Ilde Strakeln, Female Dwarf [Permalink]
Personal [hide]
Description: She wears skinny pants and wears a brown and white robe with the hood down. She has a moderate pudge and is not very fit. Sporting a blonde mohawk this woman's hair draws a lot of attention. Her half smiles and brown eyes are beguiling and draw you in.
Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. Further she is a bit of a stoner and is frequently out of it.
History: Born in the west her family was never financially stable. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Armorer. She ran away from her former home and has been making her living as a Armorer for the past few years.
Motivation: Wants to open a new tavern; and she is unsatisfied with her job
Ideals: Philantrophist. Flaws: Addict. Bonds: Attractive, Poor, Job. Occupation: Armorer
Voice: Rolls R's
Attributes [hide]
Medium (3'9") Dwarf, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 12 (1d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 11 (+0) | 14 (+2) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven, Auran, Orc
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
Possessions: 200 sp.
Dagnal Silveraxe, Female Dwarf [Permalink]
Personal [hide]
Description: A 4'0" southern woman, she wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She has styled her chestnut hair well, parting it to the left. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her violet eyes.
Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. She also hits on women, regardless of circumstances.
History: She was born in a small island village. She moved from fad to fad and when she turned 15 she discovered dancing. She bought a rapier and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Obtaining odd cultural Human artifacts is her passion; and to reunite with her old friends
Ideals: Artistic. Bonds: Adventurer, Attractive, Has a crush, Nature. Occupation: Slave Trader
Voice: Posh accent
Attributes [hide]
Medium (4'0") Dwarf, Lawful Evil (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 12 (+1) | 9 (-1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 300 sp.
Right-Handed In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: Standing 6'5", this man is generally well dressed albeit a few years behind the times. His red fur is kept up in a ponytail inside a feathered hat. His copper eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Confrontational and typically high on some drug or another. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: Right-Handed hails from a village terrorized by giants. A gifted student he started as a Dyer, but he got bored and became a Seamstress. He struck the Seamstress job and began his own company from there.
Motivation: Balancing his hectic life and new Seamstress responsibilities is difficult; and he's repulsed by the pc
Flaws: Addict, Antagonistic. Bonds: Attractive, Enemies, Job. Occupation: Seamstress
Voice: Indian accent
Attributes [hide]
Medium (6'5") Tabaxi, Neutral Good (CR 3)
Armor Class 12
Hit Points 13 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 12 (+1) | 11 (+0) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 300 gp.
Ilga Washington, Female Half-Orc [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she is dressed in an above average manner. Her long brown hair reaches down to her waist. She wears round tiny glasses practically rammed into her face.
Personality: Ilga hangs on like a leech to those who appreciate her. It was this clingy personality that held back her painting career. She is able to fit into much smaller and tighter spaces than normal.
History: She was raised in a island tribe. Her family was turned out during the war. She and her family wandered east to less war torn lands. She bought a ceremonial dagger and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She seems to be bored by most things; and doesn't want to be a assassin and was forced into it by her family
Ideals: Artistic, Gifted. Flaws: PTSD. Bonds: Attractive, Nature. Occupation: Assassin
Voice: Spanish accent
Attributes [hide]
Medium (5'4") Half-Orc, Lawful Good (CR 2)
Armor Class 12
Hit Points 14 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 10 (+0) | 12 (+1) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Orc, Halfling
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 0 |
Possessions: 340 gp. 1 Half-Plate.
Gnarsh Trowbridge, Male Half-Orc [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Half-Orc, and stands approximately 5'3". He dresses in black turtlenecks beneath a green coat with violet slacks, and his gloved hand is found clutching a sai. He has silver hair. His blue eyes are passionate and lively.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Gnarsh took refuge in the old dungeon and found the beat up sai and armor he uses now. He left for the north, certain he would find work there.
Motivation: Nothing but the best is good enough for him; and to prove his worth to the world
Ideals: Gifted, Impeccable. Flaws: Impulsive. Bonds: Nature, Immigrant. Occupation: Tailor
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'3") Half-Orc, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 18 (+4) | 17 (+3) | 12 (+1) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Orc, Celestial
Attacks Melee +7 / 1d4+5, Ranged +6 / 1d4+4, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp.
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