15 (+2)
Skills Athletics +5, Performance +4
Senses Passive Perception 10
Languages Common, Abyssal, Gnome
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +4

Possessions: 1 Banded mail.


Social Check DCs


Warryn Nopenstallen, Male Gnome [Permalink]

Personal [hide]

Description: He is scrawny and has patchy silver stubble. He is armored in gleaming platemail with gilded edges. A flowing tan cape and mantle trimmed with soft green waves gently in the breeze. He has a hunchback. His silver hair is smooth and relatively long. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Around other people he will do his best to conceal his emotions and appear jolly.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. His father had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.

Motivation: Money/treasure.

Ideals: Joker, Artistic. Flaws: Ugly, Shy. Bonds: Rich. Occupation: Animal Trainer

Voice: Soft and mumbly

Attributes [hide]

Warryn Nopenstallen, Male Gnome Ranger 4
Small (3'5") Gnome, Neutral Evil (CR 4)
Armor Class 13
Hit Points 35 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 20 (+5)11 (+0) 14 (+2)8 (-1)
Skills Athletics +0, Religion +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 47000 sp. 2 Thunderstones.


Social Check DCs

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