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NPC Generator

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Advanced [show]


Symma Loofollue, Female Gnome [Permalink]

Personal [hide]

Description: She has a missing right leg. She is well dressed, but even with her fine clothing she looks run-down. Her auburn hair is wavy and long. Her eyes are violet and catlike.

Personality: Calm and collected, she is a well trained Shoemaker. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Born to a poor family in the city she treasured whatever gifts she got. Cursed with unlife at a very young age, Symma has worked very hard to control her curse. She has drifted from career to career and currently works as a Shoemaker.

Motivation: She'd like to take her coworkers down a peg.

Ideals: Extrovert. Flaws: Disease. Bonds: Job, Poor. Occupation: Shoemaker

Voice: Speaks fast with a slight lisp

Attributes [hide]

Symma Loofollue, Female Gnome Expert 4
Small (3'1") Gnome, Lawful Evil (CR 4)
Armor Class 12
Hit Points 26 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 15 (+2)10 (+0) 11 (+0)16 (+3)
Skills Insight +2, Persuasion +5
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Vicky Barlow, Female Human [Permalink]

Personal [hide]

Description: Her skin is bronze and flawless. She wears bulky brown painted plate armor. She is an epitome of beauty. She wears a broad hat to cover her moderate length blonde hair. She has amber eyes and a brown hat with a black feather.

Personality: Vicky wants to be seen as a stoic, levelheaded, noble Expert, so she tries to act the part. She does a good job, for the most part... She does not believe in violence as a means to an end. She is a dedicated Marshal but believes her peers are too gung-ho.

History: Vicky was raised in a hard working conservative environment. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Marshal work with an outfit from a few towns over. Marshal work suited her well, and with each successful project, she earned more gold and more respect from her peers. She leaves a trail of broken hearts and full pockets wherever she goes.

Motivation: She uses money and sex appeal to get what she needs; and she'd like to take her coworkers down a peg

Ideals: Disciplined, Pacifist. Bonds: Attractive, Job, Rich. Occupation: Marshal

Voice: Timid voice

Attributes [hide]

Vicky Barlow, Female Human Expert 1
Medium (6'1") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 17 (+3)14 (+2) 13 (+1)16 (+3)
Skills Religion +4, Stealth +4
Senses Passive Perception 11
Languages Common, Elven, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 400 sp. Azurite (16 gp).


Social Check DCs


Tharivol Fasharash, Male Elf [Permalink]

Personal [hide]

Description: This man wears many layers of old clothing at all times. He is muscular with a powerful set of arms. He has wavy silver hair. He tend to wears goggles to shield his eyes.

Personality: He is happy with his job as a Bowyer. He turns his eye from what people do, preferring to live and let live. He also hits on women, regardless of circumstances.

History: A powerful wizard made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He's since become an addict/alcoholic.

Motivation: He's in love; and sabotage a competitor

Flaws: Ugly, Addict. Bonds: Poor, Job, Has a crush, Mentor. Occupation: Bowyer

Voice: Gruff and masculine

Attributes [hide]

Tharivol Fasharash, Male Elf Wizard 2
Medium (4'8") Elf, Lawful Good (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)12 (+1) 15 (+2)13 (+1)
Skills Sleight of Hand +4, Stealth +4
Senses Passive Perception 12
Languages Common, Elven, Draconic
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 60 pp.


Social Check DCs


Fragrant Timber, Female Tabaxi [Permalink]

Personal [hide]

Description: 5'11" and muscular, this eastern woman wears silk and lounges about seductively. Her fur, while still mostly orange, has prominent grey streaks. She is baby faced.

Personality: Abrasive and pushy, she has a hard time making friends. She is lazy, self-centered, vain, and jealous.

History: Her parents moved while she was still in utero so she is the first generation to be born here. She took every job she could get her hands on, but the opportunities for Tabaxis in the east were limited. She left for the east, certain she would find work there.

Motivation: Wants to work out more often.

Ideals: Athletic. Flaws: Antagonistic, Selfish. Bonds: Attractive, Immigrant. Occupation: Masseuse

Voice: Sore throat, cough

Attributes [hide]

Fragrant Timber, Female Tabaxi Barbarian 1
Medium (5'11") Tabaxi, Lawful Good (CR 1)
Armor Class 11
Hit Points 12 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)14 (+2) 9 (-1)12 (+1)
Skills History +4, Religion +4
Senses Passive Perception 9
Languages Common, Terran, Aquan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 90 gp.


Social Check DCs


Radomir TellPenny, Male Halfling [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His blonde hair is unkempt and raggedy. He wears crescent spectacles with a black brim.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Halfling in existence. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Radomir was raised in a hard working conservative environment. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Unemployed. He became a Unemployed soon after.

Motivation: Expand his business; and wants to open a new tavern

Ideals: Justice, Gifted. Flaws: Ugly. Bonds: Poor, Job. Occupation: Unemployed

Voice: Shortens vowels

Attributes [hide]

Radomir TellPenny, Male Halfling Adept 1
Small (3'4") Halfling, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)10 (+0) 9 (-1)13 (+1)
Skills Insight +1, Perception +1
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 70 gp.


Social Check DCs

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